tag:blogger.com,1999:blog-26267144309675918872024-03-21T06:19:10.101-07:00The Rules Lawyerseanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.comBlogger80125tag:blogger.com,1999:blog-2626714430967591887.post-84147069344391813072020-04-21T09:32:00.001-07:002020-04-21T09:32:48.683-07:00Solo Pandemic Battle Report 40k Aeldari vs. Space Marines<br />
2000 Points ITC Mission 1. RG win roll off for attacker and take it, Aeldari choose hammer and anvil deployment.<br />
<br />
Aeldari secondaries are: Behind Enemy Lines, Gang Busters and Butchers Bill. Not stoked on choosing Butchers Bill, but the list doesn't have many other good choices, I could have maybe gone recon, but with the infiltrators zoning out half the table it did not seem like a good option. <br />
<br />
Raven Guard secondaries are: Recon, Behind Enemy Lines, Marked for Death on both spears, the reapers and the farseer sky runner. <br />
<br />
<b>Raven Guard</b><br />
<br />
++ 2x Battalion Detachment (Imperium - Space Marines) [109 PL, 1,998pts, 13 -5= 8CP] ++<br />
<br />
+ Configuration +<br />
<br />
**Chapter Selection**: Long-range Marksmen, Master Artisans, Raven Guard Successor<br />
<br />
+ Stratagems [-2CP] +<br />
<br />
Relics of the Chapter [-2CP]: 2x Number of extra Relics [-2CP]<br />
<br />
+ HQ [26 PL, 459pts, -3CP] +<br />
<br />
Captain [6 PL, 143pts, -1CP]: Bolt pistol, Frag & Krak grenades, Jump Pack [1 PL, 19pts], Master of Ambush, Storm shield [10pts], Stratagem: Master of the Trifold Path [-1CP], Swift and Deadly, Thunder hammer [40pts], Warlord<br />
<br />
Captain [6 PL, 143pts]: Bolt pistol, Frag & Krak grenades, Jump Pack [1 PL, 19pts], Master-Crafted Weapon, Storm shield [10pts], Thunder hammer [40pts]<br />
<br />
Chaplain [5 PL, 92pts, -2CP]: 2. Catechism of Fire, 5. Recitation of Focus, 6. Canticle of Hate, Crozius arcanum, Frag & Krak grenades, Jump Pack [1 PL, 18pts], Litany of Hate, Storm bolter [2pts], Stratagem: Hero of the Chapter [-1CP], Stratagem: Master of Sanctity [-1CP], Wise Orator<br />
<br />
Lieutenants in Phobos Armor [9 PL, 81pts]<br />
. Lieutenant in Phobos Armour [5 PL, 81pts]: Ex Tenebris, Frag & Krak grenades<br />
. . Occulus Bolt Carbine and Bolt Pistol [6pts]: Bolt pistol, Grav-chute [2pts], Master-crafted occulus bolt rifle [4pts], Paired Combat Blades<br />
<br />
+ Troops [27 PL, 487pts] +<br />
<br />
Infiltrator Squad [5 PL, 110pts]<br />
. 4x Infiltrator [88pts]: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine<br />
. Infiltrator Sergeant [22pts]: Bolt pistol, Frag & Krak grenades, Marksman bolt carbine<br />
<br />
Infiltrator Squad [5 PL, 110pts]<br />
. 4x Infiltrator [88pts]: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine<br />
. Infiltrator Sergeant [22pts]: Bolt pistol, Frag & Krak grenades, Marksman bolt carbine<br />
<br />
Intercessor Squad [5 PL, 94pts]: Bolt rifle<br />
. 4x Intercessor [68pts]: 4x Bolt pistol, 4x Frag & Krak grenades<br />
. Intercessor Sergeant [26pts]: Bolt pistol, Frag & Krak grenades, Power fist [9pts]<br />
<br />
Scout Squad [4 PL, 63pts]<br />
. Scout Sergeant [11pts]: Bolt pistol, Boltgun, Frag & Krak grenades<br />
. 4x Scout w/Sniper Rifle [52pts]: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Sniper rifle [8pts]<br />
<br />
Scout Squad [4 PL, 55pts]<br />
. Scout Sergeant [11pts]: Bolt pistol, Boltgun, Frag & Krak grenades<br />
. 4x Scout w/Boltgun [44pts]: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades<br />
<br />
Scout Squad [4 PL, 55pts]<br />
. Scout Sergeant [11pts]: Bolt pistol, Boltgun, Frag & Krak grenades<br />
. 4x Scout w/Boltgun [44pts]: 4x Bolt pistol, 4x Boltgun, 4x Frag & Krak grenades<br />
<br />
+ Elites [40 PL, 744pts] +<br />
<br />
Aggressor Squad [10 PL, 222pts]: 5x Aggressor [105pts], Aggressor Sergeant [21pts]<br />
. Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher [96pts]: Auto Boltstorm Gauntlets, Fragstorm Grenade Launcher<br />
<br />
Centurion Assault Squad [16 PL, 260pts]<br />
. Centurion [52pts]: Hurricane bolter [10pts], Siege drills<br />
. . Flamers [12pts]: 2x Flamer [12pts]<br />
. Centurion [52pts]: Hurricane bolter [10pts], Siege drills<br />
. . Flamers [12pts]: 2x Flamer [12pts]<br />
. Centurion [52pts]: Hurricane bolter [10pts], Siege drills<br />
. . Flamers [12pts]: 2x Flamer [12pts]<br />
. Centurion [52pts]: Hurricane bolter [10pts], Siege drills<br />
. . Flamers [12pts]: 2x Flamer [12pts]<br />
. Centurion Sergeant [52pts]: Hurricane bolter [10pts], Siege drills<br />
. . Flamers [12pts]: 2x Flamer [12pts]<br />
<br />
Vanguard Veteran Squad [14 PL, 262pts]: Jump Pack [2 PL, 30pts]<br />
. Space Marine Veteran [30pts]: Bolt pistol, Frag & Krak grenades, Thunder hammer [16pts]<br />
. Space Marine Veteran [32pts]: Frag & Krak grenades, Storm shield [2pts], Thunder hammer [16pts]<br />
. Space Marine Veteran [30pts]: Bolt pistol, Frag & Krak grenades, Thunder hammer [16pts]<br />
. Space Marine Veteran [16pts]: Chainsword, Frag & Krak grenades, Storm shield [2pts]<br />
. Space Marine Veteran [16pts]: Chainsword, Frag & Krak grenades, Storm shield [2pts]<br />
. Space Marine Veteran [16pts]: Chainsword, Frag & Krak grenades, Storm shield [2pts]<br />
. Space Marine Veteran [14pts]: Bolt Pistol & Chainsword, Frag & Krak grenades<br />
. Space Marine Veteran [32pts]: Frag & Krak grenades, Storm shield [2pts], Thunder hammer [16pts]<br />
. Space Marine Veteran [14pts]: Bolt Pistol & Chainsword, Frag & Krak grenades<br />
. Veteran Sergeant [32pts]: Frag & Krak grenades, Storm shield [2pts], Thunder hammer [16pts]<br />
<br />
+ Heavy Support [16 PL, 308pts] +<br />
<br />
Eliminator Squad [4 PL, 72pts]<br />
. Eliminator Sergeant [24pts]: Bolt pistol, Bolt sniper rifle [3pts], Camo cloak [3pts], Frag & Krak grenades<br />
. 2x Eliminator with Bolt Sniper [48pts]: 2x Bolt pistol, 2x Bolt sniper rifle [6pts], 2x Camo cloak [6pts], 2x Frag & Krak grenades<br />
<br />
Eliminator Squad [4 PL, 72pts]<br />
. Eliminator Sergeant [24pts]: Bolt pistol, Bolt sniper rifle [3pts], Camo cloak [3pts], Frag & Krak grenades<br />
. 2x Eliminator with Bolt Sniper [48pts]: 2x Bolt pistol, 2x Bolt sniper rifle [6pts], 2x Camo cloak [6pts], 2x Frag & Krak grenades<br />
<br />
Eliminator Squad [4 PL, 72pts]<br />
. Eliminator Sergeant [24pts]: Bolt pistol, Bolt sniper rifle [3pts], Camo cloak [3pts], Frag & Krak grenades<br />
. 2x Eliminator with Bolt Sniper [48pts]: 2x Bolt pistol, 2x Bolt sniper rifle [6pts], 2x Camo cloak [6pts], 2x Frag & Krak grenades<br />
<br />
Thunderfire Cannon [4 PL, 92pts]: Thunderfire Cannon<br />
. Techmarine Gunner [37pts]: Bolt pistol<br />
. . Servo-harness [11pts]: Flamer [6pts], Plasma cutter [5pts], 2x Servo-arm<br />
<br />
++ Total: [109 PL, -5CP, 1,998pts] ++<br />
<br />
<br />
<b>Aeldari</b><br />
<br />
++ Outrider Detachment +1CP (Aeldari - Craftworlds) [42 PL, 743pts, 1CP] ++<br />
<br />
+ Configuration [1CP] +<br />
<br />
Craftworld Attribute<br />
. *Custom Craftworld*: Headstrong, Hunters of Ancient Relics<br />
<br />
Detachment CP [1CP]<br />
<br />
+ HQ [11 PL, 194pts] +<br />
<br />
Farseer Skyrunner [7 PL, 132pts]: 2. Doom, 3. Fortune, 5. Focus Will, Ghosthelm, Psyker (Farseer), Ride the Wind, Rune Armour, Runes of the Farseer, Shuriken Pistol, Twin Shuriken Catapult [2pts], Witchblade<br />
<br />
Warlock Skyrunner [4 PL, 62pts]: 3. Ghostwalk, 5. Quicken/Restrain, Psyker, Ride the Wind, Rune Armour, Shuriken Pistol, Twin Shuriken Catapult [2pts], Witchblade<br />
<br />
+ Fast Attack [31 PL, 549pts] +<br />
<br />
Shining Spears [14 PL, 242pts]: Aerobatic Grace, Ride the Wind<br />
. 7x Shining Spear [210pts]: 7x Laser Lance [56pts], 7x Twin Shuriken Catapult [14pts]<br />
. Shining Spear Exarch [32pts]: Star Lance [10pts], Twin Shuriken Catapult [2pts]<br />
. . Exarch Power: Swooping Dive<br />
<br />
Shining Spears [14 PL, 242pts]: Aerobatic Grace, Ride the Wind<br />
. 7x Shining Spear [210pts]: 7x Laser Lance [56pts], 7x Twin Shuriken Catapult [14pts]<br />
. Shining Spear Exarch [32pts]: Star Lance [10pts], Twin Shuriken Catapult [2pts]<br />
. . Exarch Power: Skilled Rider<br />
<br />
Swooping Hawks [3 PL, 65pts]: Children of Baharroth, Skyleap, Swooping Hawk Grenade Pack<br />
. 4x Swooping Hawk [52pts]: 4x Lasblaster [28pts]<br />
. Swooping Hawk Exarch [13pts]: Lasblaster [7pts]<br />
. . Exarch Power: Suppressing Fire<br />
<br />
++ Patrol Detachment (Aeldari - Drukhari) [6 PL, 91pts] ++<br />
<br />
+ Configuration +<br />
<br />
Detachment Type: Kabal of the Black Heart<br />
<br />
+ HQ [4 PL, 61pts] +<br />
<br />
Archon [4 PL, 61pts]: Huskblade [6pts], Labyrinthine Cunning, Shadowfield, Splinter pistol, The Djin Blade, Warlord<br />
<br />
+ Troops [2 PL, 30pts] +<br />
<br />
Kabalite Warriors [2 PL, 30pts]<br />
. 4x Kabalite Warrior [24pts]: 4x Splinter Rifle<br />
. Sybarite [6pts]: Splinter Rifle<br />
<br />
++ Battalion Detachment +5CP (Aeldari - Craftworlds) [69 PL, 1,166pts, 8CP] ++<br />
<br />
+ Configuration [8CP] +<br />
<br />
Battle-forged CP [3CP]<br />
<br />
Craftworld Attribute<br />
. *Custom Craftworld*: Expert Crafters, Masterful Shots<br />
<br />
Detachment CP [5CP]<br />
<br />
+ HQ [10 PL, 172pts] +<br />
<br />
Farseer [6 PL, 110pts]: 0. Smite, 1. Guide, 3. Fortune, Ghosthelm, Psyker (Farseer), Rune Armour, Runes of the Farseer, Shuriken Pistol, Witchblade<br />
<br />
Warlock Skyrunner [4 PL, 62pts]: 4. Protect/Jinx, 5. Focus Will, Psyker, Ride the Wind, Rune Armour, Shuriken Pistol, Twin Shuriken Catapult [2pts], Witchblade<br />
<br />
+ Troops [9 PL, 180pts] +<br />
<br />
Rangers [3 PL, 60pts]: Appear Unbidden, Cameleoline Cloaks<br />
. 5x Ranger [60pts]: 5x Ranger Long Rifle, 5x Shuriken Pistol<br />
<br />
Rangers [3 PL, 60pts]: Appear Unbidden, Cameleoline Cloaks<br />
. 5x Ranger [60pts]: 5x Ranger Long Rifle, 5x Shuriken Pistol<br />
<br />
Rangers [3 PL, 60pts]: Appear Unbidden, Cameleoline Cloaks<br />
. 5x Ranger [60pts]: 5x Ranger Long Rifle, 5x Shuriken Pistol<br />
<br />
+ Heavy Support [41 PL, 680pts] +<br />
<br />
Dark Reapers [13 PL, 279pts]: Inescapable Accuracy<br />
. 8x Dark Reaper [248pts]: 8x Reaper Launcher [176pts]<br />
. Dark Reaper Exarch [31pts]: Reaper Launcher [22pts]<br />
. . Exarch Power: Rapid Shot<br />
<br />
Night Spinner [8 PL, 112pts]: Doomweaver, Explodes (Hover Tank), Hover Tank, Twin Shuriken Catapult [2pts]<br />
<br />
Night Spinner [8 PL, 112pts]: Doomweaver, Explodes (Hover Tank), Hover Tank, Twin Shuriken Catapult [2pts]<br />
<br />
Warp Hunter [12 PL, 177pts]: D-flail, Explodes (Hover Tank), Hover Tank, Twin Shuriken Catapult [2pts]<br />
<br />
+ Dedicated Transport [9 PL, 134pts] +<br />
<br />
Wave Serpent [9 PL, 134pts]: Explodes (Hover Tank), Hover Tank, Serpent Shield, Transport, Twin Scatter Laser [12pts], Twin Shuriken Catapult [2pts]<br />
<br />
++ Total: [117 PL, 9CP, 2,000pts] ++<br />
<div>
<br /></div>
<br />
<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh30piKHQ50O31yEjuGMtq2_JLaQPYXPezM5ho5jvaVKqBGZVA3kZjw94NvV1e1-RIUuutM7MaXSIbZ5oLNJU6q3Lfu1a6-83dkEoTFQtjPVaX348UVJHNlNxbmMWQS4uROzvwbJLOV-8M/s1600/652A959C-E843-42B4-80F3-D657B68D5566.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh30piKHQ50O31yEjuGMtq2_JLaQPYXPezM5ho5jvaVKqBGZVA3kZjw94NvV1e1-RIUuutM7MaXSIbZ5oLNJU6q3Lfu1a6-83dkEoTFQtjPVaX348UVJHNlNxbmMWQS4uROzvwbJLOV-8M/s640/652A959C-E843-42B4-80F3-D657B68D5566.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment </td></tr>
</tbody></table>
Aeldari make a deployment mistake in not screening the front of the deployment zone, to keep out the RG infiltrators.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiRN2QiaXajgnKB-4lzpIBj5DSZS8hrd88XARGwhhb2vu1sFbpFQySOtuzh39vkaFPx91XpjYcSFYFxlVXLbuASgu9AlW4cUSrJuISUi7wSI_etJWGz2u4dOjotRUe7Mmso9u0zb52DUI/s1600/E93794DC-0C44-4350-AA24-EEBB99BF27BB.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiRN2QiaXajgnKB-4lzpIBj5DSZS8hrd88XARGwhhb2vu1sFbpFQySOtuzh39vkaFPx91XpjYcSFYFxlVXLbuASgu9AlW4cUSrJuISUi7wSI_etJWGz2u4dOjotRUe7Mmso9u0zb52DUI/s640/E93794DC-0C44-4350-AA24-EEBB99BF27BB.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">RG pre-game moves </td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: left;">
Aggressors and Captain use Master of Ambush and then infiltrators strat, Vanguard Vets and Chaplain also use infiltrators strat. </div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><div style="text-align: left;">
<br /></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhudl79yG6DciR0vBYd9X6BiScaqOeGHAsB1rJ-O9wpAZ0NXde7IXdIqrnFmUr7NU4Nkub1Arovs_fB9RxZ9xAkJwZPfj1S1lBK1cJJRsKayu6GEEKj5zun0VNJpIatAZqM9R9RjFwIu3s/s1600/777544E5-1D78-4BAB-BF52-DE5644B46644.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhudl79yG6DciR0vBYd9X6BiScaqOeGHAsB1rJ-O9wpAZ0NXde7IXdIqrnFmUr7NU4Nkub1Arovs_fB9RxZ9xAkJwZPfj1S1lBK1cJJRsKayu6GEEKj5zun0VNJpIatAZqM9R9RjFwIu3s/s640/777544E5-1D78-4BAB-BF52-DE5644B46644.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of RG Movement </td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: left;">
Chaplain chants +1 to wound against the Nightspinner, which was a mistake and I should have gone for re-roll hits in combat. But he fails the +2 to charge even with the re-roll. </div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs8CK18941AriSHU0k1yNPZmT705FuapNKLfXv1OBIxCD-G1EGq9Pn9B_zPjtyRRsra1lFulEImMFNFNi3w53z86KW5JURHJ_gmsLLTr7as9pZFUbkguU-3jmZ0NHt2P2aoscxNCxW3Jk/s1600/C858E91F-ED7B-4CB0-B813-1CEC842FA822.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs8CK18941AriSHU0k1yNPZmT705FuapNKLfXv1OBIxCD-G1EGq9Pn9B_zPjtyRRsra1lFulEImMFNFNi3w53z86KW5JURHJ_gmsLLTr7as9pZFUbkguU-3jmZ0NHt2P2aoscxNCxW3Jk/s640/C858E91F-ED7B-4CB0-B813-1CEC842FA822.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">RG Turn 1</td></tr>
</tbody></table>
<div>
VV's, aggressors, captain and chaplain all make their charges in and the VV's fight twice killing the Jinx warlock, night spinner, and the whole spear units and wounding the farseer sky runner. </div>
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgae1sriCUl5kiukJYRgQyyrq6fW8TD-ZNvgPdxeHJ-w3H0j9wQuRHal992s5cnCRD82vno_uAsipGZ2F5wsyU46saed8VPDtVsRV1e0sE9w-U3zAC7U5DoeKZ5mOZPE9Oc6X6ozYreQjw/s1600/B1EFCBF8-E9CA-4060-A4FC-20D087F21A19.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgae1sriCUl5kiukJYRgQyyrq6fW8TD-ZNvgPdxeHJ-w3H0j9wQuRHal992s5cnCRD82vno_uAsipGZ2F5wsyU46saed8VPDtVsRV1e0sE9w-U3zAC7U5DoeKZ5mOZPE9Oc6X6ozYreQjw/s640/B1EFCBF8-E9CA-4060-A4FC-20D087F21A19.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Aeldari Turn 1</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: left;">
The Reapers hop out and everyone unloads into the RG. The warp hunter wrongly shot into the smash captain, rolling a four for number of shots, but he made all four 3++s, but is killed by the dark reapers along with the vanguard vets and most of the aggressors. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicay82m7zpOlzASa_zVY4KieGh9OdjN5TqcOfVNJV9d6WapAiZ8lJ9N0v0Z9MZOq-uiqmEFFRwrJbbWAm2UbARDWzbG2fDoiPH613HRv9Slu5bpnVQkN-hMlRZmmbIjQ_zdBH1VA7IdPM/s1600/BA9CA1D9-C68F-429E-BCC3-6DC776596226.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicay82m7zpOlzASa_zVY4KieGh9OdjN5TqcOfVNJV9d6WapAiZ8lJ9N0v0Z9MZOq-uiqmEFFRwrJbbWAm2UbARDWzbG2fDoiPH613HRv9Slu5bpnVQkN-hMlRZmmbIjQ_zdBH1VA7IdPM/s640/BA9CA1D9-C68F-429E-BCC3-6DC776596226.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">RG Turn 2</td></tr>
</tbody></table>
The assault Centurions come in beside the ruin, and mistakenly split their fire onto the reapers, the warphunter and the night spinner, leaving the warp hunter on 3 wounds. When they charge it warp hunter rolls a 1 for number of shots CP re-rolls into a 6 and kills 4 of them. Aggressors kill the Reapers and the farseer sky runner on the charge.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhND7K3KS5iKqcKniCqhb8P0ajOthpBjk3YtD7iEdearQhP3XHruW-1zx_QdStaf2FMTrN6mfUTAcEQa-KJ170LnG6NHlz9iS5bKAyl3eXViqL0aKhOlJfizju68d9kdWiRZFIp24K9PHI/s1600/806A670E-051B-41A9-9907-857728EEEBA8.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhND7K3KS5iKqcKniCqhb8P0ajOthpBjk3YtD7iEdearQhP3XHruW-1zx_QdStaf2FMTrN6mfUTAcEQa-KJ170LnG6NHlz9iS5bKAyl3eXViqL0aKhOlJfizju68d9kdWiRZFIp24K9PHI/s640/806A670E-051B-41A9-9907-857728EEEBA8.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Aeldari Turn 2</td></tr>
</tbody></table>
The second spear unit arrives but can't be in a position to charge or shoot all three units. All the available shooting can't kill the last centurion, but the Ghostwalked spears kill the Aggressor and the Chaplain. While two ranger units drop into the back to score BEL. <br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl8xH5UXAnuJZA8J7zWfgFSgB9FZmlY8SPRKaTcM50wBTExeSeybteJm4fxO_waroqeExi3rCRuVDiEtlma4xi4DREWlpjCI4HPxmP40e3_6QMCLt3uHsD4P3dvIrtyxRepQwzFn4I31o/s1600/D7F3EC44-F190-46D0-A94B-4B925F28B150.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl8xH5UXAnuJZA8J7zWfgFSgB9FZmlY8SPRKaTcM50wBTExeSeybteJm4fxO_waroqeExi3rCRuVDiEtlma4xi4DREWlpjCI4HPxmP40e3_6QMCLt3uHsD4P3dvIrtyxRepQwzFn4I31o/s640/D7F3EC44-F190-46D0-A94B-4B925F28B150.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">RG Turn 3</td></tr>
</tbody></table>
The last centurion, kills a spear and then the Nightspinner in combat. The rest of the army is fanned out scoring the bonus point. The lone ranger survives in the top right corner. <br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWBBCLaxGAVdda82kWume9YUUMUyZIL4ELKZnVdtp7zcfKffd7j7jA47MwfKAHsK-nM1WCgBKpVafWEqitbX63kc848N7JQmVgrQjljT2Eoy22u-fLaAtRBug34WxAet9Us7GGnultRwU/s1600/31146FB6-0BB5-4394-A189-A2AFBA42F34B.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWBBCLaxGAVdda82kWume9YUUMUyZIL4ELKZnVdtp7zcfKffd7j7jA47MwfKAHsK-nM1WCgBKpVafWEqitbX63kc848N7JQmVgrQjljT2Eoy22u-fLaAtRBug34WxAet9Us7GGnultRwU/s640/31146FB6-0BB5-4394-A189-A2AFBA42F34B.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Aeldari Turn 3 Combat for the Castle</td></tr>
</tbody></table>
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<tr><td style="text-align: center;"><div style="text-align: left;">
The last remaining spear unit is quickened into the RG castle in the middle, shooting off the scout units and hurting the eliminators with spears. Then make the charge onto the top and remove the two eliminator units, and the intercessors on the bottom, but they can't kill the smash captain, who kills 3 on the swing back. The serpent discharge its shield into the Centurion to finish it (should have done that last turn). </div>
<div style="text-align: left;">
<br /></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzP3-oEnbsIR_3z1LXIJzxyyMalEejiWoOPFULbomJm9TxklBbKQJ4DgdS-WqK7qYCxic-d5SOU2lqRW8RSQlF-DWmsHZoRs3TZ6mmeXXXbP-GJ4bCmiCT8GRjBkztozm4ThGa3FrXdd0/s1600/C1BB5818-8710-45B5-9155-F3967C55679E.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzP3-oEnbsIR_3z1LXIJzxyyMalEejiWoOPFULbomJm9TxklBbKQJ4DgdS-WqK7qYCxic-d5SOU2lqRW8RSQlF-DWmsHZoRs3TZ6mmeXXXbP-GJ4bCmiCT8GRjBkztozm4ThGa3FrXdd0/s640/C1BB5818-8710-45B5-9155-F3967C55679E.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">RG Turn 4</td></tr>
</tbody></table>
<br />
The smash captain finished off the spears, and the hawks and rangers are getting shot up in the backfield.<br />
<br />
Missing Photo of Aeldari Turn 4.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBM2iGVakGZplQRDeUoTJkISqI2IU-QFPY3k1g06175lVobira6sXMLOVZTQalpOE549Qnmk26srqNM2NQLhRVruJNvBSvGi9hAuq2H08cg2tjaTGcrRUlwLF6S983bAqd265auFdVY8s/s1600/09338851-987B-4233-B42B-90D34EC278A1.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1600" data-original-width="1200" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBM2iGVakGZplQRDeUoTJkISqI2IU-QFPY3k1g06175lVobira6sXMLOVZTQalpOE549Qnmk26srqNM2NQLhRVruJNvBSvGi9hAuq2H08cg2tjaTGcrRUlwLF6S983bAqd265auFdVY8s/s640/09338851-987B-4233-B42B-90D34EC278A1.jpeg" width="480" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">RG Turn 5</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: left;">
Smash captain hops forward to score the bonus point and get closer to the wave serpent. </div>
<div class="separator" style="clear: both; text-align: left;">
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj39LsTJwcV2ZJhSs7Mre-Id_DATD2hZ6JADkMbBEjt3XJw_0iRddtG_vHKpKi7Z0m-U2oUYWzkZCWr_Ht6RaajeJ42Lc06DxIaBhoKou68b8mSttzOmGLZwstQc5xCOQUIVDt4Y1aEGP8/s1600/0D145A5B-1CDD-4795-A1D3-C7610C4843E1.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj39LsTJwcV2ZJhSs7Mre-Id_DATD2hZ6JADkMbBEjt3XJw_0iRddtG_vHKpKi7Z0m-U2oUYWzkZCWr_Ht6RaajeJ42Lc06DxIaBhoKou68b8mSttzOmGLZwstQc5xCOQUIVDt4Y1aEGP8/s640/0D145A5B-1CDD-4795-A1D3-C7610C4843E1.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Aeldari Turn 5</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: left;">
Farseer rolls box cars on his smite and then a 6 for damage to remove the smash captain, but too little to late. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-d5GzbKDQezGEub3NvYvZjJlks161UdS4qQVSsRoYGhiM8eROvRxSfjmqrO70WINO3wmXPyp-8jeVBXBVAWx_TQg2ODIVMQgjmvjLFKmGEzCT9eAGgCSCDe-kGPuYAB3Iw0KoB_1mnm0/s1600/2AF9BAAF-CC92-4DF3-B3E9-58BF575261A0.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-d5GzbKDQezGEub3NvYvZjJlks161UdS4qQVSsRoYGhiM8eROvRxSfjmqrO70WINO3wmXPyp-8jeVBXBVAWx_TQg2ODIVMQgjmvjLFKmGEzCT9eAGgCSCDe-kGPuYAB3Iw0KoB_1mnm0/s640/2AF9BAAF-CC92-4DF3-B3E9-58BF575261A0.jpeg" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of game Turn 6. The RG pulled back to not lose any units, while the thunder fire cannon picked up the wounded warlock on bike. </td></tr>
</tbody></table>
<br />
Final score was RG 34 to Aeldari 22 with the RG maxing secondaries and getting the bonus the first three turns. The Aeldari missed one Butchers Bill point, and never got the bonus. The failure of the Aeldari to not properly screen the spear unit first turn had a huge impact. I'll hopefully replay this matchup with the Aeldari going first and see how things go. <br />
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-91214830876466637822020-04-20T11:28:00.000-07:002020-04-21T07:27:05.290-07:00 Updates to the Shadows if the Emperor. Over 2000 points done. Can’t find the shoulder decals I want so they are rolling incognito for the foreseeable future.<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggp-TR13r-hg7M9it1VG17moAfd3Ak4rnM6whCGHDXg1pbovUWLUcGoHPHl8fPr9tl2tBZA9pqx8p_gzkHxbECfKEip4Mcas26PmzyjASj6jXpiIqqWTxksB8b1X1MbXnU6U5jxJbUf3g/s1600/275AE55D-B9E8-40C0-B17D-80E2B6B9F2C6.jpeg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggp-TR13r-hg7M9it1VG17moAfd3Ak4rnM6whCGHDXg1pbovUWLUcGoHPHl8fPr9tl2tBZA9pqx8p_gzkHxbECfKEip4Mcas26PmzyjASj6jXpiIqqWTxksB8b1X1MbXnU6U5jxJbUf3g/s640/275AE55D-B9E8-40C0-B17D-80E2B6B9F2C6.jpeg" width="640" /></a><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyElWfqpmuOAwL9W61O21SVpyeL1ZKi72k6wl96MPAUYAEFO-3TswwPUQ3OfdKHXZ0EELyAFbFco1SboEk7tAY3AxBl6fchY6n5KsOWLF0HnIS87RZvVJyXw1b0WpCRVYnrTLuhTwfi48/s1600/4F760AC9-6D2C-4CB6-9D54-E47463791D4B.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyElWfqpmuOAwL9W61O21SVpyeL1ZKi72k6wl96MPAUYAEFO-3TswwPUQ3OfdKHXZ0EELyAFbFco1SboEk7tAY3AxBl6fchY6n5KsOWLF0HnIS87RZvVJyXw1b0WpCRVYnrTLuhTwfi48/s640/4F760AC9-6D2C-4CB6-9D54-E47463791D4B.jpeg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgd69JepwpnbbXkfTvMCfXnSPXDn9zQ6mmoBLpe-UH3WhGZwC2UxwDeBnWCXDkCtI9lcNvkONPO0xTCVyZJdBpMDMWRq7HCCIrdvu-QvsxPaPwFIyZZ29kfeCrGLPp9POEQno0ks9GUInc/s1600/3904303B-1387-421B-AFFB-2C10F18FFBCF.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgd69JepwpnbbXkfTvMCfXnSPXDn9zQ6mmoBLpe-UH3WhGZwC2UxwDeBnWCXDkCtI9lcNvkONPO0xTCVyZJdBpMDMWRq7HCCIrdvu-QvsxPaPwFIyZZ29kfeCrGLPp9POEQno0ks9GUInc/s640/3904303B-1387-421B-AFFB-2C10F18FFBCF.jpeg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU-ZY6oym5iBHcvVn5JHSlY7ogRdS1h6piApvfppt6RshK61_twhL_7wp5DTtMpD9ZzkB9k5_p9iaaF1gZGr7ZOOZ_I-4L616bwaD0dRSEdzByl0P09h_t-x5j-Dv6xYC4PsP_8bdhcIo/s1600/CB54E607-4053-4C5B-AE15-E2F8B944D07F.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU-ZY6oym5iBHcvVn5JHSlY7ogRdS1h6piApvfppt6RshK61_twhL_7wp5DTtMpD9ZzkB9k5_p9iaaF1gZGr7ZOOZ_I-4L616bwaD0dRSEdzByl0P09h_t-x5j-Dv6xYC4PsP_8bdhcIo/s640/CB54E607-4053-4C5B-AE15-E2F8B944D07F.jpeg" width="640" /></a></div>
<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-65361653158655115972019-06-17T12:34:00.000-07:002019-06-17T12:34:28.822-07:00Warhammer 40k Ynnari vs. Tau2000 point ITC Game vs. Tau<br />
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Scenarion 3:<br />
Hammer and Anvil Deployment<br />
<br />
This is my first time trying a mixed vehicle focused Aeldari with an Ynnari Supreme Command.<br />
<br />
<br />
<br />
Flyer Wing<br />
<br />
3 x Razorwing Jetfighter [8 PL, 135pts]Twin splinter rifle<br />
. 2 Disintegrator Cannons: 2x Disintegrator cannon<br />
<br />
<br />
Battalion Detachment Alaitoc<br />
<br />
Farseer Skyrunner<br />
Warlock Skyrunner<br />
<br />
6x Ranger<br />
<br />
5x Ranger<br />
<br />
20x Guardians 2 x Shuriken platforms<br />
<br />
Warp Hunter<br />
<br />
Warp Hunter<br />
<br />
<br />
Supreme Command Detachment : Ynnari<br />
<br />
Autarch Skyrunner: Banshee Mask, Power sword, Fusion Gun, Twin Shuriken Catapult, Walker of Many Paths, Ynnari Warlord<br />
. Hungering Blade<br />
<br />
Wraithseer D-cannon<br />
. The Lost Shroud<br />
<br />
Yvraine<br />
<br />
5x GhostswordsWraithblades<br />
<br />
Wave Serpent Twin Shuriken Cannon, Twin Shuriken Catapult, Vectored Engines<br />
<br />
<br />
<br />
My friend was running his flamer focused Tau army. He's trying something new after getting bored with the triple riptide, triple broadside, list.<br />
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Tau Army<br />
All Borkan Sept<br />
<br />
Outrider Detachment:<br />
Coldstar 4x Flamers<br />
2x Shield Drones<br />
2 x Yvarha<br />
5 x Shield Drones<br />
5 x Shield Drones<br />
<br />
Vanguard Detachment:<br />
Coldstar 4x Flamers<br />
3 x Ghostkeels with stealth drones<br />
4 x Crisis Suits with 3 flamers <br />
<br />
Vanguard Detachment:<br />
Coldstar 4x Fusions<br />
3 x Farsight Marksman <br />
<br />
<br />
Secondaries<br />
<br />
Tau:<br />
Old School<br />
Big Game Hunter<br />
Head Hunter<br />
<br />
Eldar:<br />
Recon<br />
Behind Enemy Lines<br />
Marked for Death: 2 Yharvas and 2 Coldstars<br />
<br />
<br />
Deployment: I put the guardians and both ranger units in deepstrike. Wraithseer is up front on its own, everything else is trying to stay out of LOS. The Tau have the 3 Ghostkeels infiltrated up and everything else ready to advance up the middle.<br />
<br />
Thoughts: If I get first turn the wraithseer will be able to go after the ghost keel with only 1 getting to overwatch. The warphunters are hidden out of line of sight. Waveserpent is ready to advance forward with the blades. <br />
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Tau get first turn. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2DV0blWsobYOTjHZbd9ikUqAz7XL8jep5X0XrRmWyFXDWKxTtUi-EL0aai8rW6JAzSRibDtsL5v-FhDGp0yfsDj53mP2ixfp9E4Qid_iKqarlYj5msk35-v_bQ8s8hbh4TPqNe8oZntw/s1600/IMG_3819.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2DV0blWsobYOTjHZbd9ikUqAz7XL8jep5X0XrRmWyFXDWKxTtUi-EL0aai8rW6JAzSRibDtsL5v-FhDGp0yfsDj53mP2ixfp9E4Qid_iKqarlYj5msk35-v_bQ8s8hbh4TPqNe8oZntw/s640/IMG_3819.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr>
</tbody></table>
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<br />
End of Tau Turn 1: He montkas forward and one Yvarha can see the Wraith seer and kills it. But he has advance both Yvarhas out of drone range. The Ghoskeels and fusion commanders drop the wave serpent to 5 wounds and the Razorwing to 2. Overall not too bad. I guess I should have been more conservatively with the wraith seer, but happy the wave serpent didn't die because that would have put more flamers into range. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVekx2ZJeoEDCk9sXcQNUNSyty-eiC19vf1VFTlafMC8afCaNlgLNwU1nb0T0ZVJHEINz3MTQEUnDl8tAIsa4n1k0O_A2AKozq-sMamy1OjDYPQVtFeiCQH9gSD7KVTIDvhMT5mufNEKs/s1600/IMG_3820.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVekx2ZJeoEDCk9sXcQNUNSyty-eiC19vf1VFTlafMC8afCaNlgLNwU1nb0T0ZVJHEINz3MTQEUnDl8tAIsa4n1k0O_A2AKozq-sMamy1OjDYPQVtFeiCQH9gSD7KVTIDvhMT5mufNEKs/s640/IMG_3820.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="-webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font-family: Times New Roman; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">End of Tau Turn 1</span></td></tr>
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<b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br />
<br />
End of Eldar Turn 1: I decide to go aggressive with the Warphunters and move into flamer range to see if I can get both Yvarhas since they don't have drones. Blades and character move up to charge into the ghost keels. The 2 undamaged razor wings go long so they can score secondaries. I get Doom, Jinx, and the 5++ off, but fail unbind souls on the ghost keel so have to use the stratagem. The first warp hunter rolls a 2 for number of shots I re-roll with CP and get another 2. 1 goes through and I roll a 2 for damage. Second warp hunter rolls a 1 for number of shots get the 1 through and rolls a 1 for damage. So out of a possible 72 damage from the warphunters I did 3... Luckily the Razorwings step up and all their Disintegrators and missiles kill off the Yvarha. But it means that all his little backfield stuff is still alive.<br />
<br />
Assault phase, the Autarch with Banshee mask shuts off 2 commanders and 2 ghost keels and the Waveserpent charges the third. The Autarch kills one Coldstar Yvraine the other and the Wraithblades do 2 wounds to a Ghostkeel. Did not realize they have a 4++ in combat as well.<br />
<br />
Overall not as good a turn as I was hoping but the Autarch did great and if the Warphunters can weather the Yvarha next turn, I should be doing good. Also I moved my Warphunter over the centre line so I did not score Recon. I was going to "fire and fade" but forgot. Scoring= Tau 4 Points- Eldar 5 Points <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsPY_VFQDJJxfDNxYncRCu-da3N4laMV1AZUa3rBfuVnIjrSdq2O8TNRTUFSveEjKVEJzJgkfVQIDX1V4cO-aJknVIVU7nvyP6aDNoJlWHNzqBIJwN2rrJH6fvhymsUCOLotzNCNqCsvE/s1600/IMG_3821.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsPY_VFQDJJxfDNxYncRCu-da3N4laMV1AZUa3rBfuVnIjrSdq2O8TNRTUFSveEjKVEJzJgkfVQIDX1V4cO-aJknVIVU7nvyP6aDNoJlWHNzqBIJwN2rrJH6fvhymsUCOLotzNCNqCsvE/s640/IMG_3821.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="-webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font-family: Times New Roman; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">End of Eldar Turn 1</span><b></b><i></i><u></u><sub></sub><sup></sup><strike></strike></td></tr>
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<b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br />
End of Tau Turn 2:<br />
He thought about hopping the Yvarha forward to kill my two psykers but decides against it. Instead he pulls back into drone range with the Keels and Yvarha. Yvarha does 9 wounds to each Warphunter. Keels finish off the front one. Crisis suits flame down the damaged Razorwing. Autarch eats some flamers but stays alive.<br />
<br />
- Very happy that I still have a warp hunter that could have easily been worse for me.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTMsTN_tXHblIZJsCZs1i3qViDmnaHZWL9Asg3CzW8CGq4SjcBJ4KmoH7zZ-o-y3zmrt7ht0NgHuhCYBFd1MsV3V-pJLS3zYW2P5fcbLTfmPp-o6WxXQrWBZ4ok5sn-3IYNp4P3eJDLho/s1600/IMG_3822.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTMsTN_tXHblIZJsCZs1i3qViDmnaHZWL9Asg3CzW8CGq4SjcBJ4KmoH7zZ-o-y3zmrt7ht0NgHuhCYBFd1MsV3V-pJLS3zYW2P5fcbLTfmPp-o6WxXQrWBZ4ok5sn-3IYNp4P3eJDLho/s640/IMG_3822.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="-webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font-family: Times New Roman; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">End of Tau Turn 2</span></td></tr>
</tbody></table>
<b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br />
<br />
End of Eldar Turn 2:<br />
<br />
Guardians arrive via deep strike and kill 7 drones, which I was happy with. Warphunter gets a 5 on the number of shots and drops the second Yvarha. Autarch goes after the Coldstar and fails. Wave serpent dies on overwatch and the Wraithblades and Yvraine drop a keel to 2 wounds. Rangers also arrive on his half of the table in deep strike. <br />
<br />
Scoring= Tau 8 points - Eldar 12 points<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoapU40BfPOmmYw0hwoW2IU_eb_bMMCK-yyD8G5gANpad_z3sExsWgYZVdsLTbmk2MErA8EIoqo7BrfEOMupH_6Lrq-C_Tg-wH0RwlRxRBk7HCEkzbz4HnQmmVVlWJuIwsXht1sfi5548/s1600/IMG_3823.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoapU40BfPOmmYw0hwoW2IU_eb_bMMCK-yyD8G5gANpad_z3sExsWgYZVdsLTbmk2MErA8EIoqo7BrfEOMupH_6Lrq-C_Tg-wH0RwlRxRBk7HCEkzbz4HnQmmVVlWJuIwsXht1sfi5548/s640/IMG_3823.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="-webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font-family: Times New Roman; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">End of Eldar Turn 2</span></td></tr>
</tbody></table>
<b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br />
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</div>
End of Tau Turn 3:<br />
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</div>
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Keels kill the Warpunter and some Guardians. Crisis suits kill a Wraithblade. Coldstar kills the autarch and I use my last 2 CP on "Back from the Brink" to keep him alive with 3 wounds. </div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5LKG0m1HKxAXW6yE_Y7pDS54HpzmYZf4ij-q2niOvuKJocN6Fzhq2XzPZAIX_0tmzGmbLnZwYZ9krV4JkRG3KYXEVDfVGs4FocI2ErtpIU3SNisXD2E2StEUvR6FBfOzulv52nNnnM9Q/s1600/IMG_3824.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5LKG0m1HKxAXW6yE_Y7pDS54HpzmYZf4ij-q2niOvuKJocN6Fzhq2XzPZAIX_0tmzGmbLnZwYZ9krV4JkRG3KYXEVDfVGs4FocI2ErtpIU3SNisXD2E2StEUvR6FBfOzulv52nNnnM9Q/s640/IMG_3824.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="-webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font-family: Times New Roman; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> End of Tau Turn 3</span></td></tr>
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<b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br />
End of Eldar Turn 3: Game Called<br />
<br />
Autarch Shuts down the Coldstar and Crisis Overwatch and kills the Coldstar while the Wraithblades murder the Crisis suits. A "Doomed" Keel goes down to the guardians. He only had three Farsight Marksman and 2 damaged Keels at this point so we called the game. <br />
<br />
Scoring Tau 11 points - Eldar 20 points<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZJe2q1h-HommT8D3sZ0i1xOBwp3GD_AvpelmBd8r8W0Xv_eJwYQRgP5DYAVrQwqdqwE9I812P6MPlMvhLK1hHOoDZRVk-Aq23dl2_UYdJp8FKi5cMwrGTDpP0WxgECe0MQ_eYukiTLzI/s1600/IMG_3825.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZJe2q1h-HommT8D3sZ0i1xOBwp3GD_AvpelmBd8r8W0Xv_eJwYQRgP5DYAVrQwqdqwE9I812P6MPlMvhLK1hHOoDZRVk-Aq23dl2_UYdJp8FKi5cMwrGTDpP0WxgECe0MQ_eYukiTLzI/s640/IMG_3825.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="-webkit-text-stroke-width: 0px; background-color: white; color: black; display: inline !important; float: none; font-family: Times New Roman; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">End of Eldar Turn 3</span></td></tr>
</tbody></table>
<b></b><i></i><u></u><sub></sub><sup></sup><strike></strike><br />
<br />
Conclusions:<br />
<br />
- Ghost keels are tough.<br />
<br />
- MVP was the Autarch, he was a great character assassin, and no over watch was big. However, with the ruin there I could have minimized a lot of it with good positioning. With my opponents limited CP I did not manage to regen many. <br />
<br />
- Variance on the Warphunter is frustrating.<br />
<br />
Overall it was a fun game and I enjoyed playing the list. It was fun to zoom the fighters around and the Wratihblades were a fun melee unit. The Tau player decided his list was fun too, but is not optimized for ITC with the small drone units and no troops. Based off this game there is nothing I would change in the list. In the future I will not leave the wraithseer out of its own. <br />
<br />
<br />
<br />
<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-79202818631401301082019-06-01T13:55:00.002-07:002019-06-01T13:57:24.640-07:00<br />
<br />
ITC Scenario 3<br />
Pointy Dawn of War Deployment<br />
<br />
Custodes Secondaries<br />
- Headhunter<br />
- Big Game Hunter<br />
- Recon<br />
<br />
Tau Secondaries<br />
- Old School<br />
- Headhunter<br />
- Kingslayer<br />
<br />
CUSTODES List<br />
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<strong>Operative Requisition Sanctioned [85pts, -2CP]</strong></div>
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-Vindicare </div>
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<strong>Captain-General Trajann Valoris [10 PL, 185pts]</strong></div>
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<strong>Shield-Captain on Dawneagle Jetbike [9 PL, 164pts]:</strong> Auric Aquilis, Hurricane Bolter, Misericordia</div>
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<strong>Custodian Guard Squad [8 PL, 161pts]</strong></div>
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. Custodian: Sentinel Blade, Storm Shield</div>
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. Custodian: Guardian Spear</div>
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. Custodian: Guardian Spear</div>
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<strong>Custodian Guard Squad [8 PL, 161pts]</strong></div>
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. Custodian: Sentinel Blade, Storm Shield</div>
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. Custodian: Guardian Spear</div>
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. Custodian: Guardian Spear</div>
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<strong>Custodian Guard Squad [8 PL, 161pts]</strong></div>
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. Custodian: Sentinel Blade, Storm Shield</div>
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. Custodian: Guardian Spear</div>
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. Custodian: Guardian Spear</div>
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<strong>Vexillus Praetor [6 PL, 120pts]:</strong> Impregnable Mind, Storm Shield, Vexilla Magnifica, Warlord</div>
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<strong>Telemon Heavy Dreadnought (Beta) [13 PL, 272pts]:</strong> Arachnus Storm Cannon, Arachnus Storm Cannon, Spiculus Bolt Launcher</div>
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<strong>++ Battalion Detachment +5CP (Imperium - Astra Militarum) [13 PL, 196pts, 4CP] ++</strong></div>
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<strong>Imperial Commander's Armoury [-1CP]:</strong> 1 additional Heirloom of Conquest</div>
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<strong>Company Commander [2 PL, 30pts]:</strong> Chainsword, Laspistol, Relic: Kurov's Aquila</div>
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<strong>Primaris Psyker [2 PL, 46pts]:</strong> Force Stave</div>
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<strong>Infantry Squad [3 PL, 40pts]:</strong> 9x Guardsman</div>
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. Sergeant: Laspistol</div>
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<strong>Infantry Squad [3 PL, 40pts]:</strong> 9x Guardsman</div>
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. Sergeant: Laspistol</div>
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<strong>Infantry Squad [3 PL, 40pts]:</strong> 9x Guardsman</div>
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. Sergeant: Laspistol</div>
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<strong>++ Super-Heavy Auxiliary Detachment (Imperium - Imperial Knights) [25 PL, 494pts, -2CP] ++</strong></div>
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<strong>Exalted Court [-1CP]:</strong> Exalted Court: 1 Extra Warlord Trait</div>
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<strong>Heirlooms of the Household [-1CP]:</strong> Heirlooms of the Household: 1 Extra Heirloom</div>
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<strong>Household Choice:</strong> House Krast, Questor Mechanicus</div>
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<strong>Knight Crusader [25 PL, 494pts]:</strong> Character (Exalted Court), Character (Heirloom of the House), Heavy Stubber, Heirloom (Krast): The Headsman's Mark, Ironstorm Missile Pod, Warlord Trait (Krast): First Knight</div>
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. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer</div>
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. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon</div>
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<br />
Tau List<br />
<br />
Tau Spearhead<br />
Longstrike<br />
Commander with 3x CIB, ATS<br />
3x hammerheads with Ion cannon and SMS , Seeker missiles<br />
<br />
Tau Spearhead<br />
<span style="background-color: white; color: black; display: inline; float: none; font-family: "times new roman"; font-size: 16px;">Commander with 3x CIB, ATS</span><br />
3x Skyrays<br />
<br />
Sacea Battalion<br />
<span style="background-color: white; color: black; display: inline; float: none; font-family: "times new roman"; font-size: 16px;">Commander with 3x CIB, ATS</span><br />
<span style="background-color: white;">Cadre Fireblade</span><br />
<span style="background-color: white;"></span><span style="background-color: white;"></span>3x5 Fire Warrrios<br />
3x Firesight<br />
2x Devilfish <br />
<br />
Pre Game thoughts:<br />
<br />
Tau has a tone of high AP flying shooting which is going to hurt. Thankfully not a ton of overwatch other than the commanders and Longstrike. Either the knight or most of the custodians are going to die turn 1. I can hide some of the custodians behind the center LOS terrain. The knight I'm just going to have to hope I roll hot on invulnerable saves. What I don't want is for him to just move around the center terrain shooting at me while staying out of charge range. So I'm going to move the knight up one side and the custodians up the other.<br />
<br />
<br />
<br />
Deployment:<br />
<br />
I have an IG squad on either flank, the Custodians ready to run out of LOS and the knight to go forward.<br />
He has castled up with Devilfish on the sides. Longstrike out of LOS and the commanders in the middle of all his tanks. <br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUTezqp0YH8xqlJ-XrB5MWZbgoEyk_JS2nOnJUlWkxeGSFOi1ld_KV2IUaAKHZ7cKWDDAXHOEKA7XU1uoj3uvZrOPwEiIAMtOJfCZdEQGtfti1Lg8TGRP57H1W9eg4Flug6kj_q3mIg7k/s1600/IMG_3732.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUTezqp0YH8xqlJ-XrB5MWZbgoEyk_JS2nOnJUlWkxeGSFOi1ld_KV2IUaAKHZ7cKWDDAXHOEKA7XU1uoj3uvZrOPwEiIAMtOJfCZdEQGtfti1Lg8TGRP57H1W9eg4Flug6kj_q3mIg7k/s640/IMG_3732.JPG" width="640" /></a></div>
<br />
Turn 1 Custodes<br />
<br />
Custodes advance forward. The Telemon drops a skyray to 4 wounds. The Knight drops another to 3. No kills for me<br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAY6A7QR8UcP_BNs00Y52BvFvS6YMj22icdS80UvAx-5ZfrpUhiSbSvDBrosxGPIfPlA_HGKXV3tbzOF6np5afHbHQwgu-NJsPygzpZ6AqVA1llGlkr8NKmF1Cf2a7w1ev2NFXYFZRfp0/s1600/IMG_3733.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAY6A7QR8UcP_BNs00Y52BvFvS6YMj22icdS80UvAx-5ZfrpUhiSbSvDBrosxGPIfPlA_HGKXV3tbzOF6np5afHbHQwgu-NJsPygzpZ6AqVA1llGlkr8NKmF1Cf2a7w1ev2NFXYFZRfp0/s640/IMG_3733.JPG" width="640" /></a></div>
<br />
Turn 1 Tau<br />
<br />
<span style="background-color: white; color: black; display: inline; float: none; font-family: "times new roman"; font-size: 16px;">Longstrike moves into his spot and a commander calls Kauyon. </span>The left devilfish advances onto the objective while the right devilfish moves into a blocking position in case the knight survives. In the shooting phase it does not survive. He uses the markerlight strat to get +1 to hit on the knight, combined with Kauyon and focus fire he is hitting on 2s or 3's with re-roll hits and re-roll wounds. I think it took the 3 skyrays and 2 hammerheads to kill the Knight. Longstrike and another hammerhead put 4 wounds on the telemon. (He rolled 1 shot for overcharged longstrike, re-rolled and got another 1.) SMS kill 1 Custodian.<br />
<br />
He gets 1 kill and kill more and maxes Kingslayer <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgruGx_2i0BZzcaWUzpPO9I7Osp04wQZAz-2bPjbrXkLj2MD5U8rZLPAWu-0lRCihbLPzR4Tkfd_ia3nrnzZ8VNF5LSG5uCddTQPE4ku64jex1U1Nx5Ilccb_8ArAAau6IBW2pwM5_Q-04/s1600/IMG_3734.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgruGx_2i0BZzcaWUzpPO9I7Osp04wQZAz-2bPjbrXkLj2MD5U8rZLPAWu-0lRCihbLPzR4Tkfd_ia3nrnzZ8VNF5LSG5uCddTQPE4ku64jex1U1Nx5Ilccb_8ArAAau6IBW2pwM5_Q-04/s640/IMG_3734.JPG" width="640" /></a></div>
<br />
<br />
Turn 2 Custodes<br />
<br />
Telemon puts a few wounds on a hammerhead.<br />
<br />
Vindicare kills a firesight.<br />
<br />
Trajan makes a long charge on the devilfish (I have to use a command re-roll to turn a 3 into a 4 and it pays off) along with the IG squad. He has to use his fight twice to kill it though.<br />
<br />
The bike charges the two skyrays and takes 6 wounds from overwatch. He kills the wounded one in combat. 2 Custodian squads make long charge on the other skyray and drop it to 4 wounds.<br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYUKPOHeH4YAwS8b-xbDGDkwPR6mMD25mAh2M_QC8J7RfHxqI71FJI-LWZGfyGOWS9WVLBIbubHmkxQuRLCoRshMJhGxBBcRc-Og9VyfZP-IVn0NpziJEYciHV02qIrVCldulzuUYOeGM/s1600/IMG_3735.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYUKPOHeH4YAwS8b-xbDGDkwPR6mMD25mAh2M_QC8J7RfHxqI71FJI-LWZGfyGOWS9WVLBIbubHmkxQuRLCoRshMJhGxBBcRc-Og9VyfZP-IVn0NpziJEYciHV02qIrVCldulzuUYOeGM/s640/IMG_3735.JPG" width="640" /></a></div>
<br />
Turn 2 Tau<br />
<br />
The tanks shuffle away from the Custodians and then delete them in the shooting phase. The right devilfish shoots the IG squad off the objective. The left fire warriors kill the IG.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPqfYCcjHHJRPlN1jAM7h11wzJCmUOXdasCqLC2w61jvHwDcMXa0xHb6mVHfQt3DmDI9N7q6U6FsrPx6Tgui3OJ72fZfG0ezu4DQ9czWGk3VjfAjHbbpuRM63QiOKLe4bcTbYg1QkDq30/s1600/IMG_3736.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1201" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPqfYCcjHHJRPlN1jAM7h11wzJCmUOXdasCqLC2w61jvHwDcMXa0xHb6mVHfQt3DmDI9N7q6U6FsrPx6Tgui3OJ72fZfG0ezu4DQ9czWGk3VjfAjHbbpuRM63QiOKLe4bcTbYg1QkDq30/s640/IMG_3736.jpg" width="640" /></a></div>
<br />
<br />
Turn 3 Custodes<br />
<br />
Telemon kills the front hammerhead.<br />
<br />
Vindicare double kills the firesight marksmen.<br />
<br />
I make another long charge with my last Custodian squad kill a skyray and consolidate into Commanders and hammerheads. The Vexilla charges the fire warriors on the objective and kills some of them.<br />
<br />
Trajan also make a long charge to longstrike and kills him. <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_cps_b98KRaimCPR2cF69fqhdlqHllT18BgDmT3lSK4daGFJw7yjeu3_4_uEbY3w2l7T-TYNKwn2N8bNRK8hyphenhyphenMOl-5pKRLFzPxpERpBnPUnRZ2Iq3UbihXX4ih2cc8sWk_d-oetAX5-E/s1600/IMG_3737.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_cps_b98KRaimCPR2cF69fqhdlqHllT18BgDmT3lSK4daGFJw7yjeu3_4_uEbY3w2l7T-TYNKwn2N8bNRK8hyphenhyphenMOl-5pKRLFzPxpERpBnPUnRZ2Iq3UbihXX4ih2cc8sWk_d-oetAX5-E/s640/IMG_3737.jpg" width="640" /></a></div>
Turn 3 Tau<br />
<br />
Hammerheads kill the Telemon. But end up in heroic intervention range of Trajan who puts some wounds on it. <br />
<br />
The commanders kill the last Custodes squad.<br />
<br />
Devilfish and Fire warriors kill the company commander and last IG squad.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn1oFpK_37GVLKl_mW9f25_FLD5TR8LOaJivMZTQ0k-larewS8E5vxiLZY7mm_Sb0XqpvLY_hZbNXDq3zfFxmqq-sqymcdoUkzM913B_uQGNyeZaHg6bUpzW-umbgr10QkMfnBLdBGmok/s1600/IMG_3738.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn1oFpK_37GVLKl_mW9f25_FLD5TR8LOaJivMZTQ0k-larewS8E5vxiLZY7mm_Sb0XqpvLY_hZbNXDq3zfFxmqq-sqymcdoUkzM913B_uQGNyeZaHg6bUpzW-umbgr10QkMfnBLdBGmok/s640/IMG_3738.jpg" width="640" /></a></div>
<br />
Turn 4 Custodes<br />
<br />
Trajan and the Vexilla kill one hammerhead and consolidate into the other. Vindicare fails to kill the Commander warlord who was down to one wound from overcharging.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSqe3djIgG7DtUlFPe8lnLKUQC28Okgh_TOZu7v8fgewbgrXN9OJt0e4l1VHPy6REj5HvhaXCucC1zCGHiO0yIQMVCX5oUbfysND3lPitBi0BEABrIQwWYicK96qJhXCrr0IypUoE0kCc/s1600/IMG_3739.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSqe3djIgG7DtUlFPe8lnLKUQC28Okgh_TOZu7v8fgewbgrXN9OJt0e4l1VHPy6REj5HvhaXCucC1zCGHiO0yIQMVCX5oUbfysND3lPitBi0BEABrIQwWYicK96qJhXCrr0IypUoE0kCc/s640/IMG_3739.JPG" width="640" /></a></div>
<br />
Turn 4 Tau<br />
<br />
The Primaries Psyker dies. Trajan eats a ton of Ion but lives! Tau player rolled very poorly of his three commanders and I rolled well for my invulnerable saves. But the Tau hold all four objectives and get the bonus point.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOOxiul25-ONjgp6Ww4jnUgTmv8hDf13kM6uxw510XLGEFGLZDSzy_OZMDq-bI6E9Vw86gu9gELji_vxyu4BTRVmB6MspMYGXFIFLm31mQkYC_yt9tpi3l4PuUyPT0PXZEfh5mZ9ilmnU/s1600/IMG_3740.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOOxiul25-ONjgp6Ww4jnUgTmv8hDf13kM6uxw510XLGEFGLZDSzy_OZMDq-bI6E9Vw86gu9gELji_vxyu4BTRVmB6MspMYGXFIFLm31mQkYC_yt9tpi3l4PuUyPT0PXZEfh5mZ9ilmnU/s640/IMG_3740.JPG" width="640" /></a></div>
<br />
Turn 5 Custodes<br />
<br />
Trajan moves to stand on an objective while the between the Vindicare and Character shooting, self wounding from overwatch and splitting attacks in combat all three commanders are killed.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiko1HmnYgJ191nkVAOFidrPh3Lm4NE8mvo6tWce93fqe6L8GBaXA8GPCwJ6cFp7f42nBjHEXvQu2gPrc2jQcpCD2hTfve_UWkWOGjcW_bUhqx5Gd8FBIqnqKhq-LRTh7Da8v9PxuyUVDg/s1600/IMG_3741.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiko1HmnYgJ191nkVAOFidrPh3Lm4NE8mvo6tWce93fqe6L8GBaXA8GPCwJ6cFp7f42nBjHEXvQu2gPrc2jQcpCD2hTfve_UWkWOGjcW_bUhqx5Gd8FBIqnqKhq-LRTh7Da8v9PxuyUVDg/s640/IMG_3741.JPG" width="640" /></a></div>
Turn 5 Tau<br />
<br />
The Devilfish charges the Vindicare to prevent any chance of it being able to take an objective. Trajan takes a lot of fire but is still standing. <br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlmQYIWljXaoJ6SNYgS5ubMQj7P_rKjs4g61asagEnY-60SO9ZVe8RTBYNto5ckKXpMfcQKTXhck8FN7KAtVE0-EyJ6GHz_lPuX3TYO4FHRWpuT4IcYC5Z4WkltZ6i5zRAx-HZ0koFfas/s1600/IMG_3742.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlmQYIWljXaoJ6SNYgS5ubMQj7P_rKjs4g61asagEnY-60SO9ZVe8RTBYNto5ckKXpMfcQKTXhck8FN7KAtVE0-EyJ6GHz_lPuX3TYO4FHRWpuT4IcYC5Z4WkltZ6i5zRAx-HZ0koFfas/s640/IMG_3742.JPG" width="640" /></a></div>
<br />
Turn 6 Tau and Custodes<br />
<br />
With only three models left the Custodes try to hide and are able to weather the last bits of Tau fire.<br />
<br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJQbz8n8JGJPGrZbA9rO_xhz9R0X05NQTa_4ytKIhKIU-VZwBq_DSzGFmVNh91RdpGEgOGhacvXuGwbdaQh1oLVLyj3gWJC7HzddrUh84Kl5OA_fqJVPJAnVK_09VeFWJCpqADvM0hKog/s1600/IMG_3743.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJQbz8n8JGJPGrZbA9rO_xhz9R0X05NQTa_4ytKIhKIU-VZwBq_DSzGFmVNh91RdpGEgOGhacvXuGwbdaQh1oLVLyj3gWJC7HzddrUh84Kl5OA_fqJVPJAnVK_09VeFWJCpqADvM0hKog/s640/IMG_3743.JPG" width="640" /></a></div>
<br />
<br />
Tau won 27-21<br />
<br />
Tau maxed their secondary objectives and were able to get the bonus point on two turns. The Custodes only got 1 Recon point. Which was a mistake to take with that huge piece of terrain in the middle of the table.<br />
<br />
In the end the game was closer than I though it was going to be without getting a kill turn one, while the knight went down in the first turn. I thought my list was fun, and on a different board or against a different opponent I think it has the ability to be competitive.<br />
<br />
I should have tried to hide the Knight a bit better so that he couldn't Kauyon on the first turn with everything and been able to focus all my shooting on one of the tanks. I was very lucky with my charge rolls which kept me in the game. seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-40220008325228477992018-12-06T21:52:00.000-08:002018-12-06T21:54:13.383-08:00Working on Tyranids<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijj69XDol-0NY-5JgSt3GLupFg5jy-XFZ3tkqqBY1H_UxNqKZvKslPnc6m78VGdWDT_L-mxjUBdY4UmVpdT10P7hcE-EzaQTw5HOiJ3mGjUmuAUP_fjQIF7paLGeFLh5_N1kgp3Qp9dcQ/s1600/try.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijj69XDol-0NY-5JgSt3GLupFg5jy-XFZ3tkqqBY1H_UxNqKZvKslPnc6m78VGdWDT_L-mxjUBdY4UmVpdT10P7hcE-EzaQTw5HOiJ3mGjUmuAUP_fjQIF7paLGeFLh5_N1kgp3Qp9dcQ/s320/try.jpg" width="240" /></a></div>
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-48730837366608770272017-04-24T10:24:00.001-07:002017-04-24T10:24:08.898-07:00KoW: Undead vs Abyssal Dwarfs 2000 point game of dominate between my Undead and Dale's Abyssal Dwarves.<br />
<br />
I was running<br />
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<br />
<br />
Dale had<br />
<br />
Lord on Greater Abyssal Dragon<br />
Supreme Ironcaster on Great winged Halfbreed<br />
horde of Golems<br />
regiment of golems<br />
greater golem<br />
regiment of immortals<br />
troop of immortals<br />
regiment of halfbreeds<br />
troop of halfbreeds<br />
3 troops of gargoyles<br />
1 dragon's breath team<br />
<br />
Dale choose sides and had three drops more than me. We both concentrated our slower units in the middle with fast units on the flank. Except that he deployed his big fliers behind the centre of his line.<br />
<br />
[I missed getting a picture of deployment, so the first picture is at the end of Turn 1.]<br />
<br />
Turn 1:<br />
Dwarves: They move up cautiously staying out of the long charge range of my flyers and werewolves.<br />
<br />
Undead: I moved my left flank into charge range, with the Rev King on wyrm going his full distance forward. I kept the soul reavers out of charge range of his iron caster, so they were not in range of the golems but I felt he would have to move them forward next turn. On the right I was able to get in charge range of the halfbreeds while staying out of charge range of the gargoyles. <br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtnn-WxxiUITjQGzRMcJx8xCBySROWWEFcWocGUic1trsMjRDZpKfVrsTyIpwVRwSzlMJbKV8ocU93eeeDOyPgQnnuu8F3syeP98LMT95r6f1yTV9Q4rk8MrgnEfPWC4Z3Y9Wzqj55pU4/s1600/IMG_0996.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtnn-WxxiUITjQGzRMcJx8xCBySROWWEFcWocGUic1trsMjRDZpKfVrsTyIpwVRwSzlMJbKV8ocU93eeeDOyPgQnnuu8F3syeP98LMT95r6f1yTV9Q4rk8MrgnEfPWC4Z3Y9Wzqj55pU4/s640/IMG_0996.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Turn 1</td></tr>
</tbody></table>
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Turn 2:<br />
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Dwarves: Going from left to right, the Dragon team put two wounds on the Wyrm King. Halfbreeds turned to face the werewolves. The middle moved forward with the Golem regiment getting surged. The Gargoyles flew forward to chaff up my lines. I think this is where Dale made a big mistake and his left most Gargoyles should have gone in front of his Halfbreed regiment to screen them from the werewolves and the wraiths. On the right the gargoyles blocked up the werewolves and he surged the Golems forward though not very far. This was Dale's second mistake, which he recognized in the shooting phase, his Golem horde now had an exposed flank to the soul reavers. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf1Ivb1WlsNmfCk3jevNtEQEtlpIcvJfN5NccV7dzLh8WkjSYgNxv4Tx7qkbXRIp09Pq1bYAuYSneCi0uTFQLxWwYJO_KjYBk8D_sMbVT1mUOCYpBgQDn-koAIj0vXOYjsCYhtI6zmu-0/s1600/IMG_0997.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgf1Ivb1WlsNmfCk3jevNtEQEtlpIcvJfN5NccV7dzLh8WkjSYgNxv4Tx7qkbXRIp09Pq1bYAuYSneCi0uTFQLxWwYJO_KjYBk8D_sMbVT1mUOCYpBgQDn-koAIj0vXOYjsCYhtI6zmu-0/s640/IMG_0997.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dwarf Turn 2 </td></tr>
</tbody></table>
Undead: Every unit but my Necromancer declared a charge this round. On the left the Wyrm King and Wraiths charged the fire team and only wavered it, hindered when you are hitting on 4+ base really sucks. The werewolves charged the Halfbreeds and wavered them. Horde of Revenants charged immortal troop and routed them. Horde of zombies charged the Gargoyles and the Ghouls flanked, routing them. But the Ghouls were unable to reform because of the close quarters. Wraiths charged the gargoyles and wavered them which was a great result for me. (I considered charging the Golems behind them but then the gargoyles would have been running around my backfield and I don't think I would have routed the Golems anyways). The Soul Reavers took the flank charge on the golems and routed them. The Lykanis did well and wavered the Halfbreed troop. The werewolves routed the gargoyles. I tried to move the soul reavers ahead and only rolled a 1 so their rear was now exposed to the Golems surge. I couldn't turn to not give a rear charge to either the Golems or the Iron Caster so I was hoping to get far enough away that he would have to get lucky with surge in order to reach me.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4GJ6GLrJIhhp_CsmThhC8-x7Tl5uzk_VsLqxahlNg2OJ39yapS-KcGlEMH1uzOcg6YytXvYg5flYOlxUU2iyHgEsrLNhMYjkG7w3U385NZZVFQjQx7iP5ileFJmnWBMT8c0Qnodhg_y4/s1600/IMG_0998.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4GJ6GLrJIhhp_CsmThhC8-x7Tl5uzk_VsLqxahlNg2OJ39yapS-KcGlEMH1uzOcg6YytXvYg5flYOlxUU2iyHgEsrLNhMYjkG7w3U385NZZVFQjQx7iP5ileFJmnWBMT8c0Qnodhg_y4/s640/IMG_0998.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Undead Turn 2</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj36AWKvI7Loo9ejtkOcC9l6GiLqb1WWWrAHxaGyfHw0toNKS6ArQotxFU9r_tFylQFL-P1W2oz1rC9x50xDfyUoWMXP6tCOw1nfG7Hz5Gxcj9OaX9n8aQEZkbnb1m_zIR8V9GcEBd3X3M/s1600/IMG_0999.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj36AWKvI7Loo9ejtkOcC9l6GiLqb1WWWrAHxaGyfHw0toNKS6ArQotxFU9r_tFylQFL-P1W2oz1rC9x50xDfyUoWMXP6tCOw1nfG7Hz5Gxcj9OaX9n8aQEZkbnb1m_zIR8V9GcEBd3X3M/s640/IMG_0999.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Undead Turn 2</td></tr>
</tbody></table>
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Turn 3: Picture missing<br />
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Dwarves: The Fire team backed away. The Halfbreed regiment can't move and regenerates a few wounds. The Lord on Abyssal didn't have room to charge so shuffled and then shot a fireball (A better option might have been jumping over my line but that's always dangerous with surge around, he might have been able to go behind the werewolves which don't have surge though.). The immortals charge the flank of the Ghouls and do 17 wounds followed by a snake eyes (thanks to the help of another club mate using his Voodo magic on Dale's dice). The Greater Golem squished some Zombies. The Iron Caster on Flying Abyssal got into surge position to put the Golems into the rear of the Soul Reavers wavering them. The Halfbreed troop holds and regenerates most of their wounds. <br />
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Undead: Wraiths charge the Fire team and rout it. Wyrm King, Revenants and Werewolves rout the Halfbreeds. Ghouls countercharge the immortals and don't wound them (that's more like how I though this combat would go). Zombies countercharge the Greater Golem and don't wound either (I forgot to bane chant them). The Wraiths kill off the Gargoyles. The Werewolves are able to nimble charge around the Soul Reavers and flank the Supreme Iron Caster but roll double ones. The Lykanis charges the Halfbreeds again but can't even waver them. <br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRJQcvgldI9M_3JJZ6A3eClAd2SipCj-xQhIwHJYe-TIXEv3pFZtEqvCkgFGvPFMA0SKUFz8NtvSBgGiopOyl2SQeaGXcQxZXpzQSBxZv-bseL_dQQe6BFTO6e8T_7RJjLrxNDk5_4sf4/s1600/IMG_1001.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRJQcvgldI9M_3JJZ6A3eClAd2SipCj-xQhIwHJYe-TIXEv3pFZtEqvCkgFGvPFMA0SKUFz8NtvSBgGiopOyl2SQeaGXcQxZXpzQSBxZv-bseL_dQQe6BFTO6e8T_7RJjLrxNDk5_4sf4/s640/IMG_1001.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Undead Turn 3</td></tr>
</tbody></table>
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Turn 4:<br />
<br />
Dwarves:<br />
<br />
Lord on Abyssal charges the werewolves but they hold. Immortals destroy the Ghouls and reform to face the revenants. Greater Golem puts another 5 wounds on the zombies but rolls double 1's so they are sticking around. Iron Caster tries to fireball the wraiths but does no wounds. Golems finish off the soul reavers (would have been nice to have some inspiring near them). Supreme Iron caster counter charges the Werewolves. In a reversal of previous fortunes the recovered Halfbreed troop wavers the Lykanis. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVWWH5Yf8Q3YbJsXXw-WJBsJI037WYrrCo8YSlsh0q45XN8EB0WSdt_JRmnXNWMnVAWj5Ta3-RS2st5tIvkeu4kmZm4YkXxvey82kZNrIZLtSUEWWKNkBVw9mCJoOoKQuZYOckLZGH3e0/s1600/IMG_1003.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVWWH5Yf8Q3YbJsXXw-WJBsJI037WYrrCo8YSlsh0q45XN8EB0WSdt_JRmnXNWMnVAWj5Ta3-RS2st5tIvkeu4kmZm4YkXxvey82kZNrIZLtSUEWWKNkBVw9mCJoOoKQuZYOckLZGH3e0/s640/IMG_1003.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Dwarves Turn 4</td></tr>
</tbody></table>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijxFjm5brp2jXaWqtqm1lRanaL8BX0gAJwOuIQhyphenhyphen7bSCsOy8od-IudtOKxtus97yXINQAlTf80qOeLZCfDFYF1ze0eLLHo2MAlSyk4tCVMor6CZnXqpf92wNHGl0dbRSRikfhYbm2y1NI/s1600/IMG_1004.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijxFjm5brp2jXaWqtqm1lRanaL8BX0gAJwOuIQhyphenhyphen7bSCsOy8od-IudtOKxtus97yXINQAlTf80qOeLZCfDFYF1ze0eLLHo2MAlSyk4tCVMor6CZnXqpf92wNHGl0dbRSRikfhYbm2y1NI/s640/IMG_1004.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Golem uses his CS 3 to squish Zombies. This is one of the reasons the Zombies are in the list, they effectively held up twice their points for most of the game. </td></tr>
</tbody></table>
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Undead: The Werewolves and joined by the flanking wraiths to waver the Lord on Abyssal Dragon. The Revenants charge the Immortals. The Zombies charge the Greater Golem. Wraiths charge the Iron Caster but can't even waver him, leaving their flank exposed to the Golems but he won't be surging them into the werewolves. Wyrm King zips across to help the Werewolves kill the Supreme Iron Caster. The Lkyanis uses his nimble to back away drawing the Halfbreeds further from the centre.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg52gGTGRA_YRLu2g7BWlygHalJu2UJ6TBirmub0ngUDiGxcTtC9r6xF93OvBsrMoUEdgXqaqX6fClAXbV9-ivj1-voEwQ1jHY5mX3QzeiqCdNeewzQ6CDveBUXTf6Ahrl6qxBuh9M16YU/s1600/IMG_1006.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg52gGTGRA_YRLu2g7BWlygHalJu2UJ6TBirmub0ngUDiGxcTtC9r6xF93OvBsrMoUEdgXqaqX6fClAXbV9-ivj1-voEwQ1jHY5mX3QzeiqCdNeewzQ6CDveBUXTf6Ahrl6qxBuh9M16YU/s640/IMG_1006.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Undead Turn 4</td></tr>
</tbody></table>
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Turn 5:<br />
Dwarves: Lord on Dragon backs up to put both units into his front arc. Immortals charge the Revenants but only do a few wounds. The Greater Golem routs the Zombies. The Golems and the Iron Caster charge the wraiths. The Caster does one wound which proves crucial as he rolls and matches their nerve, routing the wraiths and allowing him to reform the Golems. The Halfbeeds charge the Lykanis in a continuation of the slap fight, only this turn can't waver it.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijuusRxVSdfb08yZVpo8lnVe-IacSnGOEnzSaIm2rbedHrkDdV6xR_9CGc7o2yK6yyj0-uLzniDmqizeaO2ScrrTfjbzFv7wo0e9I2Ve8OKmcNaWIYlUFCaMR9ZJcgLwEiMOSum5_xEF4/s1600/IMG_1007.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijuusRxVSdfb08yZVpo8lnVe-IacSnGOEnzSaIm2rbedHrkDdV6xR_9CGc7o2yK6yyj0-uLzniDmqizeaO2ScrrTfjbzFv7wo0e9I2Ve8OKmcNaWIYlUFCaMR9ZJcgLwEiMOSum5_xEF4/s640/IMG_1007.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Dwarf Turn 5 </td></tr>
</tbody></table>
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<br />
Undead: Werewolves charge the dragon but can't waver it. Revenants and Wyrm King rout the Immortals. Wraiths fly across and charge the Golems flank, with the Werewolves charging the front. Even then I only manage to put four wounds on them and the are steady. The Lykanis charges the Halfbreeds they were up to 8 wounds at this point but I double 1 them (the fourth of the game, two each)<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj73MMxGdXqo2uqlpXNCjM8OAFMA-mFjmT7sBxJXtMkjjE1-4Fym5vn0ceLTw6rzUQjiSJauZeDNZfGugps8m2ZOK3YxvoOtAqOuUjWU_1LFNs1lhaS2EHhFZmKTbE9aDTOaws_09ihiX8/s1600/IMG_1008.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj73MMxGdXqo2uqlpXNCjM8OAFMA-mFjmT7sBxJXtMkjjE1-4Fym5vn0ceLTw6rzUQjiSJauZeDNZfGugps8m2ZOK3YxvoOtAqOuUjWU_1LFNs1lhaS2EHhFZmKTbE9aDTOaws_09ihiX8/s640/IMG_1008.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Snack Eyes on the Halfbreeds nerve check. </td></tr>
</tbody></table>
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Turn 6: So either my pictures are wrong or we messed up keeping track of turns. At this point we thought we had just finished Turn 6 so we rolled for Turn 7 and it was a 2 so the game ended. The Dominate point is under the Revenants So I had 2 Hordes, 1 Monster and a troop. He had two monsters in the scoring zone, so a win to the undead. We talked about what would have happened with another turn and not much would have changed. <br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjduiYLEYiztC4EFSC8c0TKEHLrPpcUF6yGleuUDNX6SMF0ibZ2S1ISakl2QvbS8nCJdUBpQoVbFlMOqSeyKUSYqpN9wnc4X9865-oHwEnGZ6J1ebu_cmrC7yiVtwdXmJE5kWlpZ5cfhy8/s1600/IMG_1009.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjduiYLEYiztC4EFSC8c0TKEHLrPpcUF6yGleuUDNX6SMF0ibZ2S1ISakl2QvbS8nCJdUBpQoVbFlMOqSeyKUSYqpN9wnc4X9865-oHwEnGZ6J1ebu_cmrC7yiVtwdXmJE5kWlpZ5cfhy8/s640/IMG_1009.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of the Game </td></tr>
</tbody></table>
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2 other games were happening at the club, a home brew 15mm Sci-Fi rules set.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0hO4Plqwge91BUUQhGxJNgjiJo7DltiLr3q3xcLu7Fmjdglq63VfXNe_O4u4XVOvoQ__Ap5EumYRKGAGZcLe7BgI-9p2N4YO64sd8_6GeDrWLvxCLD6plbqodpGqp3H_FoWq5ygQu-_0/s1600/IMG_1010.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0hO4Plqwge91BUUQhGxJNgjiJo7DltiLr3q3xcLu7Fmjdglq63VfXNe_O4u4XVOvoQ__Ap5EumYRKGAGZcLe7BgI-9p2N4YO64sd8_6GeDrWLvxCLD6plbqodpGqp3H_FoWq5ygQu-_0/s640/IMG_1010.JPG" width="640" /></a></div>
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And a game of Pikeman's Lament, a Pike and Shotte skirmish game from Osprey.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNsLQXwg91H-06e3DFhqzuaMgoJlVWomyg3xEicHdv66qjLHz3zWoZIip_5fR3u_15_lZKyCzrBjZFnnfRF_TNUkKaif20_XyivrRpZROGNt3UN1bJL_26e35yTMXBU5RDrFBqge_0l3A/s1600/IMG_1011.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNsLQXwg91H-06e3DFhqzuaMgoJlVWomyg3xEicHdv66qjLHz3zWoZIip_5fR3u_15_lZKyCzrBjZFnnfRF_TNUkKaif20_XyivrRpZROGNt3UN1bJL_26e35yTMXBU5RDrFBqge_0l3A/s640/IMG_1011.JPG" width="640" /></a></div>
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seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-69520332637898448872016-12-03T10:18:00.001-08:002016-12-03T10:18:28.380-08:00KoW Concentric Game 2 vs. KoM and Nighstalkers <br />
Game 2 was against Chris' Kingdoms of Men allied with Nightstalkers. Saruman managed to convince Gandalf to come to the dark side and together they brought the stuff of nightmares into the world (or it's a splinter hive fleet I'm not sure...) The scenario was pillage.<br />
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His list was, from left to right:<br />
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Horde of Heavy Pike with Brew of strength<br />
Mounted scouts<br />
dopelgangers<br />
AsB<br />
Horde of Footguard<br />
Horde Butchers<br />
wizard<br />
troop of reapers<br />
horde of archers with jar of 4 winds<br />
reg of knights<br />
wizard<br />
reg of knights with caterpillar<br />
<br />
<br />
Deployment<br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibVk_wJxzSzNQqiRCsFkH183zGJRNLlMQTDez2-zwVnhPmUdjPIw7YVKPp4WaKrNn8VE3Wr4_MgB3WQTSznjW4aU6QhYNDe9tk8IVmKpcEitygn2P3a4-wEh9w3LdH2mtTzVkUFB4hclA/s1600/IMG_0679.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibVk_wJxzSzNQqiRCsFkH183zGJRNLlMQTDez2-zwVnhPmUdjPIw7YVKPp4WaKrNn8VE3Wr4_MgB3WQTSznjW4aU6QhYNDe9tk8IVmKpcEitygn2P3a4-wEh9w3LdH2mtTzVkUFB4hclA/s640/IMG_0679.JPG" width="640" /></a></div>
<br />
Turn 1<br />
Undead surge forward. I didn't meant to put the wraiths in range of the non-pathfinder Knights but they were, which was actually perfect. On the left, I really didn't know what to do, he has a pike horde screened by chaff cavalry. I didn't move the soul reavers which was a mistake.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM62pMgl2HPqpY9fVzIR-GandiTzYukpTjG2T8fUo9JnRGqK6GXI0pdiOUAH16fPggBr5slXf188p0Xbs3F2bSXHejS9Z-2DZ2S8PUBPv_nbtFx5gIirIz79tHy6nagJatG7UhU81PDus/s1600/IMG_0680.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM62pMgl2HPqpY9fVzIR-GandiTzYukpTjG2T8fUo9JnRGqK6GXI0pdiOUAH16fPggBr5slXf188p0Xbs3F2bSXHejS9Z-2DZ2S8PUBPv_nbtFx5gIirIz79tHy6nagJatG7UhU81PDus/s640/IMG_0680.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Undead Turn 1</td></tr>
</tbody></table>
Turn 1: KoM<br />
<br />
Knights charge the wraiths but being hindered the Wratihs are fine. Archers waver the ghouls. Cavalry and pikes advance on the left. Night stalkers move up in the middle but stay out of my charge range. <br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtbhyxvfSbAdTyXjrR3sHVlAurPJbI339fO37IlPQrn_7Vnt9SbznUAeLBuCfT4RLhU8I4g1YNRc-ggDgAH0Elk87LLRPP2ZgoqazC1rHL56p3Ll-OwNSBWhgJxm9W4BqX-qJqiM9I_Mw/s1600/IMG_0681.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtbhyxvfSbAdTyXjrR3sHVlAurPJbI339fO37IlPQrn_7Vnt9SbznUAeLBuCfT4RLhU8I4g1YNRc-ggDgAH0Elk87LLRPP2ZgoqazC1rHL56p3Ll-OwNSBWhgJxm9W4BqX-qJqiM9I_Mw/s640/IMG_0681.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">KoM Turn 1 </td></tr>
</tbody></table>
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Turn 2:<br />
Undead: Wraiths and Werewolves kill the knights and then pivot to face the second unit, I was thinking that either unit had a chance to hold and then the other would get a flank. I ran the left ghouls into the middle. Why? I don't know. They would have been much more useful going further left to try and take out his chaff cavalry. The wights don't want to advance into range of the dopplegangers. The Dragon does not have any good charges. I managed to waver the light cavalry with the dragon and archers. But still haven't moved the soul reavers so can't take advantage of this.<br />
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KoM: Knights on the left charge the werewolves who hold. Wraiths are shot off by the archers (why did I move my Rev king out of inspiring range?) Centre ghouls are routed by a lighting bolt from the wizard. The rest holds out of charge range.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXda4bcmHh1UVoOEZJ1_Fgz5wQP_GZKkgmSbYPmPhftGuDe9cmz4mxwuz5a4hcCQcTWJfl7G6yJSChGzzWhqLzLSFKRzGwPeLcKXxVAMNmBr-a3vAlUaFZLhC4CS0A60SnYlpOyaAGe4E/s1600/IMG_0682.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXda4bcmHh1UVoOEZJ1_Fgz5wQP_GZKkgmSbYPmPhftGuDe9cmz4mxwuz5a4hcCQcTWJfl7G6yJSChGzzWhqLzLSFKRzGwPeLcKXxVAMNmBr-a3vAlUaFZLhC4CS0A60SnYlpOyaAGe4E/s640/IMG_0682.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">KoM Turn 2 in progress </td></tr>
</tbody></table>
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Turn 3:<br />
Undead: Ghouls charge the Butchers and do a couple wounds. Werewolves countercharge the knights and waver them . Dragon charges the ASB who is hiding behind the tower and only wavers him.<br />
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KoM: Knights are stuck where they are. Archers put some wounds on the Rev King. Butchers crush the Ghouls but then roll double ones Chris decides to use his one re-roll and routs them. The Reapers charge the Revenants, are hindered and only manage a few wounds. The Pike are stuck behind the wavered cavalry. The dopplegangers and Foot Guard move forward. <br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiapuEKSwIYunSMvCtLuOatY75ZnSb8r1GnSKnZJ5htCwg7ZwsziDoSLvnlZGBGocd3Lbqr3LGOFUukj1J9t_0DFkGbrREaawq1E36aGbf9zmT5gUkdBl33z4amFI6A95yV4iDbd5dhjFw/s1600/IMG_0683.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiapuEKSwIYunSMvCtLuOatY75ZnSb8r1GnSKnZJ5htCwg7ZwsziDoSLvnlZGBGocd3Lbqr3LGOFUukj1J9t_0DFkGbrREaawq1E36aGbf9zmT5gUkdBl33z4amFI6A95yV4iDbd5dhjFw/s640/IMG_0683.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Undead Turn 3 </td></tr>
</tbody></table>
Turn 4:<br />
Undead: Wights charge the foot guard who hold. Revenants destroy the reapers. Werewolves destroy the knights. Rev King charges the wizard who holds. Dragon routs the ASB. Archers finally rout the cavalry. But the Soul Reavers have continued to stand directly in front of the pike horde. (One has to wonder what I was thinking?)<br />
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KoM: Pike Horde charges the Soul Reavers :( who hold. Dopplegangers and Foot guard charge the wraiths, overkill them but then he rolls double ones (he wished he hadn't used his re-roll earlier). Butchers charge the Revenants but can't rout them yet. Archers shoot the werewolves but roll low.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQ44dY8OGImtcFmPtcn9IKplKiBaJ_eA29HA3YTwaeiNE3EK9hj1wFnDF7PQHA7-tqTwVKR-xqHm-CeTfklCvyBG9UQofCpvvb7IOufvrysrsvUXKG_X0q-2qX8_RG94yU2Fcm0xS5npw/s1600/IMG_0684.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQ44dY8OGImtcFmPtcn9IKplKiBaJ_eA29HA3YTwaeiNE3EK9hj1wFnDF7PQHA7-tqTwVKR-xqHm-CeTfklCvyBG9UQofCpvvb7IOufvrysrsvUXKG_X0q-2qX8_RG94yU2Fcm0xS5npw/s640/IMG_0684.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Undead Turn 4 </td></tr>
</tbody></table>
Turn 5: NO PICTURES<br />
Undead: Dragon has no charges so he flies into the middle and burns the dopplegangers for a couple wounds. Soul Reavers and Skeleton Archers charge the Pike Horde but can't break them. Wights CC the Foot Guard but they hold. Revenants and fighting the Butchers. Werewolves charge the archers. Rev King is still fighting the wizard.<br />
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KoM: Pike horde routes the soul reavers. Dopplers and Foot Guard route the Wights. Archers CC the werewolves but can't do much.<br />
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Turn 6: <br />
Undead: Dragon charges the rear of the Foot guard and routs them. Werewolves charge the Butchers and I roll a 3 when I need a 4 to rout them so I buy my re-roll and they rout. Rev King is still fighting that wizard. Archers are fighting the Pike.<br />
<br />
KoM: Dopplers pivot back around. Pike Horde routes the archers. The game would have been a tie at this point with the Werewolves having an objective, the dopplers and dragons contesting one, and the Pike with an objective. But! we go to turn 7.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhemV3sxBgG474v2MuRsPn7gK0EIdF-tIadAkatkuZF5YXe2X3P2wHuG9d6f519_ZXMa0T0JdNfCmg6efEUZsT9n1NiaUDlGY8ReEa6fHpiAjQEZdlyN7qcKMDzJDkwR-jDweluicIHSLI/s1600/IMG_0685.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhemV3sxBgG474v2MuRsPn7gK0EIdF-tIadAkatkuZF5YXe2X3P2wHuG9d6f519_ZXMa0T0JdNfCmg6efEUZsT9n1NiaUDlGY8ReEa6fHpiAjQEZdlyN7qcKMDzJDkwR-jDweluicIHSLI/s640/IMG_0685.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">KoM End of Turn 5</td></tr>
</tbody></table>
<br />
Turn 7:<br />
Undead charges the dopplers and routs them, while staying out of range of the pike.<br />
KoM: hold the objective, but can't do anything else.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNNtXUdDZ2tq1l8zyn2O8tJmhjJR6jEc70yhahJYxBZ2VzOKLk62Os0Ww5YsF4mKfnXZmDQDj2r50Z2OlvPDEv6S555UgEUwvnyz5eyZEDl392PFVIB0gitZc95l_6QuSApebeD1aTtV0/s1600/IMG_0686.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNNtXUdDZ2tq1l8zyn2O8tJmhjJR6jEc70yhahJYxBZ2VzOKLk62Os0Ww5YsF4mKfnXZmDQDj2r50Z2OlvPDEv6S555UgEUwvnyz5eyZEDl392PFVIB0gitZc95l_6QuSApebeD1aTtV0/s640/IMG_0686.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Turn 6 </td></tr>
</tbody></table>
<br />
Undead win 2 objectives to 1, and I believe I killed just over 500 points more than he did. A hard fought battle and one that I think I made some significant mistakes on. Deploying the soul reavers and dragon without any chaff to help them on a flank where they had limited options really limited my options from the start of the game. They need to be in the middle, where I can win the chaff battle with my ghouls and wraiths and then hit home with the rest of the army in support. Pillage really made me spread my army out, and I could have deployed my pillage tokens much more tactically to create bottlenecks for his three infantry hordes, and to allow me to use my higher speed to seize widely spaced ones toward the end of the game.<br />
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<span style="color: red;">Post Game Analysis with Vlad</span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKnjyZe6786hzt4hy5vHUYuW_j-vtWZUCcnIVQzuXzep3mJ66Tn84hw6VdtdHYtg-nXzUuG-YerawWfsLGnMXRwQESTGDzVnBXt-JZUCSCgl8hZtoGPztiqWayeZfCnc31G_XY1CoJKAM/s1600/vlad-impaler-dracula.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKnjyZe6786hzt4hy5vHUYuW_j-vtWZUCcnIVQzuXzep3mJ66Tn84hw6VdtdHYtg-nXzUuG-YerawWfsLGnMXRwQESTGDzVnBXt-JZUCSCgl8hZtoGPztiqWayeZfCnc31G_XY1CoJKAM/s400/vlad-impaler-dracula.jpg" width="400" /></a></div>
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<span style="color: red;">Once again you have managed an underserved victory through dumb luck and base cunning. Your best tactical manoeuvre in the entire game was when you mis-measured the knights charge range badly, but not badly enough to allow both units to charge. You once again placed your unstoppable Soul Reaver Knights on an obscure flank, and then failed to even move them the entire game. Your deployment was abysmal in every regard with unsupported units spread out all across the table. After surging the Wights had saved you from you own incompetence last game you might have thought you would have learned to keep them near a character that could surge them, but no... You decided to deploy them on their own, away from any characters that could allow you to use your greatest tactical advantage. At this point impalement is too kind for the likes of you, and I must put my mind to something much worse... </span><br />
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com1tag:blogger.com,1999:blog-2626714430967591887.post-85363991846243570272016-11-27T21:01:00.004-08:002016-11-27T22:30:20.414-08:00KoW Concentric Game 1 Undead vs. Salamanders The University of Victoria games club hosted their games day formerly called "Concentric" which this year included a Kings of War Tournament run by the UVIC Sunday Miniature Games Club. Brindley at the club but a big effort in to getting people out so we actually ended up with 14 players coming out, some for their first games of Kings of War. This made it the biggest Kings of War tournament ever held in British Columbia.<br />
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The tournament used the Clash of Kings rules changes and the final scenario was a modified Kill and Push. You could also buy the re-roll of one dice per game by donating $5 to charity. I rally liked this since it helped take a bit of the double 1's randomness out of the game, but there were definitely a few games where people used their re-roll early in the game and regretted it. <br />
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I had intended to take pictures for each turn but that did not quite happen. Hopefully I will be able to remember when I forgot and describe the action that happened.<br />
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Game 1: I was paired against Gerald's Salamanders. He had a horde of Primes and 2 regiments of Ceremonial guard. A flying (teleporting) Fire Drake with Ancient and boots of levitation, and a horde of Rhinosaurs. He also has the scrying gem which, was popular at this tournament. The Scenario was Invade.<br />
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We ended up basically refusing each others flank, although I think Gerald got the better of it since my Soul Reavers were deployed across from a regiment of ceremonial guard (phalanx) and their ember sprite screen.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhghaKCze0NuzBC7W4ZzvjKMTnVRlcU9IL0KEBHjdLVTmMKrZ4Wxr2Q6_Nr0tVdcbKYFEj_LiBM0Ne39z_Tul3NhpRSE9H7uzz9plszbq32QtY85h68cr1VyLwfuu4Uan_wJnW6t_EB4Dg/s1600/IMG_0669.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhghaKCze0NuzBC7W4ZzvjKMTnVRlcU9IL0KEBHjdLVTmMKrZ4Wxr2Q6_Nr0tVdcbKYFEj_LiBM0Ne39z_Tul3NhpRSE9H7uzz9plszbq32QtY85h68cr1VyLwfuu4Uan_wJnW6t_EB4Dg/s640/IMG_0669.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment. The Dragons are on opposite sides of the table. </td></tr>
</tbody></table>
<br />
Turn 1: No Picture<br />
<br />
The Salamanders moved their main force forward . The Drake moved to flame the Archers.<br />
Undead: Werewolves and Dragon move towards the flanking force. Soul Reavers come into the centre and the main battle line turns towards the right flank.<br />
<br />
Turn 2:<br />
<br />
Salamanders: Drake hops in behind my line and flames my Revenant King but doesn't get a nerve result. The ember sprites however breath attack the dragon get one wound and roll double 6's wavering him. Rhinosaurs charge the archers and rout them. Ghekkotah move to protect their flank from the Wraiths.<br />
<br />
Undead: I pivot the wights and with surge from both the Necromancer and the Revenant king surge them into the flank of the Drake who routs. This was my first time using two characters to surge and I think Gerald's first time having it done to him. He was quite surprised and a bit discouraged after the early loss of his Drake. The wraiths charge the Ghekkotah and waver them. Werewolves charge the ember sprites routing them. Ghouls charge the rhinosaurs and do a wound or two.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCqFPSNCPnaH_n6-wKu-yUf14Y3o1AN2t30hG5sZQcXGj9XSWlJuq5_r451YkSgBC5M_qukqdqm-ffcNkldPpdST5X5_JFePgU70GanWJ4Sadju8bAiahCZ2e20VzRFfQg5QHnbKG-2Gw/s1600/IMG_0670.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCqFPSNCPnaH_n6-wKu-yUf14Y3o1AN2t30hG5sZQcXGj9XSWlJuq5_r451YkSgBC5M_qukqdqm-ffcNkldPpdST5X5_JFePgU70GanWJ4Sadju8bAiahCZ2e20VzRFfQg5QHnbKG-2Gw/s640/IMG_0670.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Turn 2</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH68kupBtGl528ilcmyQ92OtuNPleWq1dqlhzslcFZRyLp7M_mKVuXYdI75aFLUzBMUPtt9H9Mq3B0pkrRpvD4IJ-mdq8VojLoBxw_Yp-S5wPgkntAdNkRrgkAbnJjcNfTmgmoZKSV9eY/s1600/IMG_0671.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH68kupBtGl528ilcmyQ92OtuNPleWq1dqlhzslcFZRyLp7M_mKVuXYdI75aFLUzBMUPtt9H9Mq3B0pkrRpvD4IJ-mdq8VojLoBxw_Yp-S5wPgkntAdNkRrgkAbnJjcNfTmgmoZKSV9eY/s320/IMG_0671.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Turn 2: Blurry picture of the wavered dragon. </td></tr>
</tbody></table>
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Turn 3:<br />
Salamanders: Ceremonial guard charge the werewolves but only do a couple wounds. Rhinosaurs rout the ghouls. Skyward charges the Soul Reavers and does a wound.<br />
<div class="separator" style="clear: both; text-align: center;">
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi319Je01sTE708PROIAtCaBliMmklDI5ew8bu-Qp0-CxJo7X_sR5_UyW6yeYutet88XNmtF3xn11lmVIK9Vd12KaZGw3z2sZ3J2fWpK05hb6XOxzjDB-T4MwsXfcL-1rn24Ir_DmU2XSQ/s1600/IMG_0673.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi319Je01sTE708PROIAtCaBliMmklDI5ew8bu-Qp0-CxJo7X_sR5_UyW6yeYutet88XNmtF3xn11lmVIK9Vd12KaZGw3z2sZ3J2fWpK05hb6XOxzjDB-T4MwsXfcL-1rn24Ir_DmU2XSQ/s320/IMG_0673.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Salamanders Turn 3</td></tr>
</tbody></table>
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Undead Turn 3:<br />
<br />
Some more fancy surging sees the Wights go into the flank of the Ceremonial guard and rout them. Wraiths rout the Ghekkotah. Dragon and Werewolves rout the other Ceremonial guard.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnkCOiC-UNn7PBrYevXUCgIRkJ0AQnv6DkPUJ6AssuNgzArgl1v61IMkHv18NLEnU3yr5DGgb3MrGYl5hTAZIjE3J-9dmbFtSG3Tgn30sFmvVBXHJ1JX3JMKlYU11P3OHOsfeM1VvElOQ/s1600/IMG_0674.JPG" imageanchor="1"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnkCOiC-UNn7PBrYevXUCgIRkJ0AQnv6DkPUJ6AssuNgzArgl1v61IMkHv18NLEnU3yr5DGgb3MrGYl5hTAZIjE3J-9dmbFtSG3Tgn30sFmvVBXHJ1JX3JMKlYU11P3OHOsfeM1VvElOQ/s320/IMG_0674.JPG" width="640" /></a></div>
<br />
Turn 4:<br />
Salamanders Horde of Primes routs the wights. Rhinosaurs rout the Wraiths. Tyrants run out of charge range of the dragon. The battle had pivoted a full 90 degrees by this point.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAdBIVeJ2pMhDuK6yTe69y8jlMf1O7DnjK5bqzJQ4TzKMXZD2XJEa5HF7Ac2pUDN7am9o1baJkSU3LqRU5Dr9iovyhO1o-1KWVfiz8VvCj1VJceBCHOpagEMed1Dk7s8qc2d9B_lbs8rs/s1600/IMG_0675.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAdBIVeJ2pMhDuK6yTe69y8jlMf1O7DnjK5bqzJQ4TzKMXZD2XJEa5HF7Ac2pUDN7am9o1baJkSU3LqRU5Dr9iovyhO1o-1KWVfiz8VvCj1VJceBCHOpagEMed1Dk7s8qc2d9B_lbs8rs/s320/IMG_0675.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Salamanders Turn 4 </td></tr>
</tbody></table>
Undead Turn 4: The Revenant King stupidly charges the wizard who he of course does not rout but he's now about to get squished by the tyrants.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWWo7bwgg_4L6-aoRjj_YdcXpNX-zpDJxhRjodLIwvCIO5yl-IfasfEdt3BdzWcTVKFgvxrQuw0HtfWyRY_I8uDjQIstinbpKqkXNnYnSDobTdZgERPqTojxVal8p37J5wAFVb6Iqt-oY/s1600/IMG_0676.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWWo7bwgg_4L6-aoRjj_YdcXpNX-zpDJxhRjodLIwvCIO5yl-IfasfEdt3BdzWcTVKFgvxrQuw0HtfWyRY_I8uDjQIstinbpKqkXNnYnSDobTdZgERPqTojxVal8p37J5wAFVb6Iqt-oY/s320/IMG_0676.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Undead Turn 4 </td></tr>
</tbody></table>
<br />
Turn 5 No picture : We started worrying about the scenario.<br />
<br />
Salamanders: the Tyrants kill the King then pivot to face the Revenant Horde.<br />
<br />
Undead: Horde and Dragon rout the Tyrants. Gerald's now int the position where it is going to be hard for his horde to actually get fully across the centre line.<br />
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<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDP1NRnDJ12tz0P_Y9mQ82KPud3xXoN6Byj7yScTDLxLJcxY66WfEF2WimreGfaPInvk6S1Oz1Lo7tO1D2KsSKswiYGRRcxiIMQ6vAF3Ju8iwlBu3iJtkCStuFweMykrG-RewYFY2mizk/s1600/IMG_0677.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDP1NRnDJ12tz0P_Y9mQ82KPud3xXoN6Byj7yScTDLxLJcxY66WfEF2WimreGfaPInvk6S1Oz1Lo7tO1D2KsSKswiYGRRcxiIMQ6vAF3Ju8iwlBu3iJtkCStuFweMykrG-RewYFY2mizk/s640/IMG_0677.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Turn 5 Undead </td></tr>
</tbody></table>
Turn 6<br />
Salamanders:<br />
The Horde of Primes charge and routs the Revenant Horde then realign to be across half (the metal models kept falling over on the hill).<br />
<br />
Undead:<br />
I move my units clear over half, while the dragon stays on my half and tries to flame the Rhinosaurs, but only does a couple wounds. No Turn 7 and the game ends. I ended up with a win despite it looking very even. The Dragon and Soul Reavers being such expensive units I actually had quite a bit left points wise. I think it was a 16-4 for tournament points.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIjEXs3Mq_ffA2jXK23z-Klr60If1CtbzztbWpP5nVAFPXXg23ucDaeTxIEX3_h_zOou5dChgH4T7gZVH4OqR2AvLIAoCuPEiUQJZWgd2NMmeaubqlKx6ANA_rAdbkNIbyMvSiUSkFRZY/s1600/IMG_0678.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIjEXs3Mq_ffA2jXK23z-Klr60If1CtbzztbWpP5nVAFPXXg23ucDaeTxIEX3_h_zOou5dChgH4T7gZVH4OqR2AvLIAoCuPEiUQJZWgd2NMmeaubqlKx6ANA_rAdbkNIbyMvSiUSkFRZY/s640/IMG_0678.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">End of Turn 6</td></tr>
</tbody></table>
<br />
End of Game thoughts:<br />
If Gerald had of been a bit more cautious with his Drake early on this game could have easily gone the other way. Or even if I had rolled surge badly. I felt lucky to come away with a win in this game .<br />
<br />
<span style="color: red;">Post Game Analysis with Vlad </span><br />
<span style="color: red;"><br /></span>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgccJA12FF0AoH5gYuBuLURoM4bzvgTOzRjC23Jj8Gp5y173g4hxotZDHhehp-ZLDE9HPDUWcW7qutyulxpmqkJxKJbsFMDflHKjUEDzlTonX_YrBwr28JLPA_6OnekBy5IfiwAcQ7D8mg/s1600/vlad-impaler-dracula.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgccJA12FF0AoH5gYuBuLURoM4bzvgTOzRjC23Jj8Gp5y173g4hxotZDHhehp-ZLDE9HPDUWcW7qutyulxpmqkJxKJbsFMDflHKjUEDzlTonX_YrBwr28JLPA_6OnekBy5IfiwAcQ7D8mg/s320/vlad-impaler-dracula.jpg" width="320" /></a></div>
<br />
<span style="color: red;">You call yourself a general? Your best unit the noble Vampire Cavalry spent the whole game wandering through the fields picking daisies while roasting one oversized chicken, that charged them! You deployed poorly and had to rely on the pathetic human necromancer to recover from your silly blunder. Any true vampire would be ashamed. Your grasp of the Dark Dark Evil Ways leaves much to be desired. Hopefully your performance will improve in future games, or you may find yourself impaled! </span><br />
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-68001892959631257682016-11-23T22:26:00.003-08:002016-11-24T22:29:41.412-08:00KoW Undead vs. RatkinInvade Games against Ratkin<br />
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This is going to be mostly a picture battle report as I played in a tournament recently and I need to write that up as well.<br />
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This was my first game against the Rats. Dale has only started using them recently as a switch away from his usual Dwarfs.<br />
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His list had a Horde of Shocktroops, horde of Blight, Horde of Rat Ogres and the Demon rat lighting living legend. And then some other light stuff.<br />
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Deployment saw his rat demon on my left flank, on the other side of the river, opposite my dragon. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh05HRpbAe1pgSJk9sDSfe_B_xpt3C0wjQtLP3BWJto2NXdfrpzG1iKg-ejU3ZpozdfD-u0I5iAJoY8D4utdzKdloOKgVHRZf3Xbyi96jhQSM32n-sYZamUU17f2nmOFxvwm7EtzSXJH4o/s1600/IMG_0650.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh05HRpbAe1pgSJk9sDSfe_B_xpt3C0wjQtLP3BWJto2NXdfrpzG1iKg-ejU3ZpozdfD-u0I5iAJoY8D4utdzKdloOKgVHRZf3Xbyi96jhQSM32n-sYZamUU17f2nmOFxvwm7EtzSXJH4o/s640/IMG_0650.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment </td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxER367qMdYyhmYGJ0dQlNqcrjudMp5xs9SxEjtJ59Uu7C_zibQQuO6AiiLXUWEe2Xo_lPFUT3uw_mI6-PhlXdwaCm8W_b1-Q1k4z0VrFYxpWqgCUyswUS9vq452U1cMOtPbeXu_AWNls/s1600/IMG_0651.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxER367qMdYyhmYGJ0dQlNqcrjudMp5xs9SxEjtJ59Uu7C_zibQQuO6AiiLXUWEe2Xo_lPFUT3uw_mI6-PhlXdwaCm8W_b1-Q1k4z0VrFYxpWqgCUyswUS9vq452U1cMOtPbeXu_AWNls/s640/IMG_0651.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Undead Turn 1: I move forward, and into the centre</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjthRrdx5k52mzYTNcUQIY0Z04sfXazVW1RsjLh1dmhlfilkZlrbt5YKtvWkGAh8AY6VqcU0mVzoODpK5pOFFpRwBp2KbrRWadSfUv2xbRpPYx-G57ZN5AMhTRRtf_fsg5Gf8I1R8-iyzQ/s1600/IMG_0652.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjthRrdx5k52mzYTNcUQIY0Z04sfXazVW1RsjLh1dmhlfilkZlrbt5YKtvWkGAh8AY6VqcU0mVzoODpK5pOFFpRwBp2KbrRWadSfUv2xbRpPYx-G57ZN5AMhTRRtf_fsg5Gf8I1R8-iyzQ/s640/IMG_0652.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Undead Turn 2:The Rats had moved forward, and Dale had accidentally given me a couple charges. The Soul Reavers could just reach the Death Engine and routed it. The Dragon hit the flank of the Shocktroops but they were fine.</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsczCDBndzzkIhMurh40F35Y0UWgby2ekukvdzgGu7jgftFXEpIQo336CQDZdzawHH3IhZrMaHO8Xv4lrVCw_2TDkmICjNiLOOoLP8oCbYnv_fv4SZACHH6rgs_p5hxmmvDIAN7F6uaGw/s1600/IMG_0653.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsczCDBndzzkIhMurh40F35Y0UWgby2ekukvdzgGu7jgftFXEpIQo336CQDZdzawHH3IhZrMaHO8Xv4lrVCw_2TDkmICjNiLOOoLP8oCbYnv_fv4SZACHH6rgs_p5hxmmvDIAN7F6uaGw/s640/IMG_0653.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Turn 3 Rats: Rat Ogres Charge the soul reavers which hold, and expose them to a flank charge from the Wraiths</td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxbPg4MmKE-jTVCQAQiqcyczfjpwSlqyCshLwV8c4gAsiOjzdN9KI4hw5lMvdPe4mq04zFrua1-FwxAkGdt7-1-z8tPFb3IHjwYXkfmgB34-XwhtB2izvvD51Y90PC3O062w8TfG51bRk/s1600/IMG_0654.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxbPg4MmKE-jTVCQAQiqcyczfjpwSlqyCshLwV8c4gAsiOjzdN9KI4hw5lMvdPe4mq04zFrua1-FwxAkGdt7-1-z8tPFb3IHjwYXkfmgB34-XwhtB2izvvD51Y90PC3O062w8TfG51bRk/s640/IMG_0654.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Turn 4 Undead: Undead converged on the Right Flank and clean up the rest of the Rats. </td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNKOF9s2krXaOjy5aZomIE6QTQvzAjIIfoA5sUFVzenb03NCuNspHPBjpPfu3rQrlNuKbuFVAV2Ma89RVonw13ig-3EDhlcuYqciuwoCCdkJsuXPno4My4HN4MkbGyYIqDujuwmx5j0XE/s1600/IMG_0655.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNKOF9s2krXaOjy5aZomIE6QTQvzAjIIfoA5sUFVzenb03NCuNspHPBjpPfu3rQrlNuKbuFVAV2Ma89RVonw13ig-3EDhlcuYqciuwoCCdkJsuXPno4My4HN4MkbGyYIqDujuwmx5j0XE/s640/IMG_0655.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Blight are in a bad spot with the whole undead Army converging on them. The Rat Demon is finally getting close to the combat having steadily moved into the centre lighting bolting all the way. </td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRjS1VMFWhksPUPeLQkzZGDCmT512BAPg2MH1QLqPx5vfdpGtgZnd_fwi1uv2wPgWUWpciT7-lzO-m_Wd-nnixMqsqZ_yTm7IC4QB_0w9D0PdmNZZ_9-CC_e1BY8VEW3J8ByDLYB81_3w/s1600/IMG_0656.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRjS1VMFWhksPUPeLQkzZGDCmT512BAPg2MH1QLqPx5vfdpGtgZnd_fwi1uv2wPgWUWpciT7-lzO-m_Wd-nnixMqsqZ_yTm7IC4QB_0w9D0PdmNZZ_9-CC_e1BY8VEW3J8ByDLYB81_3w/s640/IMG_0656.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">After defeating the Revenant Horde the Blight would last one more turn thanks to a friendly double one. </td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzFzx5gJwmKglhyphenhyphenwsbNMMpLqlB67soCGp3q-3K9BYVHE5GPROq9utVyx-hZjr60Arj0gyfB05yUpuYB5T9LMzaENt0L5uJt_Xlso5dgKhcwaXkC5hOC_lHVwg_Cl_HPeYLFvIgUP14qVM/s1600/IMG_0657.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzFzx5gJwmKglhyphenhyphenwsbNMMpLqlB67soCGp3q-3K9BYVHE5GPROq9utVyx-hZjr60Arj0gyfB05yUpuYB5T9LMzaENt0L5uJt_Xlso5dgKhcwaXkC5hOC_lHVwg_Cl_HPeYLFvIgUP14qVM/s640/IMG_0657.JPG" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Position at the End of the game. </td></tr>
</tbody></table>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKnjyZe6786hzt4hy5vHUYuW_j-vtWZUCcnIVQzuXzep3mJ66Tn84hw6VdtdHYtg-nXzUuG-YerawWfsLGnMXRwQESTGDzVnBXt-JZUCSCgl8hZtoGPztiqWayeZfCnc31G_XY1CoJKAM/s1600/vlad-impaler-dracula.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKnjyZe6786hzt4hy5vHUYuW_j-vtWZUCcnIVQzuXzep3mJ66Tn84hw6VdtdHYtg-nXzUuG-YerawWfsLGnMXRwQESTGDzVnBXt-JZUCSCgl8hZtoGPztiqWayeZfCnc31G_XY1CoJKAM/s320/vlad-impaler-dracula.jpg" width="320" /></a></div>
<br />
<span style="color: red;">Post Game Analysis with Vlad. </span><br />
<span style="color: red;"><br /></span>
<span style="color: red;">You somehow managed to win a passable victory the Rat's must have been so amused by your buffoonery that they were unable to formulate an effective battle plan against such random incompetence. What idiot would deploy their cavalry next to a rive that ran across the board? You also foolishly allowed your noble Vampire Cavalry to be charge by a horde of Brutes who thankfully rolled poorly. Where were their screening troops? How about that Revenant King that you brought specifically for that purpose? I should have you impaled. </span><br />
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-27373107312420906372016-11-14T22:46:00.003-08:002016-11-14T22:46:59.908-08:00Kings of War Undead vs. Salamanders <br />
<div>
<div>
Played a game of Push against Gerald's Salamanders. Gerald recently started using his salamander army, and he's trying out different unit combinations. His list contained:<br />
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<table border="1" cellpadding="0" cellspacing="0" dir="ltr" style="border-collapse: collapse; border: 1px solid rgb(204, 204, 204); font-family: arial, sans, sans-serif; font-size: 13px; table-layout: fixed;"><colgroup><col width="148"></col></colgroup><tbody>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ceremonial Guard"}" style="padding: 2px 3px; vertical-align: bottom;">Ceremonial Guard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ceremonial Guard"}" style="padding: 2px 3px; vertical-align: bottom;">Ceremonial Guard</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ghekkotah Hunters"}" style="padding: 2px 3px; vertical-align: bottom;">Ghekkotah Hunters</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ember Sprites"}" style="padding: 2px 3px; vertical-align: bottom;">Ember Sprites</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Fire Drake"}" style="padding: 2px 3px; vertical-align: bottom;">Fire Drake</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Fire Drake "}" style="padding: 2px 3px; vertical-align: bottom;">Fire Drake </td></tr>
<tr style="height: 21px;"><td style="padding: 2px 3px; vertical-align: bottom;"></td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Mage Priest"}" style="padding: 2px 3px; vertical-align: bottom;">Mage Priest</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Inspiring Talisman"}" style="padding: 2px 3px; vertical-align: bottom;">Inspiring Talisman</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"bane change"}" style="padding: 2px 3px; vertical-align: bottom;">bane change</td></tr>
<tr style="height: 21px;"><td style="padding: 2px 3px; vertical-align: bottom;"></td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ghekkotah Skylord"}" style="padding: 2px 3px; vertical-align: bottom;">Ghekkotah Skylord</td></tr>
<tr style="height: 21px;"><td style="padding: 2px 3px; vertical-align: bottom;"></td></tr>
<tr style="height: 21px;"><td style="padding: 2px 3px; vertical-align: bottom;"></td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Tyrants"}" style="padding: 2px 3px; vertical-align: bottom;">Tyrants</td></tr>
<tr style="height: 21px;"><td style="padding: 2px 3px; vertical-align: bottom;"></td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Ember sprites"}" style="padding: 2px 3px; vertical-align: bottom;">Ember sprites</td></tr>
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<tr style="height: 21px;"><td style="padding: 2px 3px; vertical-align: bottom;"></td></tr>
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<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Clan lorde on Fire Drak"}" style="padding: 2px 3px; vertical-align: bottom;">Clan lorde on Fire Drak</td></tr>
<tr style="height: 21px;"><td data-sheets-value="{"1":2,"2":"Blessing of the Gods"}" style="padding: 2px 3px; vertical-align: bottom;">Blessing of the Gods</td></tr>
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<span style="text-align: start;"> and Horde of Ancients on Rhinosaurs </span></div>
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I switched up my normal list slightly to replace a unit of Wraiths with an Rev King on Horse. And dropped the ASB for a couple magic items notably brew of strength on the Rev Horde.</div>
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Neither of us had played Push! before and we wanted to try it out before a local tournament. Which was good because being unable to surge while carrying a token is rough for my small number army. I'm feeling like I might need to change up the list. </div>
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Gerald amassed his firedrakes on the right, while his ceremonial guard were in the centre. The left was very sparse, he had his sylord while I had the Rev Regiment on its own over there. Across from his Drakes I dropped my soul reavers and dragon. Gerald hasn't quite gotten over Warhammer deployment and putting heroes down last. He noted this during his deployment that he should have deployed them sooner so he could counter my deployment better. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0rfntxik5l5i0eGFKUY1GpkuqWBE-IXNhqu7kzpkn11MlD_n3VBEa-73zxiYPI1AokTgywlb_YsGEnAZICOlQEfVG56t_sxwIptIRA9xoCw7a0z0MC3VbJ-8wAZ8H8lmuK6mO_MKG0dY/s1600/IMG_0640.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0rfntxik5l5i0eGFKUY1GpkuqWBE-IXNhqu7kzpkn11MlD_n3VBEa-73zxiYPI1AokTgywlb_YsGEnAZICOlQEfVG56t_sxwIptIRA9xoCw7a0z0MC3VbJ-8wAZ8H8lmuK6mO_MKG0dY/s640/IMG_0640.JPG" width="640" /></a></div>
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Turn 1: </div>
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The Salamanders advanced forward cautiously staying out of charge range. While the Skylord flew forward on the flank behind the forest. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSVBe_XRP1cwISZPiZbeeF0BU3dSV0g3e0CrzThyphenhyphenNAuEgPNlQIWf0oTzHDr6WGumhm3TZEc_Z2OoRgP8EMmDNw_ZlYAT7V-Geey5UlHmQpq6tyTTyBI2oWJjCjmIsM82QSMsHb70DQaLA/s1600/IMG_0641.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSVBe_XRP1cwISZPiZbeeF0BU3dSV0g3e0CrzThyphenhyphenNAuEgPNlQIWf0oTzHDr6WGumhm3TZEc_Z2OoRgP8EMmDNw_ZlYAT7V-Geey5UlHmQpq6tyTTyBI2oWJjCjmIsM82QSMsHb70DQaLA/s640/IMG_0641.JPG" width="640" /></a></div>
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I advanced forward while staying out of charge range of most things and tried to limit what his breath weapons could hit. I managed to waver his Ghekkotah with my archers. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxLBWdCwKhsk3_4g6crKtWGGwP1LiuUa3t5OVsQAKwSIqax-NQ1XnfOS0qHUqHFfjMQhRXlyXQ-DHWrCO47u2ZO_cCj7eE1nJeQARkxAXxhyphenhyphenpoAIdmXWUjREPR-d4Z2YocsNynifWbRL4/s1600/IMG_0642.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxLBWdCwKhsk3_4g6crKtWGGwP1LiuUa3t5OVsQAKwSIqax-NQ1XnfOS0qHUqHFfjMQhRXlyXQ-DHWrCO47u2ZO_cCj7eE1nJeQARkxAXxhyphenhyphenpoAIdmXWUjREPR-d4Z2YocsNynifWbRL4/s640/IMG_0642.JPG" width="640" /></a></div>
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Turn 2: </div>
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He decided to come forward into Breath range. All three drakes targeted the Soul Reavers but with no piercing they only managed to put a couple wounds on them. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaTW2Bkd9L1xAyE6MtglW3OL5SY0aMdP7Z8XUpvDAB5OAdPqSnJXzR1AGKNTK3zseQ2OdDdI2l68oD8d-rBcG2CU7Buhfv_IsdfmNpK1-hgn-QTZ1TSL2jWMbcJH7A_EVbBpRZne66GzU/s1600/IMG_0643.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaTW2Bkd9L1xAyE6MtglW3OL5SY0aMdP7Z8XUpvDAB5OAdPqSnJXzR1AGKNTK3zseQ2OdDdI2l68oD8d-rBcG2CU7Buhfv_IsdfmNpK1-hgn-QTZ1TSL2jWMbcJH7A_EVbBpRZne66GzU/s640/IMG_0643.JPG" width="640" /></a></div>
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I charged forward with what could. The ghouls charged the ember sprites flank. Wights charged the Tyrants. Wraiths charged a Firedrake. Dragon charged a fire drake. Wights charged the Tyrants. Soul Reavers charged rhinosaurs. Rev Cav. moved forward and then pivoted to be surged in by the Rev King coming across, who then failed to roll a single inch of surge. </div>
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The Ghouls rout the ember sprites. Soul Reavers rout the rhinosaurs. Wights waver the Tyrants but they have Fury. Dragon and Wraiths bounce on Firedrakes. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4r9z5v14M-w16Hdv5D8xg7QWKP6Zqq2Ea5kJQE9rgVFoCRNi6cRl6qGav9o0YcYcARhNJS30GPhykGiyR7ofcCXrl_VfkGbG2KSZHj1tByftMVS6JlR33dltgDHVUR2YD6CAfjbBl_b4/s1600/IMG_0644.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4r9z5v14M-w16Hdv5D8xg7QWKP6Zqq2Ea5kJQE9rgVFoCRNi6cRl6qGav9o0YcYcARhNJS30GPhykGiyR7ofcCXrl_VfkGbG2KSZHj1tByftMVS6JlR33dltgDHVUR2YD6CAfjbBl_b4/s640/IMG_0644.JPG" width="640" /></a></div>
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TURN 3:</div>
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Skylord flank charges the Rev Horde and does a couple wounds. Ceremonial guard charge the Rev Regiment. Other Ceremonial guard charges the Ghouls. Tyrants countercharge the Wights. I think one of the Firedrakes and the Ancient on Drake charged the wraiths, but he was unable to rout them (maybe double 1's?) The other Drake counter-charged the Dragon Ghekkotah charged the Rev. Cavalry and ember sprites charged the King. He only managed to rout the Ghouls, everything else held. </div>
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The undead counterattack this turn would hit the Salamanders hard. The Rev Regiment counter charged the Ceremonial guard. The Rev. Horde counter-charged the Skylord and routed him. The Wraiths counter charged the Tyrants and routed them. The Dragon flank charged the Ancient on Drake and may have wavered or routed him. Wraiths went into the drake in front of them. Soul Reavers charged and routed the other firedrake. Rev Cavalry routed the Ghekkotah, and the King fought the ember sprites. </div>
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We called the game at this point, in order to have time to get another game in. I forgot to take a picture of what the board looked like at the end. The Salamanders two ceremonial guard units were doing a good job of carrying the tokens across the board but they were about to have the whole undead army closing in on them. </div>
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Post Game Thoughts: Gerald realized quite early on that he had mis-deployed by setting his shooting across from my fast units. He also spread his units out more than he needed to. When he moved forward to use his breath weapons he thought that the Soul Reavers were only defence 5 not 6. I think that would have changed his plan. Not getting the surge of the Rev Cavalry in the flank, left me exposed to the Rhinosaurs holding, which would have put me in a bad spot. But luckily the soul reavers managed to break them on their own. </div>
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<a href="http://www.ancient-origins.net/sites/default/files/field/image/vlad-impaler-dracula.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="204" src="https://www.ancient-origins.net/sites/default/files/field/image/vlad-impaler-dracula.jpg" width="320" /></a><br />
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<span style="color: red;">Post match analysis with Vlad The Impaler:</span> <span style="color: #cc0000;">So you managed to win a battle against a bunch of Lizards? They didn't even have a dragon of their own. The only Dragon on the battlefield was yours, and what did you do with all that mobility provided by a 20' flying movement? You flew straight forward into the middle of the enemy formation, where you could be flanked by the enemies hardest hitting hero. Who luckily decided to ignore your exposed flank to try and destroy a chaff unit. If your plan was to trick the enemy by making such a silly mistake that he would assume it was a trap then you are a tactical genius. But I suspect that is not what happened... The rest of your battle plan seemed to be to charge directly forward and rely on your heavy armour to hold against the enemies shooting. A plan that happened to work against an army that, conveniently for you, relies on short range shooting. Not exactly a master plan. If you were one of my generals I would have you impaled.</span></div>
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seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-80392570290335969032016-10-10T22:22:00.000-07:002016-10-10T22:22:00.411-07:00Kings of War Undead vs VarangurI faced a Varagur list with my standard Undead list. The mission was dominate, which I don't think I have actually played before. My opponent had:<br />
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Herja</div>
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2x Sons of Korgaan</div>
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Horde of Direfang riders with Herja's Blessing, and brew of sharpness </div>
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Horde of Fallen with Brew of Strength </div>
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4x Tundra Wolves </div>
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2x Magus </div>
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TURN 1</div>
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My opponent gave me the first turn. I moved my Dragon and Soul Reavers forward on the right. In the centre my infantry went forward into the dominate zone. On the left the archers scored a wound on the Tundra Wolves and wavered them. </div>
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Varanguer turn, on the left the Fallen went into the woods and Herja hoped over them. The wolves in the center charged the ghouls, while the other unit advanced towards the archers. On the right the wolves advanced to block the soul reavers. While the Direfangs pivoted to face the dragon, but stay out of range of the Soul Reavers. The wolves put 4 wounds on the Ghouls but then rolled double 1's for the break test. <br />
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TURN 2<br />
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On the right I flank charge the wolves with the Revenant Horde and the Wraiths into the front. The dragon flies past the Direfangs while the Soul Reavers angle towards the centre. In the middle the Ghouls and the Revenant Regiment swing ineffectually at the wolves. The Rev Cavalry hangs back. While on the left the Wraiths charge the wolves that were wavered last turn. I rout both flanking units of wolves and am now threatening the centre of his line with my heavy hitters.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWJsE2_9s35IIFL_Msusrqp6w5FqdmF6Dq5ugoW_6FPV_-qcYdBKUpvOuBhyphenhyphenCsnnJaOT2ZjyxW7V2nSZcg4TWnElLv2g4-c4_q2JpQc0Zv7mIrVKJTUsL-BKnUHPzML1hc1Ccro1xn42I/s1600/IMG_0575.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWJsE2_9s35IIFL_Msusrqp6w5FqdmF6Dq5ugoW_6FPV_-qcYdBKUpvOuBhyphenhyphenCsnnJaOT2ZjyxW7V2nSZcg4TWnElLv2g4-c4_q2JpQc0Zv7mIrVKJTUsL-BKnUHPzML1hc1Ccro1xn42I/s400/IMG_0575.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Undead TURN 2 </td></tr>
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Varangur TURN 2 Centre wolves charge the archers. Herja (who I forgot about) charges the Rev Cav. Dire fangs pivot to face forward again. Fallen turn to face the wraiths on the left flank. One unit of Sons turns to face the incoming dragon and Soul Reavers. He makes a crucial mistake by putting his magi between his units and mine. If this was a calculated move where they were just over say 4" away and he wanted to play the overrun odds I would have been impressed but I think he just sort of forgot. The wolves in the centre rout the ghouls. While on the left the other wolves rout the archers. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6ECa8sXGT0-xB1vOS6FOScvuZgcEmFAdRCSUxumN78xHwVvhoiTxnhXOX4WsToWbDUPZ44mcQZRRQLE7jxv48DulflmVDJ3tPx0sb3CN5dW7bU8VGR4MAzETwHwkZ3FQLITxTAWPdmPM/s1600/IMG_0576.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6ECa8sXGT0-xB1vOS6FOScvuZgcEmFAdRCSUxumN78xHwVvhoiTxnhXOX4WsToWbDUPZ44mcQZRRQLE7jxv48DulflmVDJ3tPx0sb3CN5dW7bU8VGR4MAzETwHwkZ3FQLITxTAWPdmPM/s400/IMG_0576.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Varangur Turn 2</td></tr>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMsiJNZc2Zwx3BfnYJ1NqErtgx5uAtHK-eSw9WCeUtb61EXDX7EKlHyZMXP_cql8VyAFz3r8bAihee6szcn-IZBlcngNKYS-bxb3pG-4RUQp4BQBfWsFF976mCc507iuDipPL0Lo9W7fo/s1600/IMG_0577.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMsiJNZc2Zwx3BfnYJ1NqErtgx5uAtHK-eSw9WCeUtb61EXDX7EKlHyZMXP_cql8VyAFz3r8bAihee6szcn-IZBlcngNKYS-bxb3pG-4RUQp4BQBfWsFF976mCc507iuDipPL0Lo9W7fo/s400/IMG_0577.JPG" width="400" /></a></div>
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TURN 3<br />
Undead: I back the rev cav up to create a surge path for the wights to get surged into Herja, but she stands up to it well. The wraiths on the left hop the woods. Wraiths on the right move up beside the dire fangs. The soul reavers charge the magus and overrun into the flank of the sons, routing them. The Dragon charges a magus and also overruns into the flank but the Sons hold firm. <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhM32jtN3U_UDko5BjUoaMhvY9ZfjI_BOUPOUXsOHCIWbLUg0QQdOUWEgZBfSWgb05bW3MUtY2FhNd8QQ_iJ92NKvOKmF-dXox4VgII49mBVXXdwKeTor58n6KS2nHVBnl8mXWxeeMIdjw/s1600/IMG_0578.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhM32jtN3U_UDko5BjUoaMhvY9ZfjI_BOUPOUXsOHCIWbLUg0QQdOUWEgZBfSWgb05bW3MUtY2FhNd8QQ_iJ92NKvOKmF-dXox4VgII49mBVXXdwKeTor58n6KS2nHVBnl8mXWxeeMIdjw/s400/IMG_0578.JPG" width="400" /></a></div>
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Varangur: The sons charge the revenant regiment and rout them. The fallen turn around in the forest to face the field of battle. The Direfangs charge the Horde and put 12 wounds on them, but they hold. Herja and the wolves damage the Rev Cav but not enough to rout them.<br />
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TURN 4<br />
Undead: Soul Reavers, Revenants and Wraiths charge the Direfangs, doing over 20 wounds, but Korgan judges them and finds them worthy (not sure what marking rubric he uses, since they have done nothing all game) so they come back to life, still with a pile of wounds. The wraiths and Wights rout the sons in the centre. while the dragon hops forward to breath fire on Herja (ineffectually, she is Def 6+). The rev cav puts some wounds on the wolves. <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-GAKTPwl3QU0kVb5z6cEBtUF8R3b6gmKc85C2GQxRtsqAkAf5wb_cyZxu-_Kc9hLbVm1bLNimYBkQ-jlD3OJ8JtNGMBqSk6t5BJ5iGb8GAvgCFuejToWyD1w2jJiac8pWFJXIErlds38/s1600/IMG_0581.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-GAKTPwl3QU0kVb5z6cEBtUF8R3b6gmKc85C2GQxRtsqAkAf5wb_cyZxu-_Kc9hLbVm1bLNimYBkQ-jlD3OJ8JtNGMBqSk6t5BJ5iGb8GAvgCFuejToWyD1w2jJiac8pWFJXIErlds38/s400/IMG_0581.JPG" width="400" /></a></div>
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TURN 4<br />
Varagurr: The fallen who were lurking in the woods, see their chance and spring out charging the dragon in the flank, and rout it. The Direfangs charge the Revenant horde and rout them. Herja and the Wolves are still whittling down the Rev Cav. A big comeback for the Varangur but they are still in a bad position.<br />
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TURN 5<br />
Undead: The wraiths and Wights team up to takedown the Fallen. Soul Reavers and Wraiths rout the dire fangs.<br />
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Varangurr: Herja and her dogs finally rout the Rev Cav but they game is up, they are the last units left.<br />
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TURN 6<br />
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Undead: Wraiths charge the Wolves and rout them. Wights with a helpful Bane Chant from the Necro rout Herja.<br />
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CONCLUSION<br />
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A solid win for the forces of the undead. It would have been more convincing if I had not stupidly exposed my dragon to a flank charge. I think my opponent could have been much more effective if he had of used the wolves he had in the centre to screen the dire fangs and been more aggressive with them. I also need a plan for dealing with Herja, but I'm not sure what that is going to be other than just letting her charge things and then countercharging.<br />
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seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-85679501803574335362016-09-22T20:46:00.001-07:002016-09-22T20:46:28.136-07:00Kings of War Mega Game: Picture Dump The club had an 8000 points a side with 4 players per side a couple weekends ago. The mission was a simple Kill! scenario pitting the forces of evil with : Undead, Undead, Abyssal Dwarves, and Varangur. Against the good and neutral forces of: Elves, Kingdoms of Men, Force of Nature, and the Heard.<br />
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<span style="color: #1d2129; font-family: helvetica, arial, sans-serif; font-size: 12px;">We probably didn't start deploying till around 11:30 and finished around 4 after 8 turns. The Undead and Varangur near the ca</span><span style="color: #1d2129; font-family: helvetica, arial, sans-serif; font-size: 12px;">stle had pretty much routed the Elves and Humans across from them while on the other end the tide of battle was reversed and the Undead and Abyssal Dwarfs had been routed by the Forces of Nature and the Heard. I was really impressed with how the flow of the game was maintained even with that many players and I would definitely do it again. </span><br />
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-57782055496788810222016-07-15T20:51:00.001-07:002016-09-18T16:07:57.504-07:00Kings of War Undead vs. Abyssals <div class="separator" style="clear: both; text-align: center;">
Played a 2000 point game of Loot against Pathfinder James' Forces of the Abyss. My list is posted below. I'm very happy with it as I think it represents a balanced force that is able to deal with a wide range of threats and perform well in scenarios. </div>
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James deployed from left to right in the picture. Reg Tortrured Souls, Reg Abyssal Horesmen, Reg Imps, Horde Larva, with winged greater abyssal and Chroneas behind them, Reg Imps with Reg Flamebeards behind. Greater Abyssal, Horde of Lesser Abyssals, Reg of Lesser Abyssals </div>
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I have Revenant Cav, Wraiths, Dragon, Soul Reavers, Wights, Revenant Regiment, ASB, Archers, Necromancer, Horde Revenants, Wraiths. </div>
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Loot counters are in the middle, I won the turn to go first and gave it to James. I didn't want to advance into range of his shooting on the first turn, and I though he might come into charge range if he was feeling aggressive. </div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMpeHLDj4EqDp876XBZ2oi0NdRitgnYaTGzrUyjSxdLwhtAF29RxYScKmi4Me9epUUhsMY0JAmVaDnIm0PZW7ibkiTZw72pIghxGDDYr8Dp6sgM8QDkM8y3DHVP561aRo8Y0qudX_0Zl0/s1600/IMG_0303.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMpeHLDj4EqDp876XBZ2oi0NdRitgnYaTGzrUyjSxdLwhtAF29RxYScKmi4Me9epUUhsMY0JAmVaDnIm0PZW7ibkiTZw72pIghxGDDYr8Dp6sgM8QDkM8y3DHVP561aRo8Y0qudX_0Zl0/s400/IMG_0303.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4LesPazrKoNIwy7KJ6XCpIIuNUex4XdAV3MZNJbsnUgOK5ZZxfuE1GdzlBnDa49Cal1fi7tZNMXjgP0CGBMkTjbJZtDUDg6wIrYjOAXHyIWU2LeFOpWMZbg3N-Rj2Pu0t6z8VmK4-Mxw/s1600/IMG_0304.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4LesPazrKoNIwy7KJ6XCpIIuNUex4XdAV3MZNJbsnUgOK5ZZxfuE1GdzlBnDa49Cal1fi7tZNMXjgP0CGBMkTjbJZtDUDg6wIrYjOAXHyIWU2LeFOpWMZbg3N-Rj2Pu0t6z8VmK4-Mxw/s400/IMG_0304.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Deployment from another angle </td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEA-Y04LhqjfHuJ2d6qJD6sUG56xyFCJ0f7sgdxSXF-Rvs-KBDq6ICNUKv4BMmP0qsFvjQIRSjqnlTmVGSueT4mmSjof_pGcAzv7giayXyBuWw7XsZHA2rxtxYzHh3q_aL9v6GZRU7i50/s1600/IMG_0305.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEA-Y04LhqjfHuJ2d6qJD6sUG56xyFCJ0f7sgdxSXF-Rvs-KBDq6ICNUKv4BMmP0qsFvjQIRSjqnlTmVGSueT4mmSjof_pGcAzv7giayXyBuWw7XsZHA2rxtxYzHh3q_aL9v6GZRU7i50/s400/IMG_0305.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Abyssals advanced forward cautiosly </td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYtNFkFSA6ytEauo2ZovJJMXxfFdorKJWxVtSr3f7nocLkdnRDujuTghz1MIbno_Z4wHaCmWF5cxKJBJaN5d1KvYUesBQpQRa0gERNh3q2mugTtMk9Ez8Q8VusUUAlWn1rcFz24lKFMf0/s1600/IMG_0306.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYtNFkFSA6ytEauo2ZovJJMXxfFdorKJWxVtSr3f7nocLkdnRDujuTghz1MIbno_Z4wHaCmWF5cxKJBJaN5d1KvYUesBQpQRa0gERNh3q2mugTtMk9Ez8Q8VusUUAlWn1rcFz24lKFMf0/s400/IMG_0306.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Undead move up on the left, the wraiths are in charge range of the Abyssal Horesemen, and the winged greater abyssal (barely, which I had not realized)</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Fj8fymkoSUSUztYUR1QmRkxg5H_Cn9MyaGczv8d1PqBcCkn9Dr-158wrGpm5IuKjusHm8OypJwQ7sUqEIpy_eHY5hcc5ddm5I8t_622LWVr5lrCS_OhF_Ed1VtwW-avPqAxibGa5owY/s1600/IMG_0307.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Fj8fymkoSUSUztYUR1QmRkxg5H_Cn9MyaGczv8d1PqBcCkn9Dr-158wrGpm5IuKjusHm8OypJwQ7sUqEIpy_eHY5hcc5ddm5I8t_622LWVr5lrCS_OhF_Ed1VtwW-avPqAxibGa5owY/s400/IMG_0307.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ab Horesmen took out the Wraiths and Winged Greater Abyssal charged the soul reavers in the woods and only managed a couple of wounds. </td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwy3dUL66YxjJhiwJP20081oo1-iEHozTbH147GrGmi9MF1yHVa3SUhapwYXO0771tiYHQunAGRdLzBJvyzC9Y7A9srA6U7y8TFm-NtyLTqHyX4I84NrZ6vnK7SfJMaKPUhOyiz3A8R00/s1600/IMG_0308.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwy3dUL66YxjJhiwJP20081oo1-iEHozTbH147GrGmi9MF1yHVa3SUhapwYXO0771tiYHQunAGRdLzBJvyzC9Y7A9srA6U7y8TFm-NtyLTqHyX4I84NrZ6vnK7SfJMaKPUhOyiz3A8R00/s400/IMG_0308.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Horsemen reformed</td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5ilt5zsalRKAkLn2BR7M9Y5R57ANfzV9eHMdZ_VFXz41bG6jXj9leLFby-r3946x_wEwNgCg10HhitvjBkAf_HucWdoS9613eV3bogurnxlD67wXog__rSYIY_nYNO-eCLCn6weW9fQ4/s1600/IMG_0309.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5ilt5zsalRKAkLn2BR7M9Y5R57ANfzV9eHMdZ_VFXz41bG6jXj9leLFby-r3946x_wEwNgCg10HhitvjBkAf_HucWdoS9613eV3bogurnxlD67wXog__rSYIY_nYNO-eCLCn6weW9fQ4/s400/IMG_0309.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dragon and Revenant Cav routed the Abyssal Horesmen. The Soul Reavers and Wraiths charged the Greater Abyssal but despite lots of wounds could not rout it. My right flank wraiths flew in behind his lines. Revenant Horde collected a loot token.</td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR61y_BMLf7dGtuQZWxXjL38xO1PP3w33Hols_7ajN1u8L5dWtM2FKTTYNkGUlKDu6QNe4sD6LjBllgfXwSUPAwBRaEuW141RxnQURYcPtrEWUUadhR5o71YOR1elX4XIgBivYsAczOeo/s1600/IMG_0310.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR61y_BMLf7dGtuQZWxXjL38xO1PP3w33Hols_7ajN1u8L5dWtM2FKTTYNkGUlKDu6QNe4sD6LjBllgfXwSUPAwBRaEuW141RxnQURYcPtrEWUUadhR5o71YOR1elX4XIgBivYsAczOeo/s400/IMG_0310.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Imps and Greater Abyssal put 11 wounds on the Wraiths and then roll a 3 for the rout check. </td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEip-CaLQJkhFhMaPmhRkdM_I9hW4rvEHomHUWFp2bU-D1PhXCCBtsVWrT1u6i719DE4GQ-kveM8vuyxiq80W4loidqkXJL-lh4OKN_N_0vBwfmYp0o0yywgabs_GKIrP7ra34kYKaVJUj0/s1600/IMG_0311.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEip-CaLQJkhFhMaPmhRkdM_I9hW4rvEHomHUWFp2bU-D1PhXCCBtsVWrT1u6i719DE4GQ-kveM8vuyxiq80W4loidqkXJL-lh4OKN_N_0vBwfmYp0o0yywgabs_GKIrP7ra34kYKaVJUj0/s400/IMG_0311.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Tortured souls charged the dragon. Larva charged the revenant regiment, Lower Abyssal Horde and Imps charged the Rev Horde. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFgG5eUyfKAAhyv1NST20t7CJHccbkC6Y66rIyooR-hXXrwcROcPL4tLg0Ran8oANFDfh5adf5Pz4QPPABK16PDHdG-i6rgNh0KIZdmRQsuQxItob7JobGXL-Z27tpyNLH8cklMJx7Ixc/s1600/IMG_0312.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFgG5eUyfKAAhyv1NST20t7CJHccbkC6Y66rIyooR-hXXrwcROcPL4tLg0Ran8oANFDfh5adf5Pz4QPPABK16PDHdG-i6rgNh0KIZdmRQsuQxItob7JobGXL-Z27tpyNLH8cklMJx7Ixc/s400/IMG_0312.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The dragon was blocking my Rev cav, so I moved him out of the way (but forgot that he should have lost his nimble). They hit the Tourtured souls hard but can't rout them. Soul Reavers went into the side of the greater abyssal and rout him. Wraiths can't rout the Imps. My revenant Horde routs the imps and reforms against his Horde. My right Wraiths dance around his Lesser Regiment. I was just trying to prevent them from getting a flank on my horde. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3NmlRsm7YqeQviF83LZSIUuAdxzqGQxtEISI7WHVD85Nxn8U5DZx2APgrqeIiA01glwIYDj1HWIruwbgQQaMvDDyBVVSYbEzNshKmWF8Ojv3Mr-5IzfCn_Jz0XeNb3F47vlL2O93mhdE/s1600/IMG_0313.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3NmlRsm7YqeQviF83LZSIUuAdxzqGQxtEISI7WHVD85Nxn8U5DZx2APgrqeIiA01glwIYDj1HWIruwbgQQaMvDDyBVVSYbEzNshKmWF8Ojv3Mr-5IzfCn_Jz0XeNb3F47vlL2O93mhdE/s400/IMG_0313.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The left flank is starting to look good for me.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL3QT5xCcoqSkw9w7uBhev85f0gzrFMb-ce-6rCYkkx2i9clvvonY6PnpjepCLKz4pMVO4yKRSbR4rqm71vairsCeNn2tK_DdKlWIjAzSUD25Jo3NrwYn951ZBXE6-x6pFYIROzhSvUMs/s1600/IMG_0314.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgL3QT5xCcoqSkw9w7uBhev85f0gzrFMb-ce-6rCYkkx2i9clvvonY6PnpjepCLKz4pMVO4yKRSbR4rqm71vairsCeNn2tK_DdKlWIjAzSUD25Jo3NrwYn951ZBXE6-x6pFYIROzhSvUMs/s400/IMG_0314.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Tourtured Souls put 7 wounds on the Rev Cav but can't break them. The Imps however rout the Wraiths. Chroneas breathes on the Dragon for a few more wounds but doesn't rout him. Larvae and Rev Regiment are counting their slap fight in the middle. The two hordes are battling it out.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrKdfmirN7eDbhGASmVBoEm1HxLg7H1XCSLB3wfDF_LjSnntxSwG0gP2zb3pXBNpatoFN6eOv32orVEwPLIvpDo3OZ8CE-eGB8-rQiioNCvbSyTIKi_UwNTn52dxpRMxaWcKIMUs_AGUM/s1600/IMG_0315.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrKdfmirN7eDbhGASmVBoEm1HxLg7H1XCSLB3wfDF_LjSnntxSwG0gP2zb3pXBNpatoFN6eOv32orVEwPLIvpDo3OZ8CE-eGB8-rQiioNCvbSyTIKi_UwNTn52dxpRMxaWcKIMUs_AGUM/s400/IMG_0315.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"> I finally manage a hop and surge with the Wraiths routing the Lesser Abyssal Regiment. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4TlNcKaarZhYP2nlAIrSrmYpwa9yshpb_Oc0Moc6xyyxhLUrGfWPWELi_O7rG5flVgpWHnpndx_0b7V9kUmXYBLdByY_ajFRFknJHi2NPWInOFfdXPGZrDWXwrONmgU7uSgvyIZkOPbY/s1600/IMG_0316.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4TlNcKaarZhYP2nlAIrSrmYpwa9yshpb_Oc0Moc6xyyxhLUrGfWPWELi_O7rG5flVgpWHnpndx_0b7V9kUmXYBLdByY_ajFRFknJHi2NPWInOFfdXPGZrDWXwrONmgU7uSgvyIZkOPbY/s400/IMG_0316.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Rev Cav routed the tourtured Souls, The Soul Reavers and Dragon rout Chroneas. The blocks in the centre remain tied up. I now have two loot tokens, Rev Cav and Rev Horde vs. James one with the Imps, who are staring down soul reavers. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDjPn1m8_-IX5DypVywDeQ7SLrl9vE95h-W2za9HsT4Ib4a1-uUkPGCQwr6ozd_dWW60sJcV05ha6vs0cCyHFQvcy2XRk2OlUVcToznqAZpqp_3pYteaR6cazCDfZHbb9j9Mg5-_lJaPA/s1600/IMG_0317.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDjPn1m8_-IX5DypVywDeQ7SLrl9vE95h-W2za9HsT4Ib4a1-uUkPGCQwr6ozd_dWW60sJcV05ha6vs0cCyHFQvcy2XRk2OlUVcToznqAZpqp_3pYteaR6cazCDfZHbb9j9Mg5-_lJaPA/s400/IMG_0317.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Imps charge the soul reavers. Greater Abyssal wipes out the Wraiths.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirV50MMyAxSHOY3MTW5_ltqFc2W3aw8KAm3ULLTJF2Qy9GtXr3Pkq2h0SizfCSKYSjlVJ8fFB210vrMkAEQ81qTStX24kUeLNZDTeVq4YVpjk747F4Oh_SWRTkA41YmE_gVdBWpkE6FwA/s1600/IMG_0318.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirV50MMyAxSHOY3MTW5_ltqFc2W3aw8KAm3ULLTJF2Qy9GtXr3Pkq2h0SizfCSKYSjlVJ8fFB210vrMkAEQ81qTStX24kUeLNZDTeVq4YVpjk747F4Oh_SWRTkA41YmE_gVdBWpkE6FwA/s400/IMG_0318.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Soul Reavers rout the Imps. Dragon flanks the Horde and routs it. I now have all three loot tokens. I think this is bottom of the fifth turn</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEz2mIZ_ZEBktuZJhETb52RYMbNsszOh182m71xoihcjSIqqmMpTllTKRCsSbRFF-IIVgiYD24RnR1rXVhiQgFxN8iB9zOipGqohupHz3s1UsConIokWVYhjxnbSfvfj_eIuhTzLPiTtg/s1600/IMG_0319.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEz2mIZ_ZEBktuZJhETb52RYMbNsszOh182m71xoihcjSIqqmMpTllTKRCsSbRFF-IIVgiYD24RnR1rXVhiQgFxN8iB9zOipGqohupHz3s1UsConIokWVYhjxnbSfvfj_eIuhTzLPiTtg/s400/IMG_0319.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Slightly zoomed out.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqqlS9ZKjWvjslpfrMgVS-IQjKvm4Xgn85FOOOVS5RmI8SxBaeaRwPlj1hBeyKC4ExA995ikyu13VceCojdInymO1yup84CcjT0QyR_WRT5rvlrq5UUDYesyXYbSKkH-9oFvIYf9KDjdE/s1600/IMG_0320.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqqlS9ZKjWvjslpfrMgVS-IQjKvm4Xgn85FOOOVS5RmI8SxBaeaRwPlj1hBeyKC4ExA995ikyu13VceCojdInymO1yup84CcjT0QyR_WRT5rvlrq5UUDYesyXYbSKkH-9oFvIYf9KDjdE/s400/IMG_0320.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I missed the Abyssal players turn. Greater Abyssal only needed a 6 on the nerve check to rout the Horde but rolls a 3. Flame Bearers put a couple wounds on the Soul Reavers. Who charge and rout them. Dragon and Horde put some wounds on the Greater Abyssal. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp0aWNAlK5gqmo2ni5fUHGD_EJzfOiCJCjEuWFPXkWcP3Tmcg8wUoXU6MGLR2OwrX1AbA1uct6jWtQAmhYl1f7lmZPojnaEyqtlDi4cGqbq3dWA73xLiSK_Ftdfdl4ULD4R-1dFFyZ1JI/s1600/IMG_0321.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp0aWNAlK5gqmo2ni5fUHGD_EJzfOiCJCjEuWFPXkWcP3Tmcg8wUoXU6MGLR2OwrX1AbA1uct6jWtQAmhYl1f7lmZPojnaEyqtlDi4cGqbq3dWA73xLiSK_Ftdfdl4ULD4R-1dFFyZ1JI/s400/IMG_0321.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Game ends on turn 6. Undead have 3 loot tokens and are in command of the board. </td></tr>
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A great game, that really felt like it went back and forth. The imps taking down my wights was one of the highlights. Tactically my list performed well. The infantry held ground while my fast arm broke through then came in on the flank. The combo charge from the Soul Reavers and Dragon is really enough against most units. James' army is nicely painted and it inspired me to hurry up and finish the basing for my guys (and finally paint the dragon). I think James' only mistake was being too worried about my wraiths on the right flank, he ended up keeping the lesser abyssal horde and greater demon back so they couldn't hop over his lines, but I think he would have been better off pushing to get either unit into the flank of my horde. <br />
<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-48273500788652494232016-06-12T17:43:00.002-07:002016-06-12T17:43:46.544-07:00Kings of War- Elves vs Abyssal Dwarfs I played a game against Dale's Abyssal Dwarfs with my Elves. This was my first time using Elves but I had played against this army once, when I lent it to a friend. I like that it is has a nice combined arms feel. I managed to take lots of pictures but they are not consistently at the start or end of turns.<br />
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The Scenario was Pillage 2000 points a side. I went with a refused flank deployment, with a unit of archers and a unit of light cavalry contesting the pillage marker on that side. The Dwarf player had his powerful but slow Golem units on that side.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_xofeWil468uDfcSr0tPe8zRpvc0Oz4cVrQtOvbQtH9FgVrtmkVEJWAvwOrsqvZ2iQfv1p4d1vQ9DfJgaX5gotbPSFuW08Ukdup5uz0ufyTiX2Gc1nrZA097ejf0RCw4610rihZ6jJNk/s1600/IMG_0247.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_xofeWil468uDfcSr0tPe8zRpvc0Oz4cVrQtOvbQtH9FgVrtmkVEJWAvwOrsqvZ2iQfv1p4d1vQ9DfJgaX5gotbPSFuW08Ukdup5uz0ufyTiX2Gc1nrZA097ejf0RCw4610rihZ6jJNk/s320/IMG_0247.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dragons face off on the left flank, where two pillage markers are. Two more are in the middle and one is on the far right.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsNX6Q0e8IGb6SndZpJ8ozlP5apuimMMwQyQ5pygnKgNBX6NyoUWgtg8gmLCYjqBA8_MlcqChEiGJXAiSSADGsBR7iPsdzwOftwDCFCR6KPNpE-ys8cHoGHqvm4L4EsZQwhaTvL5Ga1Fc/s1600/IMG_0248.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsNX6Q0e8IGb6SndZpJ8ozlP5apuimMMwQyQ5pygnKgNBX6NyoUWgtg8gmLCYjqBA8_MlcqChEiGJXAiSSADGsBR7iPsdzwOftwDCFCR6KPNpE-ys8cHoGHqvm4L4EsZQwhaTvL5Ga1Fc/s320/IMG_0248.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I move my fast melee flank forward, and the shooters pinto range. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCA8rfLGht2rJ2MHmxx9aLmC9EqhwWGOmWIm3cjnq1-sRkwtdjVw77jZfOlhRvKQ5T6WMdvIn7aAdmrUsvR3S0HQ4relk8qrQxZNdhUoTbPTgyZCybqrOkWzvcV7yNdcvTW9T3me2mWdE/s1600/IMG_0249.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCA8rfLGht2rJ2MHmxx9aLmC9EqhwWGOmWIm3cjnq1-sRkwtdjVw77jZfOlhRvKQ5T6WMdvIn7aAdmrUsvR3S0HQ4relk8qrQxZNdhUoTbPTgyZCybqrOkWzvcV7yNdcvTW9T3me2mWdE/s320/IMG_0249.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dwarfs come forward too meet me. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYFV0_uI-hfzI6eN1fQbGR1pYFgjXc6VsUawxdnfU4cFxWE7l9r2aXE7xzNZep75sYsbPc5oXO4AsuDsOWKPnWNGwMUqYwheAnK5Tmq_x0RrD_vXUJTS1PiFGUdFRHy1p01eckdNdsKDI/s1600/IMG_0250.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYFV0_uI-hfzI6eN1fQbGR1pYFgjXc6VsUawxdnfU4cFxWE7l9r2aXE7xzNZep75sYsbPc5oXO4AsuDsOWKPnWNGwMUqYwheAnK5Tmq_x0RrD_vXUJTS1PiFGUdFRHy1p01eckdNdsKDI/s320/IMG_0250.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">On the left flank my knights rout his halfbreeds, My dragon puts a couple wounds on his dragon. Archers wipe out the decimators and Lightening removes the Dragon's Breath team. On the Right shooting eliminates the halfbreed regiment. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh27q9aggfPz8_G8KwNQWz2SYFO5zpAQ1pzdKTlaiaA2cxPVPknJP4VDzPLfFHX5IxtTQx8APyWoMJACKfMr1K1vpQWO5uYrSyVWWqImvz1B-RGTNqo26mETPVsjNUNRYRNGjQyfV-e4yY/s1600/IMG_0251.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh27q9aggfPz8_G8KwNQWz2SYFO5zpAQ1pzdKTlaiaA2cxPVPknJP4VDzPLfFHX5IxtTQx8APyWoMJACKfMr1K1vpQWO5uYrSyVWWqImvz1B-RGTNqo26mETPVsjNUNRYRNGjQyfV-e4yY/s320/IMG_0251.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">My Dragon moves to the flank to let my knights charge and waver the Dwarf Dragon. The Blacksouls horde in the middle has wandered into a trap. They would charge the Palace Guard in front of them and rout them. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0I7Xb4EqrXMk6PqbVu4ZZghigdVFkoOVOxFHZ_g99Iypq4EAQohvDRBpkApEJYBOdvHPvwhZBQUrPWzx7h7do-8Ez-qaHZb2nmv9vYlkd_9PoeDP-zPBx-PPjYxkag82Mh1QiAyskjhA/s1600/IMG_0252.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0I7Xb4EqrXMk6PqbVu4ZZghigdVFkoOVOxFHZ_g99Iypq4EAQohvDRBpkApEJYBOdvHPvwhZBQUrPWzx7h7do-8Ez-qaHZb2nmv9vYlkd_9PoeDP-zPBx-PPjYxkag82Mh1QiAyskjhA/s320/IMG_0252.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dwarf dragon slides out of my Dragon's charge arc. Black souls turn to face the Elf infantry. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf8k6MqH5Gva8VXayaR-4X-yWSkG-tYv4r77uwKjVdh7PG5W8kvXBuYGwVP_JQ6pFUNOiATjrg8Pg-EUbpKyDOfWD4n-19c-fAy30pl3SM2b8x3LfRHaz2ZJvuPmez1qDg6JMARr2DCb0/s1600/IMG_0253.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf8k6MqH5Gva8VXayaR-4X-yWSkG-tYv4r77uwKjVdh7PG5W8kvXBuYGwVP_JQ6pFUNOiATjrg8Pg-EUbpKyDOfWD4n-19c-fAy30pl3SM2b8x3LfRHaz2ZJvuPmez1qDg6JMARr2DCb0/s320/IMG_0253.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Elf Cavalry wavers the dragon again. Infantry routs the black soul horde. On the right flank, the Drakon rider lord wiffs his attack on the Gargoyles. The Silverbreese cav sneaks past the Greater Golem and the archers prepare to be caused by the golem horde. </td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0HJVIcOkOK_bWMufjZ6JrtPlAHEnIrvb9B1hSDik-WGRB5pMtgQ16ShhC6a_UZ0NvIWWUOSsPS2B67G6ZEDjUk2CUQzZ9laQrLxpGu-6aIBgRdfTQcrga928hZR094cXH-22KkZ-JCiY/s1600/IMG_0254.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0HJVIcOkOK_bWMufjZ6JrtPlAHEnIrvb9B1hSDik-WGRB5pMtgQ16ShhC6a_UZ0NvIWWUOSsPS2B67G6ZEDjUk2CUQzZ9laQrLxpGu-6aIBgRdfTQcrga928hZR094cXH-22KkZ-JCiY/s320/IMG_0254.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dragon rider lord is stuck fighting the gargoyles. My Cavalry would finally rout the Dragon they are fighting. </td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEia6g_BLwKvlEirr-AwDJE7Utxykv6TL0eOueH1Wkj3qD9XcASbOzdqCJ7wu0P7rCfYJ0c-8ZrALm0IKypeaZ9zTaHvLVkINLwD1IcaRUM5MUqhyphenhyphenisK0srUj8DLNPuEFj3yJazw_1Gwj4w/s1600/IMG_0255.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEia6g_BLwKvlEirr-AwDJE7Utxykv6TL0eOueH1Wkj3qD9XcASbOzdqCJ7wu0P7rCfYJ0c-8ZrALm0IKypeaZ9zTaHvLVkINLwD1IcaRUM5MUqhyphenhyphenisK0srUj8DLNPuEFj3yJazw_1Gwj4w/s320/IMG_0255.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dragon and Palace guard combo charge the immortals and the silver breeze rear charge them, and rout them. </td></tr>
</tbody></table>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9fm0v2QJ6Rso8JEMD8S0r7KqHfoDMWZM7eWRf98ADqoBA-P31p0M3SpJVLlI_jHGqxSrfVKTQY712blxlL-P4hbbLOAyAf8f-Ylqdm5AOcvkXaqGrMi3H7i0pPqk_Idm0xcSeh3hAShE/s1600/IMG_0256.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9fm0v2QJ6Rso8JEMD8S0r7KqHfoDMWZM7eWRf98ADqoBA-P31p0M3SpJVLlI_jHGqxSrfVKTQY712blxlL-P4hbbLOAyAf8f-Ylqdm5AOcvkXaqGrMi3H7i0pPqk_Idm0xcSeh3hAShE/s320/IMG_0256.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Greater Golem would crush the cav before falling to the Dragon and Palace Guard. The Drakon Lord would finally defeat the Gargoyles. We would call the game their with only the Iron Caster and Golem Horde left. I had four objectives to one. </td></tr>
</tbody></table>
A good game handily won by the elves. The shooting proved quite effective against the slow dwarfs. removing the smaller chaff units which allowed me to multi-charge what was left. I'm quite happy with the elf list and play style and look forward to my next game.seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com1tag:blogger.com,1999:blog-2626714430967591887.post-92063481291227698802016-05-15T17:43:00.000-07:002016-05-18T00:08:21.891-07:00Kings of WarI managed to get two games in at the club this weekend using a new undead list.<br />
<br />
<br />
<table class="cssBuildTop" style="background-color: #3a73ba; border-collapse: collapse; color: black; font-family: Arial, Helvetica, sans-serif; font-size: 16px; width: 382px;"><tbody>
<tr><td><table class="cssBuildInner" style="background-color: #9fcfff; border-bottom-color: rgb(68, 68, 68); border-bottom-style: solid; border-bottom-width: 2px; border-collapse: collapse; width: 382px;"><tbody>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr></tr>
<tr><td class="cssBuildArmy" style="color: white; font-weight: bold;">ndead (Evil)</td></tr>
<tr><td><table class="cssBuildOuter"></table>
<table class="cssBuildInner" style="background-color: #9fcfff; border-bottom-color: rgb(68, 68, 68); border-bottom-style: solid; border-bottom-width: 2px; border-collapse: collapse; width: 382px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Skeleton Warriors</td><td style="text-align: right;">Infantry</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" />Regiment(20)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">5</td><td class="colME" style="vertical-align: top; width: 30px;">5+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">4+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">12</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">-/16</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">90</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
</tbody></table>
</td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Ghouls</td><td style="text-align: right;">Infantry</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" />Troop(10)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">6</td><td class="colME" style="vertical-align: top; width: 30px;">4+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">3+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">8/10</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">65</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
</tbody></table>
</td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Revenants</td><td style="text-align: right;">Infantry</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" />Horde(40)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">5</td><td class="colME" style="vertical-align: top; width: 30px;">4+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">5+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">25</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">-/24</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">200</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
<tr><td class="selOptName" colspan="7"> - Brew of Strength</td><td class="selOptCost" style="background-color: #ffcc99; text-align: right;">30</td><td></td></tr>
</tbody></table>
</td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Wraiths</td><td style="text-align: right;">Infantry</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" />Troop(10)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colME" style="vertical-align: top; width: 30px;">4+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">6+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">-/12</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">140</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" />Troop(10)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colME" style="vertical-align: top; width: 30px;">4+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">6+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">-/12</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">140</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
</tbody></table>
</td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Soul Reaver Cavalry</td><td style="text-align: right;">Cavalry</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" />Regiment(10)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">8</td><td class="colME" style="vertical-align: top; width: 30px;">3+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">6+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">20</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">15/17</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">300</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
<tr><td class="selOptName" colspan="7"> - Maccwar’s Potion of the Caterpillar</td><td class="selOptCost" style="background-color: #ffcc99; text-align: right;">20</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" />Regiment(10)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">8</td><td class="colME" style="vertical-align: top; width: 30px;">3+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">6+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">20</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">15/17</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">300</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
<tr><td class="selOptName" colspan="7"> - Fire-Oil</td><td class="selOptCost" style="background-color: #ffcc99; text-align: right;">5</td><td></td></tr>
</tbody></table>
</td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Revenant King on Undead Wyrm</td><td style="text-align: right;">Hero (Mon)</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" /> (1)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colME" style="vertical-align: top; width: 30px;">4+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">5+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">9</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">18/20</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">190</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
<tr><td class="selOptName" colspan="7"> - Mount on a Winged Wyrm, increasing Speed to 10 and gaining Fly</td><td class="selOptCost" style="background-color: #ffcc99; text-align: right;">45</td><td></td></tr>
<tr><td class="selOptName" colspan="7"> - Blade of Slashing</td><td class="selOptCost" style="background-color: #ffcc99; text-align: right;">5</td><td></td></tr>
</tbody></table>
</td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Vampire on Undead Dragon</td><td style="text-align: right;">Hero (Mon)</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="text-align: left;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" /> (1)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colME" style="vertical-align: top; width: 30px;">3+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">5+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">10</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">17/19</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">330</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
<tr><td class="selOptName" colspan="7"> - Ensorcelled Armour</td><td class="selOptCost" style="background-color: #ffcc99; text-align: right;">35</td><td></td></tr>
</tbody></table>
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<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Necromancer</td><td style="text-align: right;">Hero (Inf)</td></tr>
<tr><td colspan="2"><table style="background-color: white; border-collapse: collapse; width: 380px;"><tbody>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td style="text-align: left;">Unit Size</td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">Sp</td><td class="colME" style="vertical-align: top; width: 30px;">Me</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">Ra</td><td class="colDE" style="vertical-align: top; width: 30px;">De</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">At</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">Ne</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">Pts</td><td></td></tr>
<tr style="border-bottom-color: black; border-bottom-style: solid; border-bottom-width: 1px; text-align: center;"><td class="selUS" style="background-color: red; text-align: left; width: 122px;"><a class="fancybox" href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#divOptions" style="color: black; display: inline; text-decoration: none; width: 124px;"><img alt="Options" class="selUS" height="12" src="http://kow2.easyarmy.com/plus.png" style="border: 0px;" width="12" /> (1)</a><span style="font-size: 0.7em;"></span></td><td class="colSP" style="background-color: silver; vertical-align: top; width: 30px;">5</td><td class="colME" style="vertical-align: top; width: 30px;">5+</td><td class="colRA" style="background-color: silver; vertical-align: top; width: 30px;">-</td><td class="colDE" style="vertical-align: top; width: 30px;">4+</td><td class="colAT" style="background-color: silver; vertical-align: top; width: 30px;">1</td><td class="colNE" style="padding-left: 5px; vertical-align: top; width: 40px;">10/12</td><td class="colPTS" style="background-color: #ffcc99; text-align: right; vertical-align: top; width: 30px;">85</td><td class="colLB" style="vertical-align: top;"><a href="http://kow2.easyarmy.com/default.aspx?aspxerrorpath=%2fdefault.aspx#"><img alt="Delete" src="http://www.easyarmy.com/images/delete_button.gif" style="border: 0px;" /></a></td></tr>
<tr><td class="selOptName" colspan="7"> - Inspiring Talisman</td><td class="selOptCost" style="background-color: #ffcc99; text-align: right;">20<br /></td></tr>
</tbody></table>
</td></tr>
</tbody></table>
</td></tr>
</tbody></table>
</td></tr>
</tbody></table>
</td></tr>
</tbody></table>
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The first was against David's Orcs, I managed to get a couple good combo charges off. One unit of Soul Reavers got rear charged by orclings and died, but other than that the combo of heavy flyers and heavy cav proved very powerful. <br />
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The second game was against Dale's Abyssal Dwarfs.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpMx9tktlmfBEyqRZc7jlCoFRpoxt_hnQq4opdHmtK1jTckEsN5eWTrXfDD0S1DlCFNDckdvVT9mYvrbfHWAxUDUjj4IebXrm8GMkOZGjm2_5fclHiO4o5wUbUroU4L9scJaa6xFWL3r4/s1600/IMG_0179.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpMx9tktlmfBEyqRZc7jlCoFRpoxt_hnQq4opdHmtK1jTckEsN5eWTrXfDD0S1DlCFNDckdvVT9mYvrbfHWAxUDUjj4IebXrm8GMkOZGjm2_5fclHiO4o5wUbUroU4L9scJaa6xFWL3r4/s320/IMG_0179.JPG" width="320" /></a></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9oCvH1Gp-yJJac63xYYyg4SLr_LA6KL4ZRuUtMs97eQnIvEDgau2Nm9K0gATfkBxOFxDqcOablJ15GkwitWKL90RgDZztUsTXPaZdMbCMRIqxZW1gFxLaauFLKEj93JKtBBRabc8CDWU/s1600/IMG_0180.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9oCvH1Gp-yJJac63xYYyg4SLr_LA6KL4ZRuUtMs97eQnIvEDgau2Nm9K0gATfkBxOFxDqcOablJ15GkwitWKL90RgDZztUsTXPaZdMbCMRIqxZW1gFxLaauFLKEj93JKtBBRabc8CDWU/s320/IMG_0180.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Soul Reaver and Dragon combo charged Obsidian Golems and rolled a 3, needing a 4. However the Greater Golem failed to surge into the Soul Reaver cav, which left him exposed to be charged in my turn. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuqQTN4P6R_ZMSdXqc1AzUVW-xFcoNqGjk5CMMoHn_JoiULNddQboWiZCdtxyvBCWSZd-6HMAAVjpKz3w2eDG0I2b1hTD-7y0M4KrOpwrATKTo-iOlnR0JYJjENi5F6THXIB01M9gLojM/s1600/IMG_0182.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuqQTN4P6R_ZMSdXqc1AzUVW-xFcoNqGjk5CMMoHn_JoiULNddQboWiZCdtxyvBCWSZd-6HMAAVjpKz3w2eDG0I2b1hTD-7y0M4KrOpwrATKTo-iOlnR0JYJjENi5F6THXIB01M9gLojM/s320/IMG_0182.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Overlord on Dragon got surged into twice by the revenants and eventually went down. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY8wO4kJwoBPsRaDTFlA8dU4P7PETj1vNTUaq7ssYZVFTapch-dMqgjCVITaBCBBwxpkcIHnnI7aJ88YEHGvfp_XH5NRa4GSx3aY_7CSV6D_617Zq4hM8eCO6o-FFYzCG70tDerSVm4lM/s1600/IMG_0183.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY8wO4kJwoBPsRaDTFlA8dU4P7PETj1vNTUaq7ssYZVFTapch-dMqgjCVITaBCBBwxpkcIHnnI7aJ88YEHGvfp_XH5NRa4GSx3aY_7CSV6D_617Zq4hM8eCO6o-FFYzCG70tDerSVm4lM/s320/IMG_0183.JPG" width="320" /></a></td></tr>
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<span style="text-align: center;">In the end only two troops of Dwarfs were left, while I had only lost a single troop of ghouls. Overall the list I played seemed overpowered in both games. I don't know if against lists with more chaff I would have had more of a problem. </span></div>
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Neil also had a nice looking game of 15mm Sci-Fi going on as well.</div>
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com1tag:blogger.com,1999:blog-2626714430967591887.post-77160921220977103582016-04-19T21:11:00.001-07:002016-11-24T22:15:47.078-08:00Kings of WarI managed to play in a small one day three game tournament this past weekend.<br />
<br />
My List was:<br />
<br />
Ghoul Troop- 65<br />
Ghoul Troop- 65<br />
Revenant - Horde - 200<br />
Revenant - Regiment - 120<br />
Revenant- Regiment- 120<br />
Zombie - Horde - 130<br />
Wraith- troop- 140 <br />
Werewolves - Horde, Dwarven Ale- 245 <br />
Revenant Cavalry- Regiment- 170<br />
Revenant Cavalry- Regiment, potion of caterpillar- 190<br />
Revenant King on undead Wyrm- wings, blade of slashing- 240 <br />
Curse Pharoah /w Wings of Honeymaize - 185<br />
Necromancer /w Banechant, inspiring talisman - 120<br />
First Game: Pillage vs. Chirs' Dwarves<br />
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There were 5 pillage markers spaced roughly even along the center line of the table. He had a regiment of Brock riders on each wing and Dwarves and earth elementals in the center and the steel behemoth. His only shooting was a flame belcher. The first couple turns I shuffled my units in the center to put my zombies opposite the steel behemoth and the revenants across from the dwarves. On my left flank my Wyrm King and Werewolves faced off against Brocks and his mounted King. He moved his King with blade of the beastslayer in front of his Brocks into my double charge range. I wavered him and he blocked his Brock unit from being able to charge past. I flew my king behind for a rear charge the next turn. My Wolves finished off the King got charged by the Brocks and survived then combo charged with the Wyrm King to finish them off. In the center he played defensively shooting with the steel behemoth into the zombies. <br />
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My Wraiths and Pharaoh got in behind him and start threatening rears, but I got sloppy one turn and his earth elementals squished the pharaoh. </div>
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On the right after a few turn stalemate he came forward routed the Ghouls and then got combo charged by knights and revenants.</div>
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I was sitting on the objectives but the blood lust over came me and I charged off them into terrain into the main dwarf battle line. Lucky for me this was not decisive and I was able to back up and hold the objectives at the end of the game. As a not Chris' rolling was abysmal the whole game I think in something like 30 breath shots he did 2 damage to my zombies, it was going to be an uphill battle for him against that luck. </div>
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Second Game: Invasion vs. Dale's Abyssal Dwarves </div>
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Dale had a unit of halfbreeds on either flank, with infantry and obsidian golems in the center. For shooting he had one flamer and one troop of decimators. First few turns saw me advancing across my whole line, while he stayed still. </div>
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<span style="text-align: left;">On my left his pathfinding halfbreeds charged my revenants who held and then counter-charged with my pathfinding knights. On my right my wyrm king was threatening his Great Golem's flank so he moved his Halfbreeds up who then got charged by the wolves. The Wyrm King charged his iron caster then over-ran into the Great Golem. I'm happy I finally got a character overrun to work but my Wyrm king had little impression on his Golem, who smacked him around on the counter charge. The Pharoah charged the decimators then got surged into by the golems, he survived barely and fly back to my lines to inspire the zombies who were getting squished by the greater golem. I guess I stopped taking pictures at this stage but I ended up just moving my Wyrm King and wolves into the corner to score on the scenario. And the Knights moved up on the otherside to threaten him with rears and flanks if he advanced across the center line. In the final turn he flew one unit of Gargoyles across my line which was his only scoring unit. </span></div>
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Game Three: Kill and Pillage vs. Brian's Goblin Horde.</div>
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Brian had about 12 regiments of rabble, two hordes of shooters five bolt throwers and 6 wiz's with lightning bolt. I lined up my pharoah and wyrm king to go after the bolt-throwers. Caterpillar knights and wolves in the center to break through supported by infantry on the flanks. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc3CBhBK3633pdf3LISeY5me19uWFa9jHgVt1LRn6d22Ki9BGXlS_4TFIbBJfgY5o3DGO485qjck8nR6uOV0M0JjD60c_LDlbNnurT2XRAJ0hQrMhCaRMrvr7I0XlD-aFn3IaCT6vgJt8/s1600/IMG_0054.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc3CBhBK3633pdf3LISeY5me19uWFa9jHgVt1LRn6d22Ki9BGXlS_4TFIbBJfgY5o3DGO485qjck8nR6uOV0M0JjD60c_LDlbNnurT2XRAJ0hQrMhCaRMrvr7I0XlD-aFn3IaCT6vgJt8/s320/IMG_0054.JPG" width="320" /></a></div>
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Brian's shooting pummeled me the first couple phases. With a wiz bane-chanting the archers for piercing and a lot of lightning bolts. I advanced forward, charging the wyrm king and ghouls into a rabble protecting the bolt throwers and only wavering them. The Pharoah flew over the rabble and turned to start messing up warmachines next turn. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9wV2Iy-Mxu6gkSWisNJZTuwZnQcLyTZPXcxJeBCUpspQb5t1gwk6X6MdHimtixcltSMNS9QaVZtxZAhIiSRd9MtVDKZsKKgj7lIQ9vPy9xn3AikGa0Freb7EHRE8bfgtzXFBzLNRHSW4/s1600/IMG_0055.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9wV2Iy-Mxu6gkSWisNJZTuwZnQcLyTZPXcxJeBCUpspQb5t1gwk6X6MdHimtixcltSMNS9QaVZtxZAhIiSRd9MtVDKZsKKgj7lIQ9vPy9xn3AikGa0Freb7EHRE8bfgtzXFBzLNRHSW4/s320/IMG_0055.JPG" width="320" /></a></div>
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After chewing through the first wave of goblins my units were looking pretty beat up but had the three middle objectives. Most of the combats were hindered which meant little damage was caused and the combats were protracted. Undead not wavering really shone through here. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgowf7rTw4Ukq7n5e3_ucQRyYcQNAVTkYO2uECpRKSGAysjClgSonX6nGzwFofEozsKEZ75deyf5TSVVPJgW3GtsSEdEWkrJ0cZ4idsYm53FNLeNoD2Hlty5kaeTHYxyycOJUjR2aWKEp4/s1600/IMG_0056.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgowf7rTw4Ukq7n5e3_ucQRyYcQNAVTkYO2uECpRKSGAysjClgSonX6nGzwFofEozsKEZ75deyf5TSVVPJgW3GtsSEdEWkrJ0cZ4idsYm53FNLeNoD2Hlty5kaeTHYxyycOJUjR2aWKEp4/s320/IMG_0056.JPG" width="320" /></a></div>
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My zombies routing left my wraiths with a clear shot at his six clumped together lighting Wiz's I charged the closest looking forward to a string of over-runs ending in his bow horde and did exactly zero damage to the first Wiz. They then promptly zapped my Wraith's right off the table. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB4TZO08s6uMrT99cqgm0aaCm-RtW-PrLekA2LPzPH9lwI-XRfg23dRRo2kOYqT3YgxD43Prdy51teTiQB8RZrjHSF5_N1f19nmsq_kMclW0e-rDkQXFQP3r9Qia_hZcm4Ult1pCrM-B4/s1600/IMG_0057.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB4TZO08s6uMrT99cqgm0aaCm-RtW-PrLekA2LPzPH9lwI-XRfg23dRRo2kOYqT3YgxD43Prdy51teTiQB8RZrjHSF5_N1f19nmsq_kMclW0e-rDkQXFQP3r9Qia_hZcm4Ult1pCrM-B4/s320/IMG_0057.JPG" width="320" /></a></div>
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Both our armies were looking pretty low on numbers by turn seven. My werewolves double one'd to stick around and my revenant horde was on it's last legs, and my two revenant regiments were stuck in the swamp in a never ending combat with two regiments of rabble. But I was in control of four of the objectives and managed a win out of it, although it could have easily gone differently. (With forty bow shots at my revenant horde on the last turn Brian failed to roll a single wound and they avoided having to take a nerve check.) </div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFELV2O2vTqhCP1Kw8vhAh9JDFvcNr2zCRpsRGQSyLXxMbcYk8eaPfxGLVOmstqNdfKrWAiyKNEr5rLqTW8c1QIy-N450K2iHtnZGRMDv0uaw_EuJNOFA_A5itNydJqFqqTspb0eW19n8/s1600/IMG_0058.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFELV2O2vTqhCP1Kw8vhAh9JDFvcNr2zCRpsRGQSyLXxMbcYk8eaPfxGLVOmstqNdfKrWAiyKNEr5rLqTW8c1QIy-N450K2iHtnZGRMDv0uaw_EuJNOFA_A5itNydJqFqqTspb0eW19n8/s320/IMG_0058.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">A Brave goblin standard bearer gives up his life so the Wiz's 7 inches away can live another day. </td></tr>
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I actually managed to end up winning the tournament which was a pleasant surprise. I felt like I was able to minimize my mistakes and play to the scenarios. All in all I was very happy with my Kings of War experience. I managed to get great matchups with my zombies against CS3 units which they tar-pitted for long periods of the game. My Wyrm-King is a nice support unit but can't do frontal (or even flank charges) on his own, he does well with the wolves though. The revenant Cav is really medium cav and needs to combo charge, but also can't do it on its own. It sounds like we are going to try and get a little local tournament scene going which I am looking forward too. </div>
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com2tag:blogger.com,1999:blog-2626714430967591887.post-81703821320818107292016-04-18T21:10:00.000-07:002016-04-18T21:10:19.972-07:00Tanks! Chain of CommandWe used a modified version of chain of command to play a multiplayer east front tank battle. The battle pitted three Soviet Commanders with mixed platoons of T-34s, T-34/85s. IS IIs and ISU-152s against two german commanders with a mix of panzer IVs Panthers and a mighty Jagdtiger. The jagdtiger took up a good overwatch position early and the soviet commanders had to maneuver to avoid it since, being hit was almost certain death. <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUcFfQCh3rSCSPno6sLB3ek0NyuukVekceWwPI9HZ-lz_w5_6tINAbHcHmjFFMP-k8p4wzp1rH9PmaNtf3UzL98Vz1CrPI_NjWbVRup365U0_8gmx1oCSpzepBx9BK87Nijr2tOiiODC4/s1600/IMG_0018.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUcFfQCh3rSCSPno6sLB3ek0NyuukVekceWwPI9HZ-lz_w5_6tINAbHcHmjFFMP-k8p4wzp1rH9PmaNtf3UzL98Vz1CrPI_NjWbVRup365U0_8gmx1oCSpzepBx9BK87Nijr2tOiiODC4/s320/IMG_0018.JPG" width="320" /></a></div>
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A lucky shot early saw the a Panther main gun destroyed which opened up the German left flank.<br />
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The Soviets pushed the German Pz IVs on the German right in order to try and get around the flank of the Jagdtiger. </div>
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With the German forced reduced to a jagdtiger and one Panzer IV we called the game. Many societ tanks littered the field in front of the German position but the town was theirs! <br />
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<span id="goog_957907594"></span><span id="goog_957907595"></span><br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com2tag:blogger.com,1999:blog-2626714430967591887.post-50050590079906231512016-03-07T20:10:00.000-08:002016-03-07T23:01:13.658-08:00Pak 40 Platoon <div class="separator" style="clear: both; text-align: left;">
Finished a Pak 40 platoon from the Open Fire box set. I got a bit lazy on the basing so you can see some weird circle depressions but they are not really noticeable on the table top. I've also been working on some Shermans which hopefully I will post up soon. </div>
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com2tag:blogger.com,1999:blog-2626714430967591887.post-4325449561510586762015-11-29T22:07:00.000-08:002015-11-29T22:08:30.993-08:00Chain of Command Normandy:15mmPlayed a game of Chain of Command using my 15mm infantry that I finished recently. To try and tie it into the Rust and the City Campaign we said a platoon of US Airborne had missed the DZ on D-Day and was now operating in the British Sector. Their objective was to capture a small hamlet with the support of a platoon of British Tanks. Defending the area was a platoon of panzergrenadiers and the infamous Michael Wittman in a Tiger.<br />
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***Sorry for the blurry pictures!<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSxkIJVBmaSk-bv5CEMS7DmRM7NWxMNnjCMgKHl9GZloxIWaMU0Akxr9dOMbv1tvOliPRaxDMR-nULvW0SIdTEuoR60PvFmC1HEXS2uRIVhjOpmmk_oCT6uGAgaEtUBpSB7S3B85lRmZI/s1600/IMG_1133.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSxkIJVBmaSk-bv5CEMS7DmRM7NWxMNnjCMgKHl9GZloxIWaMU0Akxr9dOMbv1tvOliPRaxDMR-nULvW0SIdTEuoR60PvFmC1HEXS2uRIVhjOpmmk_oCT6uGAgaEtUBpSB7S3B85lRmZI/s400/IMG_1133.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The sleepy French countryside. The allied objective is to take the beige house in the center of the village. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWlLUkHmE-fYx167gLzSDUJFmSsUsHrxZNqNJ1GIzb0JCoYECPK_TzmGK4gMUsgXjGbqtwd28JMJ47pU0JrSv-FmSXABJFqjxfSPsBDwQun8MyQHogvxHA4PuL_KzEBVwxDxIrjAsIclQ/s1600/IMG_1134.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWlLUkHmE-fYx167gLzSDUJFmSsUsHrxZNqNJ1GIzb0JCoYECPK_TzmGK4gMUsgXjGbqtwd28JMJ47pU0JrSv-FmSXABJFqjxfSPsBDwQun8MyQHogvxHA4PuL_KzEBVwxDxIrjAsIclQ/s400/IMG_1134.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">After the Patrol Phase the Allies have jump off points by the ruined house on the left, field on the right and by the far right copse of trees. The germans have their HQ house, and the two opel trucks. Allies begin by placing a squad on the left and moving a tank onto the board. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8HtV2i15TJCj708wmHoLOjTIDMGfkauft9ljcfcb29f6O8bY993WsM-uUYOCQCQ-WdyLcSZ2AuZLLmnGtzVSXoeE84mX9A2RDgjSzWp08WkQONI4QcCYmoVUycSV2dsVqGkG9HGWka8g/s1600/IMG_1135.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8HtV2i15TJCj708wmHoLOjTIDMGfkauft9ljcfcb29f6O8bY993WsM-uUYOCQCQ-WdyLcSZ2AuZLLmnGtzVSXoeE84mX9A2RDgjSzWp08WkQONI4QcCYmoVUycSV2dsVqGkG9HGWka8g/s400/IMG_1135.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Germans place a squad on the edge of the village in a fence field. While the allies bring on another Sherman. The driver of the left Sherman was sick during training and careens towards the hedge but not the opening (I didn't really understand tank movement when I gave him an order) </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFMzoFsNmLtKZixtcYVpTa9W1RSUmxREeMp0LnLOcrK377SObJTDeTD69CiJ3fcnNsRKd6xm72iIJO-PKX3Jk3WFvGN3lacmSBc5GZN9BDPqn33z7lrDTZ8tR8n_iaQ8qZD4uJm032A1M/s1600/IMG_1136.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFMzoFsNmLtKZixtcYVpTa9W1RSUmxREeMp0LnLOcrK377SObJTDeTD69CiJ3fcnNsRKd6xm72iIJO-PKX3Jk3WFvGN3lacmSBc5GZN9BDPqn33z7lrDTZ8tR8n_iaQ8qZD4uJm032A1M/s400/IMG_1136.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Both sides are on overwatch waiting to open up. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVOhsL8hu42FZbZmtUw26qJWWnmto7u5NbsGNAJIZKQ8Lqdvs2McNXZveoYMlaKMv9Pql-vRzYOwO8n-Fv3pY6jIjKd5MzLyWL3Ij47ArpkE_vnKUtOOuWP66IkLDjYsa5PKYLDIVkpHo/s1600/IMG_1137.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVOhsL8hu42FZbZmtUw26qJWWnmto7u5NbsGNAJIZKQ8Lqdvs2McNXZveoYMlaKMv9Pql-vRzYOwO8n-Fv3pY6jIjKd5MzLyWL3Ij47ArpkE_vnKUtOOuWP66IkLDjYsa5PKYLDIVkpHo/s400/IMG_1137.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">But the Germans are caught off guard when a Paratrooper section appears on their flank and lays down withering hail of fire. The Sherman adds to the suppression with a long range shot.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3es_Wvr6tBJt1bnYcLK0cpPkzuhkG7QAdHcT2wpucchT5qFKg8i88YzboOw2nHygd4gztGcgSdW2XWIjiAY0bqnjZGZdicV4Gc-oTlU3wcAlUfXEA8_EkRbci0pyzwVfiPcEjEk4kLF8/s1600/IMG_1138.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3es_Wvr6tBJt1bnYcLK0cpPkzuhkG7QAdHcT2wpucchT5qFKg8i88YzboOw2nHygd4gztGcgSdW2XWIjiAY0bqnjZGZdicV4Gc-oTlU3wcAlUfXEA8_EkRbci0pyzwVfiPcEjEk4kLF8/s400/IMG_1138.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">In response Wittman appears in the village and at the extreme range ricochets a shot off the Sherman (wew lucky!) </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIdvw1cmsN2Rb_qAtBUZaGD-sLEnzDNjr2z3UmIG-h6BHNsbPgRgmNQkKe3HNEEMIXMUiL_Fe4gFnWCxa7EyH0UTEcdpTwwNESRXOfiU72DbQ2JBA-tQmRw7Z22UUH6Dbn5thv0aoj3yA/s1600/IMG_1140.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIdvw1cmsN2Rb_qAtBUZaGD-sLEnzDNjr2z3UmIG-h6BHNsbPgRgmNQkKe3HNEEMIXMUiL_Fe4gFnWCxa7EyH0UTEcdpTwwNESRXOfiU72DbQ2JBA-tQmRw7Z22UUH6Dbn5thv0aoj3yA/s400/IMG_1140.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Sherman decides not to stick around and moves out of Wittman's line of sight, together over a couple turns of fire the Panzergrenadier section is pushed to breaking with a loss of a senior and junior leader. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioySLss2kNHg1LLBTcaGrODyYnJg1mMTbK-5ZVRQGSae-NwLn7dnZ8LoNpYTHxbz5AL5L0jCFZQkfIWmxCigE1ZO0s_KLfYuHhtx6STT-Q5oC5nibyfEHghrm5CTWvY-75s59PNVIehe4/s1600/IMG_1142.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioySLss2kNHg1LLBTcaGrODyYnJg1mMTbK-5ZVRQGSae-NwLn7dnZ8LoNpYTHxbz5AL5L0jCFZQkfIWmxCigE1ZO0s_KLfYuHhtx6STT-Q5oC5nibyfEHghrm5CTWvY-75s59PNVIehe4/s400/IMG_1142.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Wittman standing guard:<br />
Despite firing almost every turn he never managed to penetrate a sherman, perhaps the Resistance has infiltrated the munitions factory? </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZqgEat4TIzBoe4cxeOekxYE5ImlfGuJ4uLjKUdZYzEMyU798NS-F0xwpcbWoXiAuRuWNIFs-dzMcXr-fa6IzoTrCwkMqb0heLGI0orjkMM2LBTnISZI1HsENVRZ_DCMEAl1wY7GG_SJg/s1600/IMG_1143.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZqgEat4TIzBoe4cxeOekxYE5ImlfGuJ4uLjKUdZYzEMyU798NS-F0xwpcbWoXiAuRuWNIFs-dzMcXr-fa6IzoTrCwkMqb0heLGI0orjkMM2LBTnISZI1HsENVRZ_DCMEAl1wY7GG_SJg/s400/IMG_1143.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">On a double phase the Allies rush the German jump off point and shut it down. While a second Grenadier squad deploys in the village behind a house to try and cover the retreat of the remnants of the first section. </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOgedBOG5vc35GVGd8IsHR2eoz1v9dxO98DZ4-EMoUwRPAjlGa6ctjTcDhUsQEcM3T6Li3c4VTYndUScxIS5KizKVa6BkH3LzBVnaD-BCUA9lvBNxkOmPG5ibBjvcuASJ0P_l78ue0uno/s1600/IMG_1144.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOgedBOG5vc35GVGd8IsHR2eoz1v9dxO98DZ4-EMoUwRPAjlGa6ctjTcDhUsQEcM3T6Li3c4VTYndUScxIS5KizKVa6BkH3LzBVnaD-BCUA9lvBNxkOmPG5ibBjvcuASJ0P_l78ue0uno/s400/IMG_1144.JPG" width="300" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Allies deploy a brave firefly to trade shots with Wittman, to little effect.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5KXYo1OBF_J20Z1f7IrVHvy5twWaoACJwMzTdrQhrCStlGbjnFvh0bPCtx-C1Zn0hpmT-oMqSEeTdOBC_HjNs315jVKC2hmf6Jgh2TjKoD2ESoqkB5Cghv0BEIVJ5YJAhAPVnRijt1Vk/s1600/IMG_1145.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5KXYo1OBF_J20Z1f7IrVHvy5twWaoACJwMzTdrQhrCStlGbjnFvh0bPCtx-C1Zn0hpmT-oMqSEeTdOBC_HjNs315jVKC2hmf6Jgh2TjKoD2ESoqkB5Cghv0BEIVJ5YJAhAPVnRijt1Vk/s400/IMG_1145.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Eventually the Firefly manages to scare Wittman into backing off the table and back into reserve. With the germans morale in bad condition after the loss of the section and jump off point we decided to call the game. Wittman will continue to pull back and maybe talk to the logistics officer about getting some ammo that actually works. </td></tr>
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com0tag:blogger.com,1999:blog-2626714430967591887.post-23518442032681825762015-10-09T11:00:00.000-07:002015-10-09T11:00:54.119-07:00US Paras and German Grenadiers I finished painting and based up the infantry from the Open Fire box set. With a recent interest in Chain of Command at the club I decided to go with individual basing (using the now discontinued Canadian Penny). I hope that Chain of Command in 15mm will allow me to use all my terrain and vehicles from Flames of War and provide for more realistic engagement ranges. I'm realizing I missed painting the edge of the bases so I guess I am not quite done yet....<br />
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<tr><td class="tr-caption" style="text-align: center;">US 82nd Airborne: Base Platoon. I'm short one loader for one MG team<br /> </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdhwVc0hHjJ1W2QkuaPqJvT1jIUz-spBadfchnBfgNN2dWqvn-XxxJKfXzPXntkcorihybA3ojEMdzfYDbVY1pQLonNJgfzDTRMKl1s-tmqL6zoAJ3Yi2RdAHjgi8-jlNfQ-SYZ2fSYAk/s1600/2015+Miscellaneous+174.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdhwVc0hHjJ1W2QkuaPqJvT1jIUz-spBadfchnBfgNN2dWqvn-XxxJKfXzPXntkcorihybA3ojEMdzfYDbVY1pQLonNJgfzDTRMKl1s-tmqL6zoAJ3Yi2RdAHjgi8-jlNfQ-SYZ2fSYAk/s400/2015+Miscellaneous+174.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Squad 1</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Squad 2</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Bazooka Team</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Lt and Platoon Sergeant </td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Close up of Rifelmen with 50mm Mortar in the background </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvuX6wF2Q4VCLThIsEZVcVgEuZubGtU1Pc53dv-s37qqx1Kd9wZb9yt0QzO1ORZZbbK6G8eG30cYOnMB002-kXOAxU9BbnurtXuLLAlQ3DfXzut-93rUe6ea29FdVUbBdUkRlXb4NkpI4/s1600/2015+Miscellaneous+180.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvuX6wF2Q4VCLThIsEZVcVgEuZubGtU1Pc53dv-s37qqx1Kd9wZb9yt0QzO1ORZZbbK6G8eG30cYOnMB002-kXOAxU9BbnurtXuLLAlQ3DfXzut-93rUe6ea29FdVUbBdUkRlXb4NkpI4/s400/2015+Miscellaneous+180.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">German PanzerGrenadier Platoon</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjomr7SBpmey068RjpB022H0OorTv94-f8RBgpFtHmYr3a7ik72IOdjtTBjZwqpqJ1-4cuz3wqJ7wLTwuaSp3cy8PCJPEUfGjs2OfcAAToNpRr4U9vwKa2JHDLaKCqO-w6NZWWbmrO0Bho/s1600/2015+Miscellaneous+182.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjomr7SBpmey068RjpB022H0OorTv94-f8RBgpFtHmYr3a7ik72IOdjtTBjZwqpqJ1-4cuz3wqJ7wLTwuaSp3cy8PCJPEUfGjs2OfcAAToNpRr4U9vwKa2JHDLaKCqO-w6NZWWbmrO0Bho/s400/2015+Miscellaneous+182.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Squad 1</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX7yrY-X5U-lPNxDmEkftMwChAIy3polcKiGKhz5-RDmpWhO5b457EEYVjeHyJXPxpzPGq3Fnm4wRSyqv8aL0FSeDs-ewXBw-d-Rz2z6szEVBFjR673HQ4tXp8N4EJAyb6W8qOFAODhhg/s1600/2015+Miscellaneous+183.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX7yrY-X5U-lPNxDmEkftMwChAIy3polcKiGKhz5-RDmpWhO5b457EEYVjeHyJXPxpzPGq3Fnm4wRSyqv8aL0FSeDs-ewXBw-d-Rz2z6szEVBFjR673HQ4tXp8N4EJAyb6W8qOFAODhhg/s400/2015+Miscellaneous+183.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Squad 2</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Squad 3</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Close up MG team</td></tr>
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seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com2tag:blogger.com,1999:blog-2626714430967591887.post-24919926767889242652015-09-19T11:23:00.001-07:002015-09-19T11:55:12.664-07:0015mm Battlefront German Infantry from Open Fire I painted up the German infantry from Open Fire over the summer and am just now getting around to posting the pictures I took. My plan is to individually base them on pennies for playing games like Chain of Command or Battlegroup. Originally I was hoping to somehow be able to magnetize them Flames of War bases so I could go back and forth but that looked like it was going to be far more work than just painting up some more minis. <br />
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My painting is very basic, but it does allow me to paint things quickly when I actually sit down to it. Maybe one day I'll learn how to highlight....<br />
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com2tag:blogger.com,1999:blog-2626714430967591887.post-31775697516307615052015-03-03T21:08:00.001-08:002015-03-03T21:11:43.421-08:00Gottacon Flames of War Tournament AAR: Day 1 <div class="separator" style="clear: both; text-align: left;">
The weekend of February 28th I played in my first real Flames of War Tournament. It was 1750 points Late War, with lists restricted to the Normandy, Eastern Front, and Italy Compilations. This meant few big cats and less high AT allies. We had ten players come out which was a bit lower than what was expected. But major Warhammer, Warmachine, X-Wing and Malifaux events going on at the same time definitely drew off a few players.</div>
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The tournament was set up with a campaign element where your sides results in the last run would affect the mission you played and who would be attacking and defending. We had 6 German players using Herman Goering Panzers (Me), Italy 26th Panzers, Panzer Lehr Armoured Panzer Grenadiers, a Fortified Grenadier Company, Schwere Panzers and Grey Wold Panzer Co. Facing off against them was 2 British: 3rd Royal Tank Regiment and British Paras, 1 American infantry and 1 Soviet Strelkovy. (The American player dropped out the second day and was replaced by a Soviet Tankovy). My friend Cam, playing the Lehr Panzer Grens, got switched to the allied side to even things up. </div>
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<tr><td class="tr-caption" style="text-align: center;">All's Quiet on the Western Front</td></tr>
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Round One:</div>
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I faced off against Lachlan's British Para's in No Retreat. He had ten platoons, but half started in reserve, he had 6 pounders in ambush. I used my recce aggressively early to push back his ambush from the most likely tree line. He dropped them in the buildings though, which I did not anticipate, and routed my Pz III's. My Stuh's were doing well blasting out his forward infantry platoon while I kept one unit of Panzers watching the far side of the table. I then unnecessarily assaulted his unit of paras in the treeline and was soundly beaten. With the infantry hanging on and the 6 pounders covering that whole flank I decided to switch my axis of attack. </div>
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This would have worked well if I hadn't of forgotten about the 6 pounders in the buildings. After moving my Stuh's out of their line of sight I then storm-troopered back into it, and was suitably punished by losing the unit. My remaining Panzers went into assault the other objective and ground down a few units but were unable to secure the objective before time was called. I destroyed a unit of 17 pounders and an infantry unit, but due to Lachlan having 10 platoons it was a 5-2 for him <br />
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<tr><td class="tr-caption" style="text-align: center;">Doh! forgot about those 6Ilbers </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiw2uqtyGIjrH-WCCdzkCEnkqWW0K912yZxs6bZfWr9PAKtM0Z83pegVloCKWhrn0j-09a2NcsLkJf_fF68vuaOk9NaMU9r5uWYQ_KVISe9w0gaIePgZstU_3oEIF4dMNmiakB13-vZ-4/s1600/IMG_0058.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiw2uqtyGIjrH-WCCdzkCEnkqWW0K912yZxs6bZfWr9PAKtM0Z83pegVloCKWhrn0j-09a2NcsLkJf_fF68vuaOk9NaMU9r5uWYQ_KVISe9w0gaIePgZstU_3oEIF4dMNmiakB13-vZ-4/s1600/IMG_0058.jpg" height="480" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Assaulting dug in Paras across a stream</td></tr>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8Abk93f3yJ2V4iV7uOEPRTOzDGt0xOHmn__u-zx69ZOnqJsUW33FAoTueFOKUoFVi-65vje-fqI1whR0KEcK5WgCnbC1XiDWnHvpv2NLvyzZ9CMk9OCA5VRTvkTIBacdsNnF9vee9zP0/s1600/IMG_0060.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8Abk93f3yJ2V4iV7uOEPRTOzDGt0xOHmn__u-zx69ZOnqJsUW33FAoTueFOKUoFVi-65vje-fqI1whR0KEcK5WgCnbC1XiDWnHvpv2NLvyzZ9CMk9OCA5VRTvkTIBacdsNnF9vee9zP0/s1600/IMG_0060.jpg" height="480" width="640" /></a></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgo7zz-8JSDTsuFlnS0Cw5to_jAY0siNIV50qiJ5FGCMhsoNQ21tANULRs3nAqRgLhC9iRR2oDAWwcMKQjSeoe0xlxJXj4-HH-JM-zbdO7keFRzDIlRNdOVkhgKTeD6y6esxdJA9WuP16g/s1600/IMG_0061.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgo7zz-8JSDTsuFlnS0Cw5to_jAY0siNIV50qiJ5FGCMhsoNQ21tANULRs3nAqRgLhC9iRR2oDAWwcMKQjSeoe0xlxJXj4-HH-JM-zbdO7keFRzDIlRNdOVkhgKTeD6y6esxdJA9WuP16g/s1600/IMG_0061.jpg" height="480" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Things were looking ok for the Germans but too many British reinforcements were flooding in. </td></tr>
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Other games in the first round saw the German's sorely defeated, all other games were 6-1's for the allies but mine. <br />
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Round Two: Encounter </div>
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I faced Kip's 3rd RTR, 2 units of Shermans, a unit of 4 Fireflies, 4 Achilles, and two units of Recce. </div>
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We traded shots from cover in the middle while units in the far right wood got embroiled in a knife fight. My Dice got the better of Kip and he lost a unit of Shermans. In the middle my Stuhs were having fun crashing into trees and decided to fail almost every bog check they were called on to make. At one point the entire unit was either bogged or bailed. His Recce came on, on my left, but were taken out by my Panzer IIIs arriving from reserve. </div>
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<tr><td class="tr-caption" style="text-align: center;">Werfer command stand assaults a bailed out Stuart, pretty pleased with myself for setting that up. </td></tr>
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Kip failed a string of firepower rolls with his fireflies and I was able to force a moral check. With both command teams dead his company broke. 6-1 to me. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3BbOeyN8e2S85uPAULnelnC99Z2QNm03UiVilI-I35Tde8MOEEdxtfigYU1UvPh3a8hh-8YDqnTPg9uj0dBYkifLf4jm2cWA9-C9uT39sOAZwXTnDI6vLeIi6WYHeXwOcnhOBl6sFFo0/s1600/IMG_0067.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3BbOeyN8e2S85uPAULnelnC99Z2QNm03UiVilI-I35Tde8MOEEdxtfigYU1UvPh3a8hh-8YDqnTPg9uj0dBYkifLf4jm2cWA9-C9uT39sOAZwXTnDI6vLeIi6WYHeXwOcnhOBl6sFFo0/s1600/IMG_0067.jpg" height="480" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Too many 17lbers to go toe to toe with</td></tr>
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Other Games in Round Two </div>
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Round Three: Counterattack </div>
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I faced Cam's beautifully painted Panzer Lehr Mercenaries <a href="http://rustandthecity.blogspot.ca/">check them out here!</a> I think we messed up the rules for this mission and he only started with two units of Panzer grens in tracks on the board, nothing in ambush. My Panzer IV's went to set up a welcoming committee for his arriving reserves while the Stuh's, 8-rads and Pz III's went to try and whittle down his infantry. The plan worked and I got a 6-1 although I had to do a pretty risky assault to get the objective in time. </div>
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<tr><td class="tr-caption" style="text-align: center;">Those dang half tracks would survive all game despite some concentrated shooting. </td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Cam tries to get his reserves out of the "killzone" to mixed effect </td></tr>
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Other Games in Round Three</div>
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At the end of the day I was the leading German player with 14 points, while strategically the allies were winning by a large margin. </div>
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com3tag:blogger.com,1999:blog-2626714430967591887.post-19550399996752100862015-02-06T13:50:00.000-08:002015-02-06T13:50:53.034-08:00PSC StuH 42 Review- Assembly I ordered a box of PSC Stug III assault guns through a local model store. They cost $43 Canadian which means, even considering the bad exchange rate right now, it probably would have been cheaper to order from the states. They still cost slightly less than the new BF plastic box though which is their closest competition. The PSC gives you the same options as the BF except you cannot make a 10.5 gun with Saukopf mantlet, while the BF kit lets you. <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjim0HaijRjMuA8b1kogevKOmq8OXxYA-OM-5pCMHQJYLVs1Dcw59wwfpvXBO9aNbKnWiiEJS5Ss7OFcRqdtON7YWpxyfDmeFgXHd4qyxxd-BRoKBNAJjBLJ3_H814VwXoFGfsrFmvEfz8/s1600/IMG_0029.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjim0HaijRjMuA8b1kogevKOmq8OXxYA-OM-5pCMHQJYLVs1Dcw59wwfpvXBO9aNbKnWiiEJS5Ss7OFcRqdtON7YWpxyfDmeFgXHd4qyxxd-BRoKBNAJjBLJ3_H814VwXoFGfsrFmvEfz8/s1600/IMG_0029.JPG" height="300" width="400" /></a></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCIiWhqCk9M8oRIceeKDA0C4VsMtT0TdxsyEUFi8IMbEGYa2_MJChguaFoVubxqo7npUg-uukCQ4pwJodOpjVf2Dz4JbG0sWNR_ZuhuBo1Ine2DUOYhKTPnXh8vhbX9PoCMTCqnN5TTOs/s1600/IMG_0030.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCIiWhqCk9M8oRIceeKDA0C4VsMtT0TdxsyEUFi8IMbEGYa2_MJChguaFoVubxqo7npUg-uukCQ4pwJodOpjVf2Dz4JbG0sWNR_ZuhuBo1Ine2DUOYhKTPnXh8vhbX9PoCMTCqnN5TTOs/s1600/IMG_0030.JPG" height="300" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">You get 5 sprues with all the parts to make one Stug on one sprue. </td></tr>
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Assembly took me about half an hour on the first one, and was a bit fiddly. The plastic seemed a bit softer or the pieces a bit thinner than other PSC kits, but were not unmanageable. I got stuck on which way to orient the exhaust till finding <a href="http://spottinground.com/assembling-the-plastic-soldier-company-stug-iii/">the Spotting Round Block</a>. I think all the next ones I will make as late models, since I am worried about the MG breaking off and I think the remote control turret will prevent that somewhat. <br />
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<tr><td class="tr-caption" style="text-align: center;">All the pieces for one Stug cut off the sprue.</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">All the main components assembled, the tracks are a bit of a pain but not too bad. </td></tr>
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I'm putting these together as StuH 42s to support a Herman Goering Panzer Company. Since they shurzen in that briefing I am going to include it on the models. And I think it looks cool making them appear more boxy and intimidating. Hopefully I will get the others assembled and painted soon, and I will try and do a side by side review with the other Stugs I have in the collection. <br />
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seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com3tag:blogger.com,1999:blog-2626714430967591887.post-64768219367629362002014-12-16T10:18:00.000-08:002014-12-16T10:30:37.225-08:00Pumas<div class="separator" style="clear: both; text-align: left;">
Being extremely busy with exams I obviously needed to take the time to re-format the blog and post some pictures that have been waiting in the wings. I finished these pumas quite a while ago and have been waiting to matte varnish them so they'll stop chipping. The weather has not been cooperating and they may have to wait for spring before they are fully protected. You can see especially on the commanders' hats where the paint is chipping off. </div>
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I tried to do more of a soft edge camo than I normally do. Loosely following Dirty John's guide on WWPD, and I think it turned out quite nice, but did take a bit longer than my normal quick hard edge. I have some Su-100's that I just need to finish the commander on and a Typhoon that is waiting for decals. In the more distant future I might try and go to a local tournament in February which means I will need to try and get a practice game or two in and try and remember the rules. Lists are restricted to early '44 so fewer German big cats and the allies will have less high AT. I'm debating taking Germans, probably mechanized or Panzer Lehr, or going out on a limb and running a Soviet Forward Detachment. The soviets would need some significant effort put into them to get some supporting platoons purchased and painted up. </div>
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<br />seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com1tag:blogger.com,1999:blog-2626714430967591887.post-82848252344899993572014-11-05T20:22:00.001-08:002014-11-05T20:22:56.378-08:00Utilitarian Nebelwerfers The title describes both their usefulness in the game and my paint job. It took me a while to find a blister of these and then even longer to paint them up. But they are now done pending a dry enough day to mat varnish them.<br />
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seanhttp://www.blogger.com/profile/15828241843510246026noreply@blogger.com1